Horror Games
Ongoing coverage on Horror Games.
Latest coverage
Hideo Kojima says OD goes "beyond the limit of 'scariness'" for video games, but if you chicken out there's a system to help you "keep going"
Hideo Kojima stated that his upcoming game OD aims to surpass the scariness of existing video games, incorporating a unique system to help players persevere through intense fear. While details remain scarce, Kojima emphasized his desire to push horror boundaries in this single-player experience, drawing parallels to the fear-inducing nature of P.T. and contrasting it with games like Resident Evil Village and Resident Evil 7 Biohazard.
The Sunday Papers
This article uses a metaphorical football match to discuss various aspects of game development and journalism. It touches on character expression in games like God of War, the open-world design of Red Dead Redemption, and the personal experiences of journalists from outlets like Kotaku, PC Gamer, and IGN.
"An elevated lifestyle no matter what happens outside”: we need more horror games set in billionaire apocalypse bunkers
This article explores the potential for horror games set in luxury apocalypse bunkers, drawing parallels between real-world billionaire hideaways and in-game environments. It discusses how games like BioShock, Fallout, and Amnesia: The Bunker utilize enclosed, often decadent, spaces to create psychological horror. The piece highlights the marketing language of bunker builders like Vivos and SAFE, contrasting it with the grim realities depicted in Amnesia: The Bunker, and suggests that the concept of isolated, self-contained worlds is a recurring theme in video game design.
Thanks for the Soup is the most fun I've had in a horror game in a long time, and that's owing to the broccoli
Thanks for the Soup is an immersive horror game that blends unsettling town exploration with the unexpected mechanics of organic broccoli farming and soup delivery. Players manage orders, earn money for farming, and navigate a town filled with strange occurrences and mind-altering mushrooms, finding the farming aspect more engaging than the horror elements.
Until Dawn Characters Will Never Not Look Cursed, I Guess
This opinion piece critiques the character models in the upcoming game Until Dawn 2, arguing they still suffer from uncanny valley issues despite technological advancements. While the story premise and actor Neil Newbon's character model are praised, the author finds the facial animations and overall character designs unsettling, especially when compared to the realistic portrayal of Deborah Ann Woll in God of War: Laufey.
Engagement Ring
Crimson Desert has surpassed 6 million copies sold in less than three months since its release. Additionally, Dead by Daylight has been recognized as the most-played horror game in history.
Evening Reading - June 10, 2026
This edition of Evening Reading covers various gaming news, including updates on Among Us Story: On Guard, Alien: Isolation 2, Pokemon Pokopia, Halo: Campaign Evolved, and Saw: Genesis. It also mentions Steam discontinuing physical gift cards, Xbox CEO Asha Sharma's statement on restructuring, and new game announcements for Minecraft Dungeons 2 and Resident Evil Veronica. Additionally, it highlights Bradley the Badger being published by Focus Entertainment, Geoff Keighley and Hideo Kojima reuniting at Summer Game Fest, and Floyd Norman receiving an honorary Oscar.
Silent Hill: Townfall Looks Like The Closest Thing We’re Getting To P.T.
Silent Hill: Townfall is being developed by No Code and published by Annapurna Interactive, with a release planned for PC, PlayStation 5, and Xbox Series X. The game is drawing comparisons to the canceled P.T. due to its atmospheric horror and psychological themes.
Summer Game Fest 2026 Part 2: Racing, Horror, Fighting Games & Major Updates | Invision Game Community
Summer Game Fest 2026 Part 2 showcased a wide array of new games and updates across multiple genres including racing, fighting, and horror. Major announcements included expansions for Monster Hunter Wilds, new content for Street Fighter 6 and Palworld, and reveals for games like Hot Wheels Infinite Rush and Stellar Blade: Blood Rain. The event also highlighted upcoming titles for the Nintendo Switch 2 and concluded with the unveiling of Final Fantasy VII Revelation.
These are the 5 games you need to check out after watching A24's Backrooms film
Following the release of A24's Backrooms film, this article recommends five games that capture similar eerie and unsettling vibes. Titles like Escape the Backrooms and Inside the Backrooms offer multiplayer horror experiences, while Pools provides a more atmospheric, solitary exploration. Portal is also suggested due to its thematic similarities and vast, inexplicable environments, and SCP: Secret Laboratory is recommended for fans of inexplicable horrors.
A24's Backrooms leads to a surge in players for two co-op horror games inspired by the viral creepypasta
The success of A24's horror film 'Backrooms' has led to a significant increase in player numbers for two co-op horror games inspired by the same viral creepypasta: 'Escape the Backrooms' and 'Backrooms: Escape Together'. Both games have seen substantial player count surges, with 'Backrooms: Escape Together' reaching a new concurrent player peak and 'Escape the Backrooms' experiencing a resurgence, also launching on Xbox Game Pass.
How to Survive Against Unseen Liminality Entities
This guide details how to survive against the seven distinct entities within the horror game Unseen Liminality. It provides strategies for dealing with threats like the Mimic, Flinging Chair, and Still Life, while also noting which entities are non-hostile.
Subnautica 2 tries to be more like Alien: Isolation than Silent Hill 2, which is why the leviathans are invincible now
Subnautica 2's design lead Anthony Gallegos explains that making leviathans invincible is inspired by games like Alien: Isolation, not a commitment to pacifism. This design choice aims to maintain tension and threat by removing the option to fight, drawing parallels to how players often mastered combat in games like Silent Hill 2 rather than engaging with its horror elements.
Morning Multiplex
This article highlights several upcoming game releases and development updates. It features official trailers for 'Abyss of Doom' and 'The Book of Prosperity', alongside a developer diary detailing early access patches and progress for an unspecified title.
Subnautica 2's no-killing policy isn't because it's 'a game about pacifism', says design lead, but because players would 'master the crappy combat' over anything else
Subnautica 2's design lead, Anthony Gallegos, clarified that the game's no-killing policy is not about pacifism but a design choice to prevent players from mastering combat over exploration. He explained that removing combat encourages players to engage with the world and maintain the intended tension, drawing inspiration from games like SOMA and Alien: Isolation.
Evening Esports and Competitions
The "Midsummer Night's Scream" event will showcase horror games and competitions in 2026. This event highlights the growing intersection of esports and the horror genre.
Best Backrooms games to play after watching the movie
This article lists the best Backrooms games to play, inspired by the recent movie. It explores various titles that capture the unsettling and mysterious atmosphere associated with the Backrooms concept.
How to Find Evidence in Demonology [Roblox]
This guide explains how to find evidence in the Roblox horror game Demonology to identify ghosts. It details various types of evidence such as Handprints, EMF Level 5, Temperature, Spirit Box responses, Ghost Orbs, Laser Projector activity, Inscriptions, and Wither effects, along with the equipment needed to detect them.
Games Inbox: Is Forza Horizon 6 the best game of 2026?
Readers discuss the potential of Forza Horizon 6 to be a game of the year, Xbox's franchise management, and the peculiar reveal of Unreal Engine 6. There's also praise for Resident Evil Requiem's innovative horror elements and design, with comparisons to other entries in the series.
Silent Hill 2 devs tease mystery Switch horror game you can't 'replicate' on PS5
Bloober Team is developing a new horror game exclusively for Nintendo platforms, with CEO Piotr Babieno teasing its potential to leverage unique Switch hardware features for immersive experiences. The studio aims to create a distinct horror title for Nintendo, drawing inspiration from classic horror games released on Nintendo consoles. This project, codenamed Project M, is described as having a smaller budget than their other titles and is distinct from the Silent Hill 2 remake.