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Super Jump MagazineNeutral

State of Indie 2026 Part 4: Going International

The final installment of State of Indie 2026 examines the growing international landscape for game development and discovery. It highlights the significant, albeit insular, Chinese market and the challenges of piracy, while also noting the potential in emerging regions like India. The article also discusses the crucial role of content creators and evolving discovery methods for indie games.

Retro GamerVery positive

Persona 6 producer doesn't want "to make games for the global market," only something "we ourselves…

Kazuhisa Wada, general producer for the Persona franchise, stated that Atlus' philosophy for creating games like Persona 6 and Persona 4 Revival has always been to make titles they themselves find exciting, rather than targeting a global market. While the series' international success is appreciated, the focus remains on internal passion and careful storytelling, with localization and QA efforts supporting worldwide accessibility.

Blues NewsNegative

Business and Finance

Sony is reportedly scaling back its presence on PC, which also signifies a withdrawal from the Chinese market. This strategic shift by Sony impacts its engagement with PC gaming and its operations in China.

Games PressVery positive

XSOLLA AND THE DUBAI FILMS AND GAMES COMMISSION CREATE A STRATEGIC PARTNERSHIP TO CONNECT DUBAI-BASED DEVELOPERS TO GLOBAL MARKETS

Xsolla and the Dubai Films and Games Commission have formed a strategic partnership to boost the video game industry in the Middle East and North Africa. This multi-year agreement aims to provide Dubai-based developers with global market access by combining Xsolla's commerce infrastructure with the commission's development initiatives. The partnership will include a joint studio accelerator program and market intelligence sharing.