Industry Practices
Ongoing coverage on Industry Practices.
Latest coverage
MobyGames video game database now lets developers claim their game credits
The video game database MobyGames has launched a new premium tier, MobyGames Professional, allowing developers to claim their game credits and customize personal portfolios. While developers can verify their identity and edit personal details, they cannot alter the structural information of their credit listings. This feature aims to address long-standing issues with developer crediting in the industry, though it does not allow for the addition of previously omitted credits.
Phantom inspiration and the ethical auteur
Strange Scaffold creative director Xalavier Nelson Jr. discusses his studio's latest game, El Paso, Elsewhere, and broader issues in game development, including career longevity and knowledge transfer. Nelson highlights the disparity in creative output between film directors and game directors within their first ten years, attributing it to industry practices.
Game History and Preservation
This article discusses the importance of game preservation, referencing content from Accursed Farms and Stop Killing Games. It criticizes the ESA for alleged misinformation regarding industry practices and the ongoing issue of games being delisted or made unplayable.
Game History and Preservation
This article discusses the ongoing issue of game preservation and the efforts by gamers to prevent titles from being permanently shut down. It highlights the industry's practices that lead to games becoming inaccessible over time.