Graphics Technology
Ongoing coverage on Graphics Technology.
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'Why does this look like it was run through DLSS 5?' — The Legend of Zelda: Ocarina of Time remake's new graphics and modernized controls are dividing fans
A trailer and gameplay demo for The Legend of Zelda: Ocarina of Time remake have sparked a divided fan reaction. While many praise the modernized graphics and controls as a "faithful interpretation using modern technologies," others criticize the realistic style, comparing it to DLSS 5. The remake is set to launch on November 5 for the Nintendo Switch 2.
NBA 2K27 gives DLSS 5 a more faithful-looking game debut than feared, provided it’s running on the LeBron of GPUs
Nvidia's DLSS 5 AI rendering technology has debuted in NBA 2K27, showing a surprisingly inoffensive visual implementation that largely preserves the game's realistic aesthetic. However, this comes at a significant performance cost, with frame rates dropping substantially on RTX 50 series GPUs. While the visual fidelity is a step up, concerns remain about its broader applicability beyond photorealistic sports titles and its demanding performance requirements.
Me: You can now run DLSS 5 on AMD GPUs. My RX 9070 XT: Please stop, it hurts us
A new homebrew application allows AMD GPU owners to run Nvidia's DLSS 5 Neural Rendering technology, but with significant performance drawbacks. While impressive that it functions at all, the feature causes an 85% performance drop on AMD's RX 9070 XT in Cyberpunk 2077, rendering it unplayable. This is attributed to AMD's RDNA 4 architecture lacking dedicated silicon for the required matrix calculations, suggesting a hard hardware limit for this generation.
DLSS 5 can be jammed into almost any game now, so I've been playing FM26 with neural rendered little computer…
This article explores the unofficial implementation of Nvidia's DLSS 5 technology into various PC games, including Football Manager 2026 and Control, using community-developed mods like RenoDX and ShortFuse. While DLSS 5 can enhance visual fidelity, it significantly impacts performance, causing frame rates to drop by 50-60%. The guide details how to install and use these mods, noting that they offer more control over the AI filtering than official implementations, potentially overriding developer artistic intent.
Nvidia says it's only targeting "photorealistic" games with DLSS 5, but am I the only one who thinks…
The author expresses concern that Nvidia's DLSS 5 technology, intended for "photorealistic" games, risks homogenizing art styles and detracting from the unique visual design of many titles. While Nvidia assures developers have control, the underlying AI's focus on photorealism is seen as a step backward from artistic diversity.
Games Inbox: Has Sony lost the trust of PS5 gamers?
Readers express significant distrust in Sony Interactive Entertainment's stance on digital game ownership, with one reader vowing to boycott the PlayStation 6. Other discussions include praise for Star Wars Zero Company and Beast of Reincarnation, anticipation for Grand Theft Auto 6's realism, and a retrospective on the inconsistent quality of Sonic games.
Nvidia DLSS 5 releases this week with NBA 2K27, so the AI yassification filter's busy beautifying basketballers early doors
Nvidia is releasing its DLSS 5 neural rendering technology this week, debuting with NBA 2K27. While Nvidia claims the AI technology preserves artistic intent by focusing on lighting and material details, it has faced criticism for its 'yassification' effect on character faces. The company states DLSS 5 utilizes 3D-Guided Neural Rendering and requires a GeForce RTX 50 Series GPU or GeForce Now.
I played NBA 2K27 with Nvidia's DLSS 5 at Gamescom, and I was genuinely impressed with it — but one thing…
Nvidia showcased its new DLSS 5 technology in NBA 2K27 at Gamescom 2026, demonstrating a significant leap in visual realism. Initially controversial, DLSS 5, when implemented by developers like Visual Concepts for NBA 2K27, offers impressive detail and performance enhancements, particularly on RTX 5000 series GPUs.
Nvidia snuck me into a room to show off DLSS 5 in person, and it's somehow beautiful, ugly, impressive, and…
Nvidia demonstrated its controversial DLSS 5 AI image enhancement technology in person, showcasing its potential for photorealism and fine detail when used with developer control. While the technology can produce stunning results, pushing it too far, particularly with certain AI models, can lead to an 'ugly' and overprocessed appearance. A significant performance hit of 50-60% is a major concern for adoption, alongside the broader ethical debate surrounding AI in gaming.
NVIDIA’s DLSS 5 makes GTA 5 look more realistic than GTA 6, turning AI-slop into a graphics feature
Content creator SwurvGaming demonstrated NVIDIA's DLSS 5 technology on Grand Theft Auto V, making the game appear highly realistic. While impressive, the AI technology can sometimes produce artifacts, referred to as "AI slop," when dealing with older game assets. NVIDIA's DLSS 5, set for a fall 2026 release, will officially support titles like Resident Evil Requiem, Starfield, Hogwarts Legacy, and Assassin's Creed Shadows.
It’s okay not to be impressed by GTA 6 - Reader’s Feature
A reader expresses a lack of excitement for Grand Theft Auto 6, despite acknowledging Rockstar Games' impressive graphics. The author questions the game's perceived lack of innovation in gameplay mechanics and narrative, suggesting it may be too similar to previous entries in the series. The article posits that the immense budget might not translate into groundbreaking new ideas, potentially stifling innovation in the wider industry.
After seeing what GTA 6 does to a PS5 we're even more desperate to see what the PC version has for us
Following the Grand Theft Auto VI gameplay reveal captured on PlayStation 5, the article expresses increased anticipation for the PC version. It analyzes the visual fidelity and technical limitations observed on the console, speculating on how PC hardware, advanced upscaling technologies like DLSS, and potential ray tracing features could significantly enhance the game's graphical presentation and performance.
"I yassified Michael" - Nvidia DLSS 5 is already creeping into games like GTA 5 and Control via an experimental runtime, and I need it to stop
An experimental version of Nvidia's unreleased DLSS 5 technology is being integrated into PC games like Grand Theft Auto V and Control through a discovered runtime by modders. This AI upscaling technology, initially found in NBA 2K27, is reportedly altering character models in unsettling ways, with users noting it can significantly impact performance and has issues with Ray Reconstruction and HDR.
Alan Wake 2 Gets FSR 4, FSR Frame Generation Support With Latest Update
Remedy Entertainment has released a new update for Alan Wake 2, primarily for PC players, introducing support for FSR 4 and FSR Frame Generation. Console versions on PlayStation 5 and Xbox Series X/S receive bug fixes, including resolving an issue with the Crossbow Cult Stash and potential crashes. The update also leverages the Agility SDK for improved graphics features on PC.
Nvidia says DLSS 5 is a "new level of realism" and not "AI replacing graphics"
Nvidia's SIGGRAPH 2026 keynote detailed DLSS 5, emphasizing its role in enhancing graphics rather than replacing them. Director of Applied Deep Learning Research, Edward Liu, explained that the technology allows developers fine-grained control over AI generation on a per-frame basis, enriching visual appearance without compromising artistic intent or real-time performance. DLSS 5 is slated for release in Fall 2026.
Nvidia tries again to get gamers to accept DLSS 5 — and doesn't entirely succeed
Nvidia presented updates on its DLSS 5 technology at Siggraph 2026, aiming to address gamer concerns about AI-generated artifacts and artistic integrity. The company highlighted increased developer control through three AI models, adjustable intensity sliders, and masking options to prevent interference with specific game assets. Despite these changes, skepticism remains among gamers and developers regarding the level of control and potential performance impact.
Assassin’s Creed Black Flag Resynced – 5 Big PS5 and PS5 Pro Upgrades Revealed
Assassin's Creed: Resynced, a remake of Assassin's Creed IV: Black Flag, will feature significant graphical upgrades for PlayStation 5 and PlayStation 5 Pro. The game will offer multiple performance modes, including options for 60fps with ray tracing on the base PS5 and enhanced ray tracing and PSSR upscaling on the PS5 Pro. The remake, utilizing the Anvil Engine, promises a more dynamic Caribbean simulation with improved weather and water physics.
Assassin's Creed Black Flag: Resynced PS5 Pro Upscale Details
Ubisoft is detailing the graphical enhancements for Assassin's Creed IV: Black Flag Resynced on the PlayStation 5 Pro. The remake will feature ray-traced reflections and global illumination, utilizing Sony's PSSR upscaling technology for a cleaner, sharper image. The game's engine has been updated to make the world more dynamic and responsive.
Evening Tech Bits
Apple has released security updates for macOS Tahoe 26.5.2. Additionally, AMD Radeon GPUs can now run NVIDIA PhysX games with a significant performance boost using ZLUDA, eliminating the need for a dedicated PhysX card.
Morning Tech Bits
Intel's chip business is showing signs of recovery after a period of struggle, according to The New York Times. Additionally, AMD's FidelityFX Super Resolution 4.1 performance on RDNA 3 graphics cards is being discussed.