Game Development
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‘It’s a Step Forward in All Respects’ – Exclusive GTA 6 Interview
In an exclusive interview, Rockstar Games' Rob Nelson states that Grand Theft Auto 6 aims to be a significant step forward in all aspects of game development. Nelson shared insights into the studio's vision for the highly anticipated title.
‘We Are Nervous!’ — Rockstar Knows the Pressure on GTA 6 to Be a Success
Rockstar Games acknowledges the significant pressure surrounding the development of Grand Theft Auto 6, with a representative stating they are 'nervous' about ensuring its success. The company is focused on meeting the high expectations following years of development.
‘We Have To Be Careful’ — Rockstar on GTA 6’s Approach to Satire
Rockstar Games is approaching the satire in Grand Theft Auto 6 with caution, aiming to ensure its commentary on modern America remains relevant and doesn't feel dated upon release. The studio is focused on balancing humor with timely references in its game development.
Pocketpair lead thought if Palworld 1.0 hit 200k concurrent players, "that'd be party time" – then…
Pocketpair's John Buckley expressed surprise at Palworld 1.0's success, stating that reaching 200,000 concurrent players would have been cause for celebration. The game instead achieved 960,000 concurrent players on Steam alone, far exceeding expectations and significantly impacting the studio. Buckley also discussed the development of related titles like Palfarm, aiming to cater to a broader audience within the Palworld universe.
Star Citizen's Squadron 42 delayed again, this time to avoid 'the attention buzz saw of GTA 6' says Chris…
Cloud Imperium Games has delayed the release of Squadron 42, the single-player component of Star Citizen, to the second quarter of 2027. Game director Chris Roberts cited the desire to avoid media attention surrounding the upcoming launch of Grand Theft Auto 6 as the primary reason for the postponement. This marks another delay for the long-anticipated title, which was originally slated for a 2015 release.
We are all shocked, shocked, that Star Citizen spinoff Squadron 42 has been delayed into 2027
Cloud Imperium Games has announced that Squadron 42, the single-player component of Star Citizen, has been delayed to Q2 2027. This decision was made to avoid launching alongside Grand Theft Auto 6 and to ensure the game is polished. The studio also clarified that development resources are split between Star Citizen and Squadron 42, with a recent shift to favor Squadron 42 to expedite its completion.
Silver Palace Nominated for Gamescom Best Mobile Game Award as New Trailer Debuts
Elementa's open-world action RPG, Silver Palace, has been nominated for the gamescom Best Mobile Game award and will be playable at their booth. A new trailer debuted during Opening Night Live, showcasing investigation, combat, and a first look at the game's multiplayer mode. The game is in development for PC, mobile, and PlayStation 5, featuring Unreal Engine 5 technology, DLSS 4.5, and Raytracing at launch.
Castlevania Belmont's Curse developer Evil Empire "honored by how much trust" Konami has put in its vision
Evil Empire, the studio behind Dead Cells, is developing the new Castlevania: Belmont's Curse in partnership with Konami. Producers from both companies expressed honor at the trust Konami has placed in Evil Empire's vision for the game, which aims to blend classic Castlevania elements with modern gameplay. The game is set to release on October 15 and could signal a new era for the franchise if successful.
Rockstar Games brought in 50 real street artists to design in-game murals in GTA 6
Rockstar Games collaborated with over 50 real-world street artists to design the in-game murals for Grand Theft Auto 6's Vice City. This initiative is part of a larger effort to ensure authenticity in various aspects of the game's development, including art, music, and NPC design.
Helldivers 2 Boss Happy That GTA 6 Is Skipping PC at Launch and There's No Online Right Away
The CEO of Helldivers 2 developer Arrowhead Game Studios expressed happiness that Grand Theft Auto 6 is skipping PC at launch and will not have an online component immediately. He believes this staggered release strategy for GTA 6 will alleviate pressure on other game developers during its launch window.
Football Manager 27: Release Window, UI Overhaul, and Development Updates Confirmed
Sports Interactive has confirmed that Football Manager 27 will adhere to its traditional November release window, with detailed updates and gameplay previews scheduled to begin in September. The studio is prioritizing a significant overhaul of the user interface and the reintroduction of fan-favorite legacy features to address criticisms from the previous installment, Football Manager 26.
CD Projekt Red has The Witcher 4 running on all target platforms after Cyberpunk 2077 lesson
CD Projekt Red has learned from the troubled launch of Cyberpunk 2077 and is now ensuring The Witcher 4 runs on all target platforms, including PC, PlayStation 5, and Xbox Series X, from the start of development. Co-CEO Michal Nowakowski stated that the studio's approach has shifted to prioritize cross-platform functionality throughout the entire development cycle, a stark contrast to the PC-centric development of Cyberpunk 2077.
Nobody was more surprised by The Witcher 3 Songs of the Past than Geralt and Dandelion's actors: "They announced the expansion pack before we knew what we were doing"
The voice actors for Geralt and Dandelion in The Witcher 3: Wild Hunt, Doug Cockle and John Schwab respectively, expressed surprise at the announcement of the new expansion, Songs of the Past. They revealed that they were brought back for additional voice work before fully understanding the scope of the project. The expansion, which CD Projekt Red first conceptualized years ago and was later developed by Fool's Theory, is set to release in 2027.
Rockstar is "at least 10 years ahead" of other games with GTA 6's NPC crowd technology, says dev behind…
An IO Interactive developer believes Rockstar Games' NPC crowd technology for Grand Theft Auto 6 is at least a decade ahead of the industry. This advanced simulation, where each character is individually processed, sets it apart from games like Hitman and Assassin's Creed, which use simpler crowd rendering techniques. The developer's assessment is based on leaked footage of the upcoming title.
New Tides of Annihilation lead "deeply honored" to take over from Clair Obscur: Expedition 33's Jennifer English, who was "generous, kind, and supportive throughout this whole journey"
Angela Sant'Albano has been officially announced as the new voice actor for Gwendolyn in Tides of Annihilation, taking over the role from Jennifer English. Sant'Albano expressed honor and excitement for the role, while English will remain with the project in an advisory capacity. The game's release date is still unconfirmed.
Oh lord, Konami want yearly Silent Hill games alongside vaguely described "experiences," just don't let that be another movie
Konami aims for annual releases of new Silent Hill games, with producer Motoi Okamoto stating that multiple projects are in development. While Silent Hill: Townfall and Silent Hill f are upcoming titles, Okamoto indicated that future games may explore settings beyond America to diversify storytelling possibilities and prevent player fatigue.
GTA 6 extended look captured entirely from in-game footage on PlayStation 5
Netflix and Rockstar Games revealed that all footage shown in the Grand Theft Auto 6 preview was captured entirely from in-game footage on PlayStation 5. This partnership marks a significant moment, with the preview being a timed exclusive for Netflix members before its later release on YouTube. The article also touches on new tools developed for NPCs and improved driving mechanics in the upcoming title.
Almost 20 years later, Arkane's founder says he understands why Valve cancelled the Ravenholm game that never was:…
Arkane Studios founder Raphaël Colantonio discussed the cancellation of the standalone Half-Life 2: Ravenholm game, which was in development in the late 2000s. He explained that the decision was primarily economic, stemming from the sales performance of Half-Life 2's DLCs. Colantonio expressed initial pain and confusion over the cancellation but has since come to understand the business realities, noting the project's influence on Arkane's later work, such as Dishonored.
Football Manager 27 will restore ideas players loved from older games when it launches this November
Sports Interactive has confirmed that Football Manager 27 is in the final stages of development and is scheduled for a November 2026 release. The studio plans to restore popular features from previous iterations of the game, addressing player feedback following the controversial overhaul in Football Manager 26. More details on gameplay and features will be revealed starting in September.
Fable Was Previously Aiming for an October Launch, Director Reveals, Insisting That The Game's Delay Wasn't Due to Being 'Scared of Other Big Games'
Playground Games has revealed that Fable was initially targeting an October launch but is now slated for release on February 23, 2027. The studio insists the delay is not due to competition from other major game releases.