Game Remasters
Ongoing coverage on Game Remasters.
Latest coverage
Changing acquired studios' core identity consistently leads to doom, says Nightdive Studios CEO
Nightdive Studios CEO Stephen Kick believes that acquiring game studios and then forcing them to change their core identity or development practices consistently leads to their eventual downfall. He contrasts this with Atari's approach, which has allowed Nightdive and other acquired studios to continue focusing on their strengths, such as remastering classic games, leading to a more positive outcome.
The Daily Grind: If you could remake and modernize an older MMO, which one would you pick?
This article poses a question to MMORPG players about which older title they would choose to remake and modernize. It acknowledges the mixed reception of 'remaster' in the industry but highlights the efforts of rogue servers in revitalizing older MMOs.
After 10 years, The Witcher 3 Remastered helped me discover a psychedelic quest I'd always managed to miss
A decade after its release, the remastered version of The Witcher 3: Wild Hunt has revealed a previously missed, psychedelic quest to the author. This discovery highlights the depth and reactivity of CD Projekt Red's RPG, where completing a contract at a specific time led to a unique chain of events and a memorable quest called 'The Cave of Dreams'. The author praises the game's enduring magic and its ability to still surprise players.
Black & White 3 doesn't sound like it's ever going to happen, but good ole overpromising Peter Molyneux may have let slip about a remaster of the original
Peter Molyneux has hinted at a potential remaster for his classic god game, Black & White, though he stated it would be inappropriate to discuss further. Molyneux also commented on the difficulty of developing a sequel due to technical challenges and rights ownership, suggesting Black & White 3 is unlikely. His current project, Masters of Albion, has faced some controversy.
Help! The Witcher 3 Remastered keeps distracting me with beautiful sunsets – I took 4 hours to leave White Orchard
The author expresses surprise at how the remastered version of The Witcher 3: Wild Hunt has captivated them with its stunning visuals, leading to a four-hour detour in White Orchard solely to admire sunsets. Despite minor bugs and a familiar combat system, the enhanced graphics and reworked skill tree have made the experience feel fresh and magical, even on older hardware.
Venturing into The Witcher 3 Remastered? Join the GamesRadar+ RPG Club and play along with us!
GamesRadar+ is launching an "RPG Club" focused on The Witcher 3: Wild Hunt Remastered, inviting players to explore the game over four weeks. The initiative encourages community participation through weekly articles and discussions on new features like the skill tree and performance.
CD Projekt Red outlines which Witcher 3 Remastered fixes are coming next, but there's still division about the changes
CD Projekt Red has outlined upcoming fixes for The Witcher 3's Remastered edition, addressing performance on PlayStation 5, visual adjustments, and audio issues. Despite these efforts, the community remains divided, with some players expressing frustration over game-breaking bugs while the company focuses on features like Twitch Drops and Ukrainian localization. The remaster, which offers significant graphical and technical upgrades for free, has also raised minimum system requirements and is seen as a modernization effort ahead of the upcoming "Songs of the Past" expansion.
"We're working on it": The Witcher 3 Remastered gets 2 hotfixes in 1 day as CD Projekt Red promises more improvements to the RPG amid ongoing performance issues
CD Projekt Red has released multiple hotfixes for The Witcher 3 Remastered on PC and consoles to address pressing issues including lighting, DLSS, save file problems, audio volume, and NVIDIA Hairworks performance. The developer has acknowledged ongoing problems and promised further improvements, with a PC hotfix being 5GB in size and console fixes for volume issues planned.
We're probably not getting a new Fallout game until well into the 2030s, but that's no reason to stop talking…
The Fallout series is unlikely to see a new mainline entry until the 2030s, with The Elder Scrolls 6 taking priority for Bethesda. The article discusses the long wait for Fallout 5, the potential for remasters of earlier titles like Fallout 1 and 2, and explores various ideas for spinoffs and new directions for the franchise beyond traditional RPGs.
Get ready for The Witcher 3 Songs of the Past with a breakdown of everything you need to know about the new expansion
The Witcher 3: Songs of the Past is a new expansion for The Witcher 3: Wild Hunt, set to release in 2027 for PC, PlayStation 5, Switch 2, and Xbox Series X. Developed by CD Projekt Red and Fool's Theory, it introduces a new region called Letten and continues Geralt's story as he searches for Dandelion. The expansion will also benefit from enhancements made in The Witcher 3: Wild Hunt Remastered.
The Witcher 3: Wild Hunt – Remastered is Now Available
The Witcher 3: Wild Hunt has received a Remastered upgrade, now available for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch as a free update for existing owners. The upgrade includes significant visual improvements like Path Tracing, gameplay additions such as a skill tree overhaul and new camera perspective, and a new expansion, Songs of the Past, is slated for 2027.
The Witcher 3: Wild Hunt Remastered review - better than ever, bugs and all
The Witcher 3: Wild Hunt Remastered offers a significant graphical and gameplay overhaul, keeping the acclaimed quest design and characters intact. While the improvements are substantial and free for existing owners, the remaster retains many of the original game's bugs and glitches, particularly with Geralt's horse Roach and occasional visual oddities. Despite these persistent issues, the enhanced visuals and refined combat make it an excellent way to experience or revisit this legendary action RPG.
After Warcraft 3's first new campaign in 23 years, let's normalize releasing new DLC for ancient RTS games
The article argues that releasing new DLC for older real-time strategy (RTS) games is a sensible trend, citing examples like Warcraft 3: Reforged's new campaign and Age of Empires updates. This approach capitalizes on the longevity of classic titles and the genre's stagnant state, offering a profitable way to leverage nostalgia and satisfy fans.
Why The Witcher 3 Remastered Could Shape The Witcher 4
The Witcher 3 Remastered is analyzed as a crucial strategic move by CD Projekt Red, setting player expectations for The Witcher 4. By modernizing the beloved base game and integrating it with upcoming content like Songs of the Past, CDPR aims to ensure the sequel can innovate without being solely compared to a thirteen-year-old title.
Nightdive Studios interview: what to expect with Thief: The Dark Project Remastered and Sin: Reloaded ahead of Nintendo Switch 2 and Switch launch
Nightdive Studios is preparing remasters of Thief: The Dark Project and Sin: Reloaded for the Nintendo Switch 2 and Switch. Project manager Grover Wimberly IV discussed the selection process, the technical aspects of the remasters, and the importance of game preservation. Thief: The Dark Project Remastered is slated for winter, with Sin: Reloaded launching September 24, 2026.
Eternal Darkness Remaster Teased by Nightdive Studios
Nightdive Studios head Stephen Kick has expressed interest in remastering the GameCube horror classic Eternal Darkness: Sanity's Requiem, stating it's a personal favorite and well-suited for the studio's capabilities. While no official announcement has been made, Kick's comments and Nightdive's history with game remasters, including horror titles like System Shock, fuel speculation. Previous attempts to secure rights from Nintendo were reportedly met with hesitation.
CDPR wants to make The Witcher 3 Remastered feel like any other game released today: 'It's so easy to get used to these new improvements that it's hard to go back'
CD Projekt Red is releasing a free remaster of The Witcher 3: Wild Hunt on September 29, aiming to make it feel like a modern game with significant improvements to animation, gameplay, and quality of life features. Executive producer Jakub Kutrzuba stated the goal is to make the game comparable to titles launching today, with changes so impactful that the team finds it hard to go back to the original version.
Remaster studio Nightdive wants to continue supporting Nintendo Switch 1, but “getting harder and harder” to do so
Nightdive Studios is finding it increasingly difficult to support the original Nintendo Switch with remasters due to its aging hardware. While the company aims to continue supporting the console as long as possible, they note that the upcoming Nintendo Switch 2 offers superior performance and features. Games like Sin: Reloaded will be available on both platforms, with the Switch 2 version offering an enhanced experience.
The Witcher 3's Songs of the Past expansion wouldn't be "possible" without the RPG's remaster, says CD Projekt Red: "The stars had to align"
CD Projekt Red states that the new expansion for The Witcher 3: Wild Hunt, Songs of the Past, would not have been possible without the game's upcoming remaster. Game director Jakub Rokosz explained that the technological upgrades from the remaster were essential for realizing the expansion's content, particularly Dandelion's hometown, Letten. The development of the expansion and the remaster were intertwined, with both projects aligning at the right time.
CD Projekt Red defies all that is good in The Witcher 3: Songs of the Past by fixing Roach's "movement behavior," but mercifully lets us turn the fix off to preserve the horse's "shenanigans"
CD Projekt Red and Fool's Theory are updating Roach's movement behavior in The Witcher 3: Wild Hunt and the upcoming Songs of the Past DLC. While the changes aim to improve the horse's movement, a toggle will be available to retain Roach's original, often buggy, behavior for players who prefer it for nostalgic reasons.