Game Integrity
Ongoing coverage on Game Integrity.
Latest coverage
Blizzard fired the World of Warcraft staffer caught cheating with Death Touch (and actioned some of the players too)
Blizzard Entertainment has fired an employee and taken action against players involved in a World of Warcraft cheating incident where a staffer used a GM-only spell to help a group achieve victory. The company confirmed the incident was isolated to one employee who violated the Code of Conduct, and stated that all uses of developer tools on live servers are logged and monitored.
World of Warcraft fans demand consequences for Blizzard staffer seemingly caught cheating in-game
A Blizzard Entertainment staffer is under investigation for allegedly using "death touch" abilities to help players cheat in World of Warcraft. Combat logs suggest a GM or QA developer aided a group, including a streamer, in bypassing in-game challenges. Blizzard has acknowledged the issue and stated that appropriate action will be taken to maintain fair play.
We have a zero-tolerance policy around cheating" - Bungie targets Marathon cheaters as it unveils new plans to combat them
Bungie has stated a zero-tolerance policy towards cheating in Marathon, announcing plans to improve cheat detection and player reporting tools. The developer is actively banning cheaters and will continue to invest in anti-cheat measures to protect the integrity of the game. Future updates will include better voice chat moderation and anti-stream-sniping features.
Marvel Rivals is enacting 'Victim Compensation Protocol' for everyone who has been negatively affected by the incentivised throwing epidemic: 'The system will automatically restore lost points'
NetEase has implemented a 'Victim Compensation Protocol' in Marvel Rivals to address incentivized throwing, where players are paid to lose matches. The system will automatically restore lost points for players negatively affected by teammates confirmed to be engaging in malicious behavior. A new detection system using big data analysis and manual review has also been deployed to penalize offenders.
Website that let Marvel Rivals players pay each other to throw matches pivots to "transparency initiative" after NetEase get mad
Marvel Rivals developer NetEase has implemented new systems to detect and combat match-fixing after a third-party website facilitated players being paid to throw matches. The developer has introduced an active server-wide detection system and a compensation system for affected players, while the website in question has pivoted to a "transparency initiative."
Marvel Rivals has finally addressed 'incentivised throwing', the bounty system where people pay to ruin matches: 'We maintain a strict zero-tolerance policy against any form of malicious disruption'
NetEase has addressed the issue of 'incentivised throwing' in Marvel Rivals, where third-party websites offered bounties for players to intentionally lose matches. The company stated it maintains a strict zero-tolerance policy against such disruptions and is implementing a specialized investigation protocol, with accounts found violating policies facing permanent bans.