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Layoffs

Ongoing coverage on Layoffs.

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Gamedeveloper.comVery negative

Xbox CEO amidst layoffs: 'I think our core has to be healthy'

Xbox CEO Asha Sharma addressed significant layoffs and a major restructure within the company, stating the core business needs to be healthy. She highlighted the need for new business models, including exploring hardware options like 'buy now, pay later' and expanding availability on mobile and PC. Sharma also noted that Xbox's operating margins are considerably lower than comparable businesses, attributing challenges to surging component costs and overextending studio systems.

Shack NewsNegative

IO Interactive regains ownership of Project Fantasy, announces layoffs & office closure

IO Interactive has regained full ownership of its online RPG Project Fantasy after an external finance partnership, reportedly with Xbox, fell through. This development coincides with the closure of IO Interactive's Istanbul office and unspecified layoffs within the company. The developer plans to continue funding Project Fantasy independently.

PC GamesNPositive

Xbox setting Compulsion and Double Fine free is the only good thing to come out of Microsoft's layoffs

Microsoft's recent layoffs, affecting thousands of employees, have led to Xbox allowing Compulsion Games and Double Fine Productions to become independent. While the mass job losses are devastating, this move is seen as a positive step for fostering innovation in the indie game space, freeing these studios from the constraints of triple-A development.

EurogamerPositive

Doom co-creator John Romero weighs in on Xbox's cuts to id Software, underlines the importance of digital preservation and the studio's history

Doom co-creator John Romero expressed his sorrow over the recent layoffs at id Software, acknowledging the personal impact of such events. He also emphasized the critical importance of preserving id Software's historical contributions to gaming, including its code and assets, as the company faces potential restructuring and rumors about the future of its id Tech engine.

Retro GamerVery negative

Doom developer id Software "is essentially dead," Duke Nukem 3D co-creator says after layoffs reportedly cut…

Following significant layoffs at Xbox, Apogee co-founder George Broussard stated that id Software is "essentially dead" as a development studio, with most of its programming, testing, and Quake Champions teams reportedly cut. Broussard suggests id Software is now relegated to a support role for Bethesda, lamenting the potential loss of the idTech engine. The article also touches on the broader implications of Microsoft's studio sales and layoffs for independent developers.

Retro GamerNegative

Doom creator John Romero praises the devs who carried on id Software's legacy as Microsoft reportedly lays off half of the studio: "The last few games showed real care, skill, and respect"

Doom co-creator John Romero has expressed his sympathy for id Software employees affected by recent layoffs, which reportedly cut the studio in half. Microsoft's Xbox division is undergoing a significant restructure, impacting ZeniMax Studios and its subsidiaries, including id Software, Bethesda Game Studios, and Arkane Studios. Despite reports of Bethesda focusing on its strongest franchises like Doom, Quake, and Wolfenstein, the extensive layoffs at id Software, particularly among coders working on the id Tech engine, raise concerns about the future of these series.

IGNNegative

Xbox Makes First Game Pass Lineup Announcement Following Layoffs — and CEO Asha Sharma's Admission That Microsoft's Gaming Strategy Failed to Work Out

Xbox announced its July lineup for Game Pass following recent layoffs and CEO Asha Sharma's admission that Microsoft's gaming strategy has not been successful. This marks the first major announcement from the Xbox business after significant staff reductions.

Metro UKVery negative

Xbox has lost five studios – so who is left to make new video games?

Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.

Games IndustryNegative

"We simply spread ourselves too thin" – Xbox's Asha Sharma on firm's restructuring plans

Xbox CEO Asha Sharma detailed the company's restructuring plans, which include 3,200 layoffs and the divestment of five internal studios: Compulsion Games, Double Fine, Ninja Theory, Undead Labs, and Arkane Lyon. Sharma stated that Xbox "spread itself too thin" with various bets, leading to a weakening of its core business and a need to streamline management and refocus resources.

Tech RadarVery positive

'Regarding Arkane… how much?' — Xbox is falling apart and as thousands more are hit with layoffs, I think it's time for someone to save the Dishonored and Marvel's Blade developer before it's too late

Amidst widespread layoffs and studio closures at Xbox, there are concerns about the future of Arkane Studios. The article argues for Arkane's acquisition by another company to preserve its legacy of acclaimed titles like Dishonored and Prey, and to ensure the completion of its current project, Marvel's Blade.

GamespotNegative

Xbox Wants To Entertain 1 Billion People Every Day. It Can’t Even Explain How

Xbox CEO Asha Sharma outlined a goal for the company to entertain over one billion people daily, a target that seems ambitious given recent layoffs and the current reach of Xbox services. While mobile games like Candy Crush and Minecraft, along with other Microsoft titles, contribute to daily active users, they fall significantly short of the one billion mark. The strategy for achieving this goal, particularly through mobile gaming and potentially third-party titles, remains unclear.

EurogamerVery negative

The Outer Worlds and Fallout New Vegas studio Obsidian is reportedly losing a quarter of its staff in Xbox layoffs

Obsidian Entertainment, the studio behind The Outer Worlds and Fallout New Vegas, is reportedly laying off approximately a quarter of its staff, around 60-70 employees. These cuts are part of broader layoffs at Xbox, which impacted 3200 jobs across various Microsoft-owned studios. The layoffs affect multiple disciplines, including senior talent, and come as Obsidian continues work on Grounded 2 and The Outer Worlds 2 DLC.

EurogamerNeutral

What exactly is going on with Marvel's Blade? Arkane Lyon's fate remains unclear in the wake of Xbox's controversial 'reset'

Microsoft's Xbox division is undergoing significant layoffs and studio restructuring, impacting Arkane Lyon and its in-development game, Marvel's Blade. While the studio is in consultation due to French labor laws, reports suggest Blade is safe from cancellation despite being over-budget and internally delayed. Todd Howard of Bethesda Game Studios recently expressed positive impressions of the game.

Rock Paper ShotgunNegative

While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future

Xbox has announced significant restructuring, spinning off five studios and implementing widespread layoffs. While some studios regain independence or find new owners, the fate of Arkane Studios, specifically Arkane Lyon in France, remains undecided as negotiations involving Microsoft, studio management, and employee representatives are ongoing. This situation highlights differing labor law protections between France and the US, with Arkane Lyon's future potentially involving sale, management buyout, or closure.

Massively OverpoweredVery negative

The Daily Grind: What does the future look like for Elder Scrolls Online in the wake of Microsoft’s massacre?

Microsoft's recent layoffs have significantly impacted the Elder Scrolls Online studio, leading to the dismissal of numerous staff members, including senior employees. Despite assurances that the game will continue, the roadmap is expected to suffer, raising concerns about its future development and the loss of institutional knowledge within the MMORPG genre.

Gamedeveloper.comVery negative

Report: Roughly half of the id Software team have been laid off

id Software, the developer of Doom: The Dark Ages, has reportedly laid off approximately 50 percent of its staff, equating to over 90 employees. This follows Xbox's announcement of eliminating 3,200 roles across its video game division. Bethesda president Jill Braff stated that the company is restructuring around its biggest franchises, including Fallout, The Elder Scrolls, Wolfenstein, Doom, and Quake.

EurogamerNegative

State of Decay 3 may no longer launch into Game Pass, now that Microsoft is letting developer Undead Labs go

State of Decay 3 may no longer launch day one on Game Pass following Microsoft's sale of developer Undead Labs. While Microsoft will continue to fund the game's development until its 2027 release on PC and consoles, the sale agreement frees the studio from "Xbox-controlling terms." The new owner of Undead Labs, to be revealed this summer, will decide the game's distribution, potentially requiring a new deal with Xbox for a Game Pass launch.

IGNNeutral

'My Heart's With All of You' — John Romero Says id Software Has 'Done a Great Job' Moving the Studio's Legacy Forward and Hopes Someone Is Working to Preserve It All Amid Xbox Layoffs

John Romero expressed his support for id Software, stating the studio has done a great job with its legacy and hopes for its preservation amidst recent Xbox layoffs. He commented on the impact of these cuts on the company.

Retro GamerNeutral

Blizzard devs in the dark for now as president of the World of Warcraft and Diablo studio says they "can expect to hear more" soon about Microsoft's plan for the studio as Xbox faces 3,200 job cuts

Amid significant layoffs impacting approximately 3,200 positions at Xbox, Blizzard Entertainment president Johanna Faries has communicated to staff that more details regarding the studio's future under Microsoft will be shared soon. While Blizzard's major franchises like World of Warcraft and Diablo appear largely untouched for now, the company is bracing for potential restructuring and changes in the coming months.

Retro GamerNegative

Bethesda boss says the company must focus on its "strongest franchises" as Xbox layoffs reportedly hit The Elder Scrolls and Fallout makers hard

Following significant layoffs impacting Bethesda Game Studios and id Software, Bethesda president Jill Braff has informed staff of a strategic shift to concentrate on the company's strongest franchises, including The Elder Scrolls, Fallout, Doom, and Quake. This move aims to ensure a more stable business foundation and sustainable growth for future investments in its intellectual properties.