Game Development
Ongoing coverage on Game Development.
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Pantheon Rise of the Fallen’s weekly patch continues Mastery retooling – the Enchanter is up next
Visionary Realms has released another weekly update for Pantheon Rise of the Fallen, focusing on bug fixes for class abilities and masteries, particularly for the Enchanter class. This update aims to improve the reliability of the Mastery system and prepare for upcoming class overhauls, while also addressing server stability and zone crashes.
Pixels goes open source: modders can now reshape the game’s frontend
Pixels has open-sourced its game client's frontend code, allowing developers to download, modify, and create mods for the game's user interface and controls. While the client code is now public, the server code, which handles the game's economy and state, remains private. Community contributions to the client will be reviewed and merged monthly, with voting power weighted by in-game asset ownership.
Miyamoto: Yoshi and Mysterious Book and Star Fox developed because of Mario Galaxy Movie
Nintendo developer Shigeru Miyamoto stated in an interview that the success of The Super Mario Bros. Movie and The Super Mario Galaxy Movie influenced the decision to create new games based on characters featured in the films. This includes the development of Yoshi and the Mysterious Book and Star Fox.
Nintendo talks about why they decided on Splatoon Raiders rather than Splatoon 4
Nintendo discussed the decision to develop Splatoon Raiders as a spin-off rather than immediately proceeding with Splatoon 4. The team explored this direction as development for Splatoon 3 was concluding.
Nexpace Crowns MapleStory Vibe Camp Champions, Distributing $59,580 Among 230 Creators
Nexpace has concluded its Vibe Camp program, awarding $59,580 in NXPC tokens to 230 creators who developed projects using the MapleStory IP and the Verse8 AI platform. The camp served as both a competition and a talent development initiative within the MapleStory ecosystem, with winners recognized across various categories based on player engagement and originality.
New Pokemon Diamond and Pearl leak surfaces, reveal scrapped Pokemon and beta designs
A leaked internal Game Freak documentary video for Pokemon Diamond and Pearl has revealed numerous scrapped Pokemon and beta designs from the game's development. The footage, originally from a "Pokemon Diamond and Pearl: Behind the Scenes" DVD, showcases early concepts for creatures like Delibird, Shellos, Arceus, and various starter Pokemon lines.
Shenmue Fans Get Count Binface — a Man Dressed as a Trash Can Who's Going Up Against Nigel Farage in a UK Election — to Call on Sega to Make Shenmue 4
Count Binface, a political candidate known for his novelty persona, has publicly urged Sega to develop and release Shenmue 4. The call to action was made in the context of a UK election campaign, highlighting fan demand for the continuation of the Shenmue series.
Moon Cresta - A faithful recreation of an Arcade classic for the Amiga via Johnny Acevedo(Amiten Games)
Amiten Games has released a faithful recreation of the arcade classic Moon Cresta for the Amiga, developed from scratch by Johnny Acevedo. This version aims for "arcade-perfect" 50 FPS gameplay on Amiga 1200 systems by utilizing AMAL and optimizing the programming loop. While the Amiga 500 currently runs at 25 FPS, the project is a tribute to the original Nichibutsu game and AMOS creator François Lionet.
Nvidia says DLSS 5 is a "new level of realism" and not "AI replacing graphics"
Nvidia's SIGGRAPH 2026 keynote detailed DLSS 5, emphasizing its role in enhancing graphics rather than replacing them. Director of Applied Deep Learning Research, Edward Liu, explained that the technology allows developers fine-grained control over AI generation on a per-frame basis, enriching visual appearance without compromising artistic intent or real-time performance. DLSS 5 is slated for release in Fall 2026.
Hasbro records $56m write-down and cancels "several games" scheduled for 2028 and beyond
Hasbro has recorded a $56 million write-down and canceled several video games planned for release in 2028 and beyond. CEO Chris Cocks stated the company is refocusing its digital investments on franchises with the clearest upside and where Hasbro has the strongest position, prioritizing trading card games and role-playing games, and seeking suitable partners.
Sonic boss admits "keeping momentum in such a competitive market is always a challenge," but teases more "in store" across the series' "different pillars"
Takashi Iizuka, head of Sonic Team, acknowledges the challenge of maintaining momentum in the competitive market for the Sonic series. He teased future content across the franchise's various pillars, including ongoing support for Sonic Racing: CrossWorlds and potential follow-ups to Sonic Frontiers.
30 minuter från Soulframe – fantasy-spelet från Warframe-skaparna
Digital Extremes, the creators of Warframe, have released a new video showcasing the current state of their upcoming free-to-play multiplayer game, Soulframe. The footage is from a demo of the upcoming 'Warsongs' update, which will add a significant part of the game's main story to the alpha version this fall. The game is currently in alpha with invited players testing a 'Prelude' version.
Nvidia tries again to get gamers to accept DLSS 5 — and doesn't entirely succeed
Nvidia presented updates on its DLSS 5 technology at Siggraph 2026, aiming to address gamer concerns about AI-generated artifacts and artistic integrity. The company highlighted increased developer control through three AI models, adjustable intensity sliders, and masking options to prevent interference with specific game assets. Despite these changes, skepticism remains among gamers and developers regarding the level of control and potential performance impact.
Roadmaps and Plans
Ubisoft addresses community questions regarding the development roadmap and future plans for Star Wars Outlaws. The article aims to clarify the company's strategy and provide insights into the game's ongoing development.
Bethesda reportedly canceled an unannounced PvP shooter, likely from Wolfenstein dev MachineGames
A former Bethesda employee revealed that the publisher canceled an unannounced PvP shooter, likely developed by MachineGames. This project, possibly codenamed 'Project Platinum,' was reportedly in development between 2021 and 2025. Despite this cancellation and recent layoffs, rumors suggest that Wolfenstein 3 is still in development.
Miyamoto on how Nintendo chooses which games to release, confirms Star Fox and Yoshi games happened because of The Super Mario Galaxy Movie
Nintendo's Shigeru Miyamoto revealed that the development of new Star Fox and Yoshi games was influenced by their inclusion in The Super Mario Bros. Movie. He stated that Nintendo aims to maintain a strong connection between game development and other media projects, with decisions often made through discussion and collaboration.
The State of Every PlayStation Studio - July 2026
This article provides an overview of the current game development projects across all PlayStation Studios as of July 2026. It details titles such as God of War Laufey, Marvel's Wolverine, and Intergalactic: The Heretic Prophet, outlining which studio is working on each.
'Human Fall Flat 2 is cancelled. We are making Human Fall Flat 3:' No Brakes Games founder looks back on a defining decade
No Brakes Games founder Tomas Sakalauskas announced that Human Fall Flat 2 has been cancelled and is being replaced by Human Fall Flat 3. The studio decided to restart development on the sequel after realizing the initial direction lost the core clumsiness that defined the original game. Sakalauskas also reflected on the decade-long success of Human Fall Flat, attributing its growth to experimentation and the support of publisher Curve Digital.
Moss The Forgotten Relic is a great example of transferring games from VR, but making it "was no simple task"
Polyarc successfully transitioned the VR titles Moss and Moss: Book Two to flat-screen platforms like PC with Moss: The Forgotten Relic. Technical Art Director Tyler Walters detailed the challenges of adapting input systems, camera perspectives, and interaction design for a non-VR experience. While the lack of VR's immersive scale is noted, the porting process is highlighted as a significant achievement in game development.
I Wanted RoboCop: Rogue City 2 And All I Got Was This TV Series Announcement
Amazon MGM Studios has officially greenlit a new RoboCop television series, with Peter Ocko serving as showrunner and James Wan as a producer. The article also discusses the recent game RoboCop: Rogue City by Teyon, its standalone expansion, and Teyon's upcoming game Hunter: The Reckoning - Deathwish, while noting publisher Nacon's insolvency.