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Incremental Horror

Ongoing coverage on Incremental Horror.

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Rock Paper Shotgun

God judged me for killing someone in Meaningless Random Numbers but I owe the devil some money so what else could I do?

Meaningless Random Numbers is an incremental horror game where players roll dice to earn money and experience points, aiming to pay off a debt to the devil. The game features a unique art style and mechanics that involve upgrading dice, unlocking abilities like a gun to kill NPCs for score multipliers, and a prestige system for permanent upgrades. A demo is available on Steam.

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Checkpoint Gaming

Southeast Asian Games Showcase spotlight — Meaningless Random Numbers

Meaningless Random Numbers is an upcoming incremental horror game from developer Nikko Nikko, set to release on PC via Steam this year. The game blends idle clicker mechanics with religious horror themes, tasking players with generating numbers to pay off a debt to the devil while facing divine punishment. Its abstract art style and unsettling visuals create a unique gambling experience where ethical choices have dire consequences.

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Gamezebo

Kopernicus: Extraction Is an Upcoming Incremental Horror Game with a Cosy/Gore Feel

Kopernicus: Extraction is an upcoming incremental horror game developed by Black Lantern Collective and Simon Lukasik, set to release on Steam in Q4 2026. Players must survive on an alien planet by managing their base during the day and fighting off creatures born from their fears and memories at night, while also constructing tools and extracting fragmented memories to uncover the truth.

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Games Press

Creator of Bad Cheese Announces Gruesome New Horror Incremental Game Kopernicus: Extraction

Black Lantern Collective and solo developer Simon Lukasik have announced Kopernicus: Extraction, a new incremental horror game set for release in Q4 2026. Players will survive on an alien planet by expanding their base, constructing tools, and extracting traumatic memories, all while facing nightmarish creatures conjured from their own minds. The game features a retro-inspired 2-bit visual style and is developed by the creator of Bad Cheese.