In-game Purchases
Ongoing coverage on In-game Purchases.
Latest coverage
Issues and Activism
The game 'Trump Shooter' has been removed from sale on Steam following allegations of its association with a shooter. Separately, Fortnite is issuing refunds for D4vd cosmetics due to unspecified issues.
Cartoon foot fetishists rejoice – Clash of Clans has you covered with its new Foot Tribute Bundle
Clash of Clans has introduced a new 'Foot Tribute Bundle' for $12, featuring seven statues focused on feet. The article humorously discusses the unusual nature of this in-game purchase, contrasting it with other oddities in the game like the inclusion of footballer Erling Haaland. The bundle's availability in the shop is noted as potentially unclear for new players.
Clash Of Clans Adds "Foot Tribute" Bundle, Internet Reacts Very Normally
Supercell has released a "Foot Tribute" bundle for its mobile game Clash of Clans, featuring decorative statues of the Archer Queen's feet. The bundle, available for $12, has generated a mixed reaction from players, ranging from bewilderment to amusement, with some jokingly calling it "peak trolling."
How to Handle Your Zenless Zone Zero Top-Up
This guide explains how to handle top-ups for Zenless Zone Zero, detailing both in-game purchases and third-party UID-based methods. It highlights the convenience of UID systems, such as the one offered by BuffBuff, which allows for background processing and easy gifting. The article also outlines how to prepare necessary details like UID and server information, choose appropriate packages, and complete the top-up process on BuffBuff.
How BuffBuff Has Become A Flexible Zenless Zone Zero Top-Up Center
BuffBuff has emerged as a flexible top-up center for Zenless Zone Zero, addressing the need for diverse payment methods catering to global players. The platform integrates local e-wallets and payment systems, offering competitive pricing, promotional discounts, and a secure, transparent transaction process.
How Fortnite Became the World's Most Valuable Digital Economy - Walkthrough, Tips, Review
Epic Games is transforming Fortnite into a major digital economy by allowing creators to sell in-game items directly, offering them 100% of the V-Bucks value through 2026, a significantly higher rate than Roblox. This move, coupled with a new Sponsored Row that funnels ad revenue back to creators, aims to attract and retain talent by providing direct financial pipelines and a larger share of revenue generated within their islands.
Roblox unveils new subscription service Roblox Plus
Roblox has launched a new monthly subscription service called Roblox Plus for $5, offering discounts on in-game items and avatars, with Roblox covering the discounts to ensure creators earn the same amount. The service also rewards creators for users engaging with paid private servers and for new subscribers acquired through an in-game API. Roblox Plus will replace the existing Roblox Premium subscription.
Minecraft Gets New Deluxe And Ultimate Bundles – More Content, More Coins, More Creativity
Mojang has released two new bundles for Minecraft: the Deluxe Collection and the Ultimate Collection. These bundles offer players additional in-game content, character creator items, and Minecoins, aiming to provide a more enriched starting experience across multiple platforms including Xbox, PlayStation, Nintendo Switch, PC, and mobile.
All Forza Horizon 5’s Rare, Time-Limited Cars Have Been Added for Purchase In-Game
Forza Horizon 5 has made all previously rare and time-limited cars available for purchase directly within the game. This change aims to eliminate Fear Of Missing Out (FOMO) for players who may have missed out on acquiring these vehicles previously.
How to purchase XP in Fortnite Chapter 7, season 2
This guide explains how to purchase experience points (XP) in Fortnite Chapter 7, season 2, a feature that helps players progress through the battle pass. XP can be bought using Rivalry Coins at specific Rivalry Screens marked by a crossed sword icon on the map. Each purchase costs 10 Rivalry Coins and grants 5,000 XP, with a limit of one purchase per day.
ESRB will not adopt PEGI age-rating changes in the US as it "could be confusing"
The Entertainment Software Rating Board (ESRB) will not adopt changes to its age-rating system announced by Pan-European Games Information (PEGI), citing potential user confusion. The ESRB maintains its ratings are based solely on game content and context, while PEGI is integrating factors like in-game purchases and communication into its system. PEGI's director general acknowledged the ESRB's concerns but defended the changes as necessary to keep parents informed.
US regulator won't follow Europe's lead and stick higher age ratings on games with loot boxes and daily quests, since it might confuse parents
The ESRB in the US will not follow PEGI's lead in assigning higher age ratings for games with loot boxes or daily quests, citing potential confusion for parents. PEGI plans to update its rating criteria to include these features, while the ESRB will continue to base ratings solely on content and context. Both organizations acknowledge the difficulty in balancing informative ratings with parental understanding.
"It could be confusing" - US game age ratings won't change like they will in Europe, ESRB says
The ESRB in the US will not adopt PEGI's new approach to game age ratings, which includes factoring in elements like paid random items. The ESRB believes this could confuse parents and prefers to use separate labels for such features. PEGI, however, is integrating these factors into its ratings to better address potential dangers to younger players, with changes taking effect in June.
Issues and Activism
Players who made in-game purchases in Highguard are reportedly receiving automatic refunds from PlayStation. This action follows issues with the game's monetization or content, leading to consumer dissatisfaction.
Highguard Players Are Seemingly Getting Refunds on PlayStation 5
Players of the free-to-play shooter Highguard are reportedly receiving refunds for in-game purchases on PlayStation 5, with Sony issuing them proactively. The game, developed by Wildlight Entertainment, was delisted and shut down on March 12, just 45 days after its launch, due to a failure to build a sustainable player base. Reports also indicate that financial backer Tencent withdrew funding due to the game's poor performance.
WoW Adds A Cute Little Dog You Can Buy To Help Support People In Need
Blizzard Entertainment has launched a new charity campaign for World of Warcraft, allowing players to purchase a virtual dog pet named Roofus for $20. All proceeds from the sale, minus fees and taxes, will be donated to Habitat for Humanity to support their home-building efforts. The Roofus Pack includes the pet and player-housing items, and will be available until May 12.
Fortnite is back for everyone on Google Play — and I’m hoping it’ll be on the iPhone App Store soon…
Fortnite is set to relaunch on the Google Play Store globally on March 19, making it more accessible on Android devices. This return coincides with a price increase for V-Bucks, the game's virtual currency. The article also discusses the ongoing absence of Fortnite from the iPhone App Store in many regions and expresses hope for its eventual return.
The impossible question: will the director general of European age-ratings body PEGI allow his teenage son to play Grand Theft Auto 6?
PEGI director general Dirk Bosmans discussed the challenges of age ratings for games like Grand Theft Auto 6, especially with his own 15-year-old son. He emphasized that PEGI provides advice for parents to make informed decisions, highlighting the importance of conversation over strict adherence to ratings. The article also touches on upcoming changes to PEGI's rating system, which will factor in in-game purchases.
PEGI revises its age ratings system with considerations for loot boxes, daily quests
The Pan-European Game Information (PEGI) organization is updating its age rating system to include specific game features like loot boxes and daily quests, effective June. New classifications will consider in-game purchases, paid random items, communication features, and daily rewards, aiming to enhance online safety for parents. Games with loot boxes will now be rated PEGI 16 or 18, while those with daily quests will be PEGI 7 or 12, depending on whether they reward or punish players for returning.
PEGI ratings for game releases in Europe will be age-restricted if they contain loot boxes
PEGI, the Pan-European Game Information system, is implementing new age rating rules starting June 2026 that will restrict games containing loot boxes and other gambling-like mechanics. The updated criteria will assign ratings such as PEGI 7, 12, 16, or 18 based on the presence and nature of in-game purchases, random items, and communication features. These changes aim to inform parents about potentially addictive or risky game elements.