Generative AI
Ongoing coverage on Generative AI.
Latest coverage
Party Animals holds an AI-Slop contest, leading to their Steam page getting review bombed
Party Animals has faced significant backlash and review bombing on its Steam page following the announcement of an "AI Video Contest" offering a $75,000 prize. Players are protesting the studio's embrace of generative AI, citing concerns about environmental impact and job displacement for human artists. The contest rules, which mandate AI-generated submissions and prohibit original artwork, have further fueled player discontent.
The Lord of the Rings MMO might reportedly be dead, but Amazon is still "working closely" with Middle-earth on…
Amazon Game Studios has reportedly canceled its second attempt at a The Lord of the Rings MMO, with sources citing an investigation into the publisher's use of generative AI. Despite this, Amazon stated they are still working closely with Middle-earth Enterprises on other games set in the universe.
Amazon pressured one of its teams to develop an AI game, they scrambled to make it work - then got laid off anyway
Developers at Amazon Game Studios were laid off in October 2025, following a company-wide push to integrate generative AI into game development. Project Trident, an AI-powered third-person action game, was cancelled despite internal promise and adherence to the AI mandate. The layoffs affected multiple teams, including those working on New World and The Lord of the Rings MMO, as Amazon shifted its strategy away from big-budget internal development.
Star Wars: Fate of the Old Republic Won’t be 200 Hours Long or Use Generative AI
Casey Hudson, director of Star Wars: Fate of the Old Republic, stated the upcoming RPG will not be excessively long, aiming for completion rather than hundreds of hours of gameplay. He also confirmed the game will not utilize generative AI, which he described as "creatively soulless." The project is being funded by Simon Zhu's GreaterThan Group, which has raised $40 million and secured commitments for nearly $60 million more, with a goal of publishing innovative projects.
Lies of P Studio Will Use Generative AI Tools to Create Visuals “Strictly as Internal Reference”
NEOWIZ and ROUND8 have clarified their use of generative AI tools, stating they will be strictly for internal reference during the pre-production phase of the Lies of P sequel. An independent art R&D team will utilize these tools, trained on proprietary assets, with all final game assets being created by human artists. The sequel has entered full-scale development.
Capcom says it's eyeing Devil May Cry, Ace Attorney, Dragon's Dogma for 'sequels, remakes, ports, etc.', and I'll gladly take the excuse to get my hopes up
Capcom has indicated plans to expand its intellectual property value through sequels, remakes, and ports for franchises such as Devil May Cry, Ace Attorney, and Dragon's Dogma. This strategy aims to elevate these series to become future growth engines, similar to their success with Resident Evil, Monster Hunter, and Street Fighter. The company also mentioned leveraging generative AI in development while continuing to increase its workforce.
Capcom Is Excited About GenAI, Is Still Ramping Up Hiring
Capcom is actively exploring the implementation of generative AI to enhance development efficiency and productivity by streamlining routine tasks, allowing developers to focus on creative work. The company also plans to continue its annual hiring of over 100 new employees to foster a diverse workplace. This comes after a record year for Capcom in terms of game sales.
Lies of P studio is hiring an 'AI Creator' for future projects but says the role will not be 'directly…
Developer Neowiz, known for Lies of P, is hiring an 'AI Creator' for its art R&D team to integrate generative AI into game development workflows. While the studio assures this role will not directly impact the Lies of P sequel, the move has sparked backlash from fans concerned about the use of AI in game creation.
Android Show: I/O Edition Reveals Gemini Intelligence, Googlebook, And More Tech Updates
Google's Android Show: I/O Edition previewed Gemini Intelligence, an advanced generative AI set to launch on Samsung Galaxy and Google Pixel phones this summer. A new laptop, the Googlebook, designed for Gemini Intelligence, will also be released this fall. The event also detailed updates for Android Auto, including enhanced navigation and media playback features, alongside significant security enhancements for Android and Gemini.
Dystopia VS Distortion combines rock music and deck-building
Indie developer MY NEW GAMES has announced Dystopia VS Distortion, a PC game for Steam that combines deck-building mechanics with music gear. Players arrange virtual guitar effects pedals to create unique attack patterns and buffs. The game will feature generative AI assets for backgrounds and illustrations, which are planned to be replaced before launch.
Lies of P Dev Is Making Headlines, But Not for Reasons Anyone Wants to Hear
Developer Neowiz is facing criticism for a new job listing seeking an "AI creator" or "AI artist" to utilize generative AI tools like Stable Diffusion and Midjourney for asset creation and concept drafting. The studio's clear push for AI integration in game development, including training unique AI models, has sparked debate and backlash among players and industry observers.
"His voice and delivery was human": Darkest Dungeon developers will "never, ever" use genAI to replace narrator Wayne June
Red Hook, the developer of Darkest Dungeon, has stated they will "never, ever" use generative AI to replace the voice of the game's deceased narrator, Wayne June. Creative director Chris Bourassa declined June's posthumous permission to train an AI on his voice, emphasizing the importance of preserving the human element of his performances. The discussion touches on the ethical implications of AI voice cloning in the gaming industry, referencing a similar case involving Epic Games and James Earl Jones.
Games Inbox: Are you saving up for the PS6?
Readers discuss the upcoming PlayStation 6, with many expressing reluctance to spend over £500 on a new console given current financial pressures and the existing capabilities of current-generation hardware. The discussion also touches on the potential for ongoing DLC for single-player games, the success of Pokémon Pokopia, and the retirement of Nintendo veteran Takashi Tezuka.
PlayStation's AI Push Raises a Bigger Question: Where Do You Draw the Line?
Sony Interactive Entertainment announced its intention to use AI for player experiences, sparking debate about the role of generative AI in game development. While PlayStation emphasizes AI as a tool to augment human creativity and optimize processes like animation and upscaling, concerns remain about its potential impact on artistic integrity. The article contrasts PlayStation's approach with instances where other developers have faced backlash for using generative AI in game assets.
Sony and Bandai get into bed with generative AI
Sony and Bandai Namco Entertainment are exploring the integration of generative AI within the gaming industry. The company has outlined the potential role of AI in the future development and features of PlayStation.
PlayStation is partnering with Bandai Namco for a "collaborative initiative" focused on generative AI
Sony and Bandai Namco Entertainment have announced a collaborative initiative focused on leveraging generative AI and other advanced technologies to aid game development. Sony executives emphasized that AI will serve as an amplifier for human creativity rather than a replacement for artists. The partnership aims to identify gains in speed and productivity while addressing the shortcomings of current AI models.
PS5 sales expected to decline due to generative AI memory drought and rising prices
Sony predicts a decrease in PlayStation 5 hardware sales for the next fiscal year, citing memory procurement challenges due to the rise of generative AI. This shortage is also impacting other platforms like the Steam Deck and has led to price increases for gaming hardware. Despite hardware sales concerns, Sony anticipates an increase in first-party game sales.
'NTE Is Built on Human Creativity': Dev to Rework Generative AI Assets in PS5 Open World
Hotta Studio has stated that Neverness to Everness is built on human creativity, with AI-assisted tools used only for a small number of background assets. This statement follows accusations of generative AI usage in the game's art, which led to a popular VTuber breaking her streaming contract. The studio is committed to reviewing and reworking affected assets, with one animation already removed.
PlayStation’s First-Party Studios Are Using Generative AI for QA, 3D Modeling, Animations
Sony is integrating generative AI tools into PlayStation Studios' development pipelines for tasks like QA, 3D modeling, and animation, using tools like Mockingbird for facial animations. While Sony emphasizes AI as an amplifier for human creativity, other studios like Mundfish, IO Interactive, and Take-Two Interactive have expressed caution or confirmed no AI use in their current projects, particularly for art assets in games like Grand Theft Auto 6.
NTE: Neverness to Everness Developers Admit AI Used in Game
Hotta Studio and Perfect World Games have admitted to using generative artificial intelligence for background and environmental assets in their game NTE: Neverness to Everness. The developers stated they are reworking two specific video examples flagged by players and emphasized that AI was not used on characters or stories. This admission follows criticism from players and a voice actress who expressed concerns about the use of AI-generated art.