feed.gg
Topic3 articles

Game Pacing

Ongoing coverage on Game Pacing.

Latest coverage

3 articles · newest first
PC Gamer

Sick of grinding for upgrade materials like leather and iron in Onimusha: Way of the Sword? Good news: you can buy a lot…

This guide for Onimusha: Way of the Sword addresses the tedium of collecting upgrade materials by explaining how players can purchase them from Yorimasa's shrine using red souls. It also offers tips on how to earn more red souls, such as investing in soul reward skills and using Soul Suckers before combat, to avoid a late-game cash crunch.

thumb
Push Square

Hands On: The Adventures of Elliot Fixes My Biggest Problem with Square Enix's Modern RPGs

The Adventures of Elliot: The Millennium Tales aims to address the pacing issues prevalent in many modern Square Enix RPGs, particularly the lengthy and repetitive dialogue scenes found in titles like Octopath Traveler and Triangle Strategy. Based on the prologue demo, the game offers a more satisfying pace, blending action, exploration, and combat in a style reminiscent of The Legend of Zelda, though its high price point raises concerns about its value.

thumb
Destructoid

People are finally getting past Crimson Desert’s worst problem and seeing the real deal: ‘I get it now’

Players are beginning to appreciate Crimson Desert after overcoming its initially slow and disjointed start. Many players initially quit or left negative reviews due to the game's lengthy tutorial phase, but those who persevere are finding significant rewards in its gameplay and story progression. The article suggests that the game's massive 200-hour scope requires patience, and initial impressions may not reflect its true potential.