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Hero Design

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Gamespot

Overwatch – 10 Years Of Overwatch | Blizzcon 2026 Interview

Overwatch's game director Aaron Keller and associate game director Alec Dawson discuss the game's 10-year anniversary, the new hero Doctrine, and share a surprising anecdote about Tracer's original laser eyes. The interview touches on the game's long history and ongoing development.

Shack News

How Overwatch's Doctrine went from mild-mannered scientist to stylish vampire

Blizzard Entertainment's Team 4 discussed the development of Overwatch's newest hero, Doctrine, revealing the character's transformation from a scientist to a modern vampire. Art Director Dion Rogers and Lead Narrative Designer Miranda Moyer explained the inspiration behind the vampire motif, while Senior Animator Kyle Disanjh detailed how it influenced Doctrine's animations and abilities. Doctrine is set to join the roster in October.

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Happy Gamer

Overwatch Fans Want New Hero Called ‘Winton’ Who ‘Wins a Ton’

Overwatch fans are discussing a community-generated hero concept named 'Winton,' a pun on 'wins a ton,' highlighting a desire for characters focused on victory. This idea, originating from Reddit, has sparked conversation about community creativity and the appeal of simple, impactful character concepts within the game.

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PC Gamer

Marvel Rivals producer says 'it's not the time' for original heroes, the devs are more concerned with…

Marvel Rivals producer Danny Koo stated that the development team at NetEase is not currently focused on creating original heroes, prioritizing the inclusion of existing Marvel characters and optimizing the game's user interface. The team has enough established heroes planned for the foreseeable future and is addressing concerns about game balance and UI navigation.

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