Skip to content
feed.gg
Topic1748 articles

Layoffs

Ongoing coverage on Layoffs.

Latest coverage

newest first, grouped by day
Gaming BoltNegative

“Necessary Decisions” Are Being Made to Reset Xbox for Long-Term Growth, Says Microsoft CEO

Microsoft CEO Satya Nadella stated that "necessary decisions" are being made to reset Xbox for long-term growth, citing a 10 percent revenue decline in the last quarter. The company plans to diversify its business across subscriptions, ads, and digital stores, and expand to new ecosystems. This strategy follows recent layoffs and the divestment of four studios: Compulsion Games, Double Fine Productions, Ninja Theory, and Undead Labs.

Gaming BoltVery negative

EA CEO Received Over $38 Million in Bonuses Despite Layoffs Due to Battlefield 6’s Success

Electronic Arts CEO Andrew Wilson received over $38 million in bonuses and stock awards despite recent layoffs, with other executives also receiving substantial compensation. These bonuses were reportedly tied to the success of titles like Battlefield 6 and EA Sports FC, and come as EA is undergoing a $55 billion acquisition by a consortium including Saudi Arabia's PIF, Silver Lake, and Affinity Partners. The deal faces potential scrutiny from the US FTC regarding labor markets and job safeguarding.

Gaming BoltNegative

Last Sentinel Sees Shift in “Creative and Development Direction” as Lightspeed LA Faces Layoffs

Lightspeed LA has announced a shift in the creative and development direction for its game Last Sentinel following internal reviews, leading to layoffs affecting approximately 80 employees. The studio, owned by Tencent, stated that North America remains a cornerstone of its global gaming strategy and its long-term commitment is unchanged.

Gaming BoltNegative

Xbox Revenue Fell by 10 Percent in Last Quarter

Microsoft's Xbox division experienced a 10 percent revenue decrease last quarter, coinciding with significant layoffs across the division. While overall Microsoft revenue increased by 18 percent due to cloud services like Azure, the Xbox content and services segment, along with the Windows OEM and Devices division, saw declines. As part of restructuring, Xbox divested four studios: Compulsion Games, Double Fine Productions, Undead Labs, and Ninja Theory.

IGNVery negative

Battlefield 6's Record-Breaking Success Earns EA CEO $38 Million Payday, But Laid-Off Devs Aren't Around to Celebrate

Electronic Arts CEO received an $8 million raise due to the strong performance of Battlefield 6. This comes four months after developers who worked on the game were laid off. The article highlights the disparity between executive rewards and the treatment of development staff.

EGamers.ioVery negative

EA Handed Its CEO $38.6 Million In The Same Year It Cut Battlefield 6 Staff

Electronic Arts CEO Andrew Wilson received $38.6 million in compensation during the same fiscal year the company conducted layoffs across its Battlefield development teams. Despite the cuts, EA reported a record net revenue of $7.531 billion, driven by the successful launch of the Battlefield franchise, which reportedly outsold a Call of Duty title released in the same year.

Retro GamerVery negative

Xbox just had its worst quarter in years

Microsoft reported a significant 10% decline in Xbox content and services revenue for its fourth fiscal quarter, marking the worst quarter for Xbox revenue since Q1 2024. Hardware revenue also saw a 13% drop, contributing to a total Xbox revenue of $4.983 billion. The report also mentions severance expenses due to layoffs, partially offset by other cost-saving measures, while the company's overall revenue was boosted by AI investments.

Shack NewsNeutral

Microsoft (MSFT) spent $4.579 billion on share buybacks during Q4 2026

Microsoft spent $4.579 billion on share buybacks in the fourth quarter of its 2026 fiscal year, bringing the total for the year to $22.271 billion. This spending comes as the company also conducted layoffs. The company's Q4 earnings surpassed analyst expectations.

Shack NewsNegative

EA CEO Andrew Wilson's FY2026 compensation increased by $8 million YoY on Battlefield 6's success

Electronic Arts CEO Andrew Wilson's compensation for fiscal year 2026 increased by over $8 million, reaching approximately $38 million. This rise is attributed to the business performance driven by Battlefield 6, despite recent layoffs within Battlefield Studios. The company disclosed these details in a filing with the US SEC, noting the game's continued player activity.

GamespotVery negative

EA CEO Got A Huge Pay Increase While Company Laid Off Devs

Electronic Arts CEO Andrew Wilson received a $30 million increase in compensation, bringing his total to $38 million for the fiscal year, while the company simultaneously laid off developers from its Battlefield Studios banner. Other executives also saw significant pay increases, with Laura Miele, Stuart Canfield, Jake Schatz, and Mala Singh receiving millions in compensation. The company's financial disclosures also highlighted its AI strategy and the performance of Battlefield 6, amidst ongoing discussions about its potential sale to Saudi Arabia's Public Investment Fund.

Retro GamerVery negative

Despite Battlefield 6 layoffs, EA paid its CEO 305x more than its average employee last year thanks to an $8 million bonus increase — and he could net another $125 million in severance as buyout looms

Electronic Arts CEO Andrew Wilson earned 305 times the average employee's salary in fiscal year 2026, with his total compensation reaching $38.6 million, an increase of over $8 million from the previous year. This comes despite recent layoffs at Battlefield 6 studios. Wilson could also be eligible for an additional $125 million in severance if EA is acquired, a deal reportedly being considered by a consortium including the Public Investment Fund, Silver Lake, and Affinity Partners.

PC GamerVery negative

After laying off Battlefield 6 developers, EA pays its CEO $38 million because Battlefield 6 did so well

Electronic Arts CEO Andrew Wilson received over $38 million in compensation for the 2026 fiscal year, largely due to the success of Battlefield 6. This comes despite the company laying off developers who worked on the game and other titles. Wilson's compensation ratio to the median employee also increased significantly.

Blues NewsVery negative

Business and Finance

Electronic Arts CEO Andrew Wilson's bonus increased to $38 million last year, an $8 million rise, following the success of Battlefield 6. This news comes after layoffs of developers working on the game.

Blues NewsVery negative

Comings and Goings

Lightspeed LA has undergone staff layoffs and is shifting the creative direction of its upcoming game, Last Sentinel. The studio's actions were reported by IGN, highlighting changes within the development team and the project's focus.

Gamedeveloper.comNegative

Tencent-owned Lightspeed LA is laying off staff

Lightspeed LA, a subsidiary of Tencent's Lightspeed Studios and developer of Last Sentinel, has laid off approximately 80 employees. The studio cited a shift in creative and development direction for the project following internal reviews. Lightspeed Studios remains committed to its North American operations and global gaming strategy.

GamespotNegative

Double Fine Cuts 25% Of Staff After Separating From Microsoft

Double Fine has laid off 25% of its staff, approximately 23 employees, following its separation from Microsoft and regaining independence. Studio head Tim Schafer stated the cuts were necessary to scale the studio to a sustainable size. Microsoft had divested five studios, including Double Fine, earlier this month.

Metro UKVery negative

EA boss got £29,000,000 bonus for Battlefield 6 while the devs were laid off

Electronic Arts CEO Andrew Wilson received a bonus of nearly $39 million for the 2026 financial year, despite the company laying off employees from studios working on Battlefield 6. This bonus is an increase from the previous year and does not include his base salary. Other executives also received significant bonuses, while games like Battlefield 6, EA Sports FC, and Apex Legends were highlighted for their success, alongside a generative AI strategy.

EGamers.ioVery negative

Double Fine Lays Off 23 Staff Just Weeks After Splitting From Xbox

Double Fine Productions has laid off 23 employees, approximately 25% of its workforce, just weeks after announcing its return to independence from Xbox. Studio founder Tim Schafer stated the decision was necessary for the company's survival and ability to continue operating. The company has pledged to support the affected workers.

Gamedeveloper.comNeutral

EA boss awarded $38.6M after year of franchise success, studio layoffs, and GenAI adoption

Electronic Arts CEO Andrew Wilson received $38.6 million in compensation for the 2026 fiscal year, a significant increase from previous years. The company reported success with franchises like Battlefield 6 and EA Sports FC, alongside the adoption of generative AI. Despite these successes, EA conducted layoffs at Full Circle and its Battlefield division.

Metro UKVery negative

Xbox still not making a profit on console sales despite price rise says report

A report indicates that Microsoft's Xbox Series X/S consoles continue to be sold at a significant loss, even after a recent price increase. Component shortages, particularly for RAM, have driven up costs, with Microsoft reportedly losing around $150 per unit sold. This contrasts with Sony's PlayStation 5, which has been profitable since 2021, and Nintendo's Switch, which traditionally sells hardware at a profit, though it also faces increased costs.