Game Remasters
Ongoing coverage on Game Remasters.
Latest coverage
Eternal Darkness Remaster Teased by Nightdive Studios
Nightdive Studios head Stephen Kick has expressed interest in remastering the GameCube horror classic Eternal Darkness: Sanity's Requiem, stating it's a personal favorite and well-suited for the studio's capabilities. While no official announcement has been made, Kick's comments and Nightdive's history with game remasters, including horror titles like System Shock, fuel speculation. Previous attempts to secure rights from Nintendo were reportedly met with hesitation.
CDPR wants to make The Witcher 3 Remastered feel like any other game released today: 'It's so easy to get used to these new improvements that it's hard to go back'
CD Projekt Red is releasing a free remaster of The Witcher 3: Wild Hunt on September 29, aiming to make it feel like a modern game with significant improvements to animation, gameplay, and quality of life features. Executive producer Jakub Kutrzuba stated the goal is to make the game comparable to titles launching today, with changes so impactful that the team finds it hard to go back to the original version.
Remaster studio Nightdive wants to continue supporting Nintendo Switch 1, but “getting harder and harder” to do so
Nightdive Studios is finding it increasingly difficult to support the original Nintendo Switch with remasters due to its aging hardware. While the company aims to continue supporting the console as long as possible, they note that the upcoming Nintendo Switch 2 offers superior performance and features. Games like Sin: Reloaded will be available on both platforms, with the Switch 2 version offering an enhanced experience.
The Witcher 3's Songs of the Past expansion wouldn't be "possible" without the RPG's remaster, says CD Projekt Red: "The stars had to align"
CD Projekt Red states that the new expansion for The Witcher 3: Wild Hunt, Songs of the Past, would not have been possible without the game's upcoming remaster. Game director Jakub Rokosz explained that the technological upgrades from the remaster were essential for realizing the expansion's content, particularly Dandelion's hometown, Letten. The development of the expansion and the remaster were intertwined, with both projects aligning at the right time.
CD Projekt Red defies all that is good in The Witcher 3: Songs of the Past by fixing Roach's "movement behavior," but mercifully lets us turn the fix off to preserve the horse's "shenanigans"
CD Projekt Red and Fool's Theory are updating Roach's movement behavior in The Witcher 3: Wild Hunt and the upcoming Songs of the Past DLC. While the changes aim to improve the horse's movement, a toggle will be available to retain Roach's original, often buggy, behavior for players who prefer it for nostalgic reasons.
Game of the Week – Oblivion Remastered is a weekend-killer on Switch 2
The Elder Scrolls 4: Oblivion Remastered is a highly recommended fantasy RPG, especially on the Nintendo Switch 2, offering an absorbing experience with visual upgrades and quality-of-life improvements. While PC performance has issues, the core gameplay remains timeless, making it a great entry point for new players and a welcome return for veterans.
The Witcher 3 Remastered Is Tackling Its Most Obvious Flaw
This article discusses the upcoming remaster of The Witcher 3: Wild Hunt, focusing on how CD Projekt Red is addressing long-standing criticisms regarding clunky movement and combat. The author believes these improvements, alongside enhancements to enemy AI and progression systems, will justify another playthrough of the beloved RPG.
The Witcher 3 Remastered makes the original's best HD mod obsolete, but only because that same modder's been…
CD Projekt Red has integrated the popular 'The Witcher 3 HD Reworked' mod into the upcoming remaster of The Witcher 3: Wild Hunt. The modder, HalkHogan, is now officially working with CDPR, and his enhanced textures and models will be included in the remaster launching September 29 on PC and consoles. This integration makes the standalone mod obsolete as its improvements are now officially part of the game.
The Witcher 3 Remastered sees CD Projekt Red work with one of the RPG's most beloved modders to make his work…
CD Projekt Red has announced an official remastered version of The Witcher 3: Wild Hunt, which will feature improved visuals and combat. The remaster is being developed in collaboration with modder HalkHogan, whose popular HD Reworked Project will be integrated into the official release. The Witcher 3 Remastered is scheduled to launch on September 29th for PC and consoles.
The Witcher 3 Remastered: Everything new coming in the big free upgrade
CD Projekt Red has announced The Witcher 3: Wild Hunt – Remastered, set to launch on September 29, 2026, as a free upgrade for existing owners. This remaster includes significant gameplay overhauls, such as combat, skill systems, and transmogs, alongside technical enhancements like ray tracing and HDR. The original expansions, Hearts of Stone and Blood and Wine, are now also free for all base game owners.
The Witcher 3: Songs Of The Past Is A Mystery Centered On Dandelion
CD Projekt Red has revealed the first look at 'Songs of the Past,' the third expansion for The Witcher 3: The Wild Hunt, focusing on the bard Dandelion. The expansion will take Geralt to Dandelion's hometown, Letten, where he searches for his missing companion and encounters a potential love interest. The game will feature combat, including a boss fight against the Slumbering Knight, and will be released in 2027 alongside a free remaster of The Witcher 3: The Wild Hunt for PC, PlayStation 5, Xbox Series X|S, and Switch 2.
The Witcher 3’s Remaster Didn’t Leak, And That Made The Reveal “Hit Different,” Dev Says
CD Projekt Red's global community director Marcin Momot expressed happiness that the announcement of The Witcher 3: Wild Hunt Remastered at Gamescom's Opening Night Live was a surprise. The remaster, which includes the ability to pet the dog, is set to launch on September 29 and will have its improvements integrated into the upcoming Songs of the Past expansion in 2027. This news comes as CD Projekt Red also announced a new trilogy of Witcher games starting with The Witcher 4 in 2028.
The Witcher 3 Remastered tweaks combat "to be much more smooth and precise," as CD Projekt Red wants the 2015…
CD Projekt Red is enhancing the combat system in The Witcher 3: Wild Hunt Remastered to be more smooth and precise, aiming to make it feel like a game released in 2026. The remaster, set to launch on September 29, also features updated visuals, animations, and rendering, with a focus on improving the experience for new players.
The Witcher 3 remaster arrives in September, with the brand-new expansion coming in 2027
CD Projekt Red announced that The Witcher 3: Wild Hunt - Remastered will launch on September 29, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, featuring significant upgrades to visuals, performance, and gameplay mechanics. A new paid expansion, Songs of the Past, is scheduled for release in 2027, sending Geralt to the new region of Letten. Additionally, owners of The Witcher 3 will receive the Hearts of Stone and Blood and Wine expansions for free.
We saw The Witcher 3 – Songs of the Past in action, and the full-game remaster that's coming this year too
CD Projekt Red and Fool's Theory showcased The Witcher 3 – Songs of the Past, an upcoming expansion focusing on Dandelion's personal story in the new region of Letten. The preview also highlighted a full remaster of The Witcher 3: Wild Hunt, aiming to modernize the 2015 game with improved combat, animations, and quality-of-life features, set for release on September 29.
Geralt Returns in The Witcher 3: Wild Hunt — Songs of the Past and Remastered
CD PROJEKT RED announced The Witcher 3: Wild Hunt — Remastered, launching September 29 as a free upgrade for existing owners on Xbox Series X|S and PC. The remaster includes visual and gameplay improvements, ray tracing, and cross-platform mod support. The upcoming expansion, Songs of the Past, is slated for release in 2027.
Bethesda veteran says Oblivion Remastered can't be called a remake, unlike Final Fantasy 7 and Resident Evil 2…
Bethesda's associate art director Dan Lee explained that The Elder Scrolls 4: Oblivion Remastered is not a remake because it retains the original game's core engine and 'bones,' differentiating it from titles like Final Fantasy 7 Remake and Resident Evil 2. Todd Howard drew a line between modernizing the art and fundamentally changing the game, opting to market it as a polished version of the original rather than a new creation.
Company of Heroes Definitive Edition is a serious upgrade on an RTS classic
Company of Heroes Definitive Edition is a significant upgrade to the classic real-time strategy game, featuring enhanced visuals, modern system compatibility, and an updated UI. The Definitive Edition includes both expansions and will be released in September for PC, priced at $30, with a discount for original owners.
Dragon Age's former producer had envisioned a 'Champions Edition' equivalent to Mass Effect's Legendary Edition, but he doesn't think it will happen anymore: 'There are basically no companies that could help you'
Former Dragon Age producer Mark Darrah believes a "Champion's Edition" remaster for the Dragon Age series is unlikely due to technical challenges. Unlike the Mass Effect Legendary Edition, which benefited from using the consistent Unreal Engine, the Dragon Age games were built on different, now poorly understood, proprietary engines. Darrah suggests that EA's reluctance to form new teams for such projects further diminishes the possibility of a remaster.
Something for the Weekend – 01/08/26
This week's gaming news includes Sony's cautious approach to physical media, Nvidia's reported graphics card price increase, and Double Fine regaining independence with layoffs. New game announcements include Thimbleweed Park 2 and a Croc 2 remaster, with Crazy Taxi: World Tour and Marathon's PvE mode receiving updates. PlayStation Plus August 2026 Essential games were revealed, and Xbox Network experienced downtime due to a licensing service issue.