Game Systems
Ongoing coverage on Game Systems.
Latest coverage
SHIP SYSTEMS V
SHIP SYSTEMS V, a feature for the upcoming sci-fi ARPG Carbon, will expand the core experience with tactical support, modular progression, and mobile hideouts. Players can customize their personal spaceships with various modules like Missile Pods and Cargo Shuttles, which will integrate into gameplay for exploration, combat, and survival.
Elder Scrolls Online details the class mastery system launching with U50 in June
ZeniMax Online Studios has detailed the upcoming class mastery system for The Elder Scrolls Online, launching with Update 50 on June 8th. This new system introduces a passive skill line for each of the game's seven classes, offering five unique abilities per class to further enhance player builds and reward specialization.
Trails in the Sky 2nd Chapter details more characters, ‘Brave Rush’ and ‘Enforcer Boost’ systems
Nihon Falcom has released new details and screenshots for The Legend of Heroes: Trails in the Sky the 3rd, introducing additional characters and explaining game systems such as 'Brave Rush' and 'Enforcer Boost'. The information provides a deeper look into the upcoming RPG's mechanics and cast.
SHIP SYSTEMS II
The blog post for SHIP SYSTEMS II details the Damage Modules available in the game Carbon, which are active combat abilities that extend player combat style. Examples include the MISSILE POD and CORROSIVE GAS EMITTER. The ship system aims for diverse endgame loadouts through modular customization, combining Utility, Engine, and Damage modules.
Crimson Desert's latest patch gives the people what they want, which is to tame and ride a random bear with your own two hands—or a goat, if you're freaky
Crimson Desert has received a patch that allows players to tame and ride various animals, including bears, wolves, and mountain goats, through quest chains or by defeating them. This update also introduces a partial refund system for equipment upgrade materials, allowing players to recover all special materials and 70% of common materials when respeccing.
Stars Reach outlines plans for item durability, stats and character UI updates, and interlinked systems
Stars Reach, a sci-fi sandbox MMORPG, is planning significant updates to its game systems, including item durability, character UI, and interlinked mechanics. These changes, discussed by Raph Koster, will affect inventory management, crafting, combat, and the in-game economy. While no firm release dates are set, the developers anticipate these updates will fundamentally alter the game experience within the next two months.
The Manor Lords trade rework is on hold while Slavic Magic sorts out systems "that had quietly degraded over time"
Slavic Magic has postponed the planned trade rework for Manor Lords to address underlying systems that have degraded over time. Instead, the next update will focus on a pathfinding rework, with a rural traditions update to follow. CEO Tim Bender apologized for the delay in communication and assured players that technical improvements are being prioritized for a better overall game experience.
Chrono Odyssey Reveals Big Changes to Highly Anticipated MMORPG | Console Creatures
Chrono Studio has announced significant quality-of-life updates for the upcoming MMORPG Chrono Odyssey, including improved server stability and UI enhancements. New game systems like The Matrix System, The Supporter System, and Monster Equipment are being introduced to offer combat specialization and new challenges. The game is currently in development and available to wishlist on Steam.
Chrono Odyssey showcases its matrix progression system, NPC helpers, and monster lewks
Chrono Odyssey developer Chrono Studio has detailed several upcoming game systems, including a class-specific, node-based matrix progression system and a supporter system allowing players to bring friendly NPCs into boss fights. The game will also feature 'monster equipment' for cosmetic customization, alongside quality-of-life updates like a multi-channel server system and UI improvements. The MMORPG is currently slated for a 2027 release.
Chrono Odyssey Reveals Big Changes to Highly Anticipated MMORPG
Chrono Odyssey has revealed significant changes to its anticipated MMORPG ahead of its next testing phase. Key updates include the introduction of the Matrix System for character progression, a Supporter System for NPC assistance, and Monster Equipment for cosmetic and trait-based gear. Quality-of-life improvements for server stability, navigation, and quest tracking are also being implemented.
Temtem Pioneers explains its Pedigree system to backers as Kickstarter nears 500K
Crema Games is detailing the Pedigree system for Temtem Pioneers, a co-op survival sandbox currently on Kickstarter and nearing $500,000 in funding. Pedigree is a global marker for a species that improves through player interaction, benefiting all members of that species. This explanation comes amidst controversy surrounding previous Temtem titles, including the original MMO which was maintenance-moded after backlash.
EverQuest Legends previews its item-merging exaltation system
EverQuest Legends has released a new video showcasing its item-merging "exaltation" system, where players can combine gear effects and appearances. Senior Engineer Sean Norton demonstrated how this system allows for granular customization, similar to other MMOs and OARPGs. The video also offered a glimpse into the game's visuals and UI, though it was noted that one item shown will not be available at launch.
World of Warcraft housing was disabled all night in the Americas and Oceania thanks to a ‘critical bug’
Blizzard Entertainment disabled the housing system in World of Warcraft across the Americas and Oceania regions due to a critical bug discovered after the deployment of Patch 12.0.5. The studio is prioritizing a fix for the issue, which caused unacceptable errors for some players, and will bring the feature back online with a subsequent maintenance.
Crimson Desert is so packed with weird systems and quirks that it can be a struggle to remember them all—which is why we've made a quiz about everything from the stock market to space
This article presents a quiz designed to test players' knowledge of the numerous and often unusual systems within the game Crimson Desert. The quiz covers a range of features, from the in-game stock market to unique mount options and peculiar healing mechanics, highlighting the game's quirky design.
Slay the Spire II Update 0.103.2 Overhauls Balance, Ascension, and Systems
Mega Crit has released update 0.103.2 for Slay the Spire II, incorporating a month of beta changes. This patch redesigns Ascension 6, adjusts shop mechanics, improves map generation, and reworks character balance for The Ironclad, The Silent, The Regent, and The Necrobinder. The update also introduces visual enhancements, a new Badge system, reworked leaderboards, and numerous bug fixes for PC via Steam.
The Adventures of Elliot: The Millennium Tales details Age of Magic
The Adventures of Elliot: The Millennium Tales details its 'Age of Magic' era, a golden age of technological advancement driven by magic. The article introduces characters like Fausta and Marnie from the Formanit Institute, and Hildebrandt and Ikarus from the Forthewor Institute and nobility, respectively. It also outlines game systems including weapon and Magicite enhancements, and minigames unlocked through Faie's magic lessons.
The Adventures of Elliot: The Millennium Tales details Age of Magic
Square Enix has released new details for The Adventures of Elliot: The Millennium Tales, focusing on the 'Age of Magic' era. The update introduces new characters like Fausta and Hildebrandt, details weapon and Magicite enhancements, and highlights minigames such as Faie's Magic Lessons. The game is scheduled for release on Nintendo Switch on June 18, 2026.
Enshrouded details major changes to its skill tree and gear systems arriving in Update 8
The survival sandbox game Enshrouded is set to receive significant changes in Update 8, focusing on its skill tree and gear systems. The skill tree has been rebuilt with new nodes, adjusted positions, and a focus on quicker unlocks. Gear updates include the return of perks, new class-specific benefits, and an upgrade system for armor and shields, with rarity determining perk and upgrade slots. Skill points will be reset upon the update's release.
ZeniMax issues clarity on how ESO’s Tamriel Tomes will work as it gets closer to Update 50
ZeniMax Online Studios has provided clarifications on the Tamriel Tomes reward system in The Elder Scrolls Online's upcoming Update 50. The changes address player feedback regarding Season transition mechanics, including how excess Tome Points will be converted to gold and a one-time refund option for unspent points. Update 50 will also introduce quality-of-life improvements for Weekly Challenges and UI elements.
WoW Factor: The view from endgame in World of Warcraft Midnight
This analysis examines the endgame systems of World of Warcraft: Midnight, comparing it favorably to The War Within in areas like delves and raids, but criticizing new features like Prey for repetitiveness and Nightmare difficulty. The article also notes a slower leveling experience and a perceived lack of player engagement with the new housing system, ultimately categorizing Midnight as an 'okay, not great' expansion.