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Layoffs

Ongoing coverage on Layoffs.

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Eurogamer

Bethesda reassures fans The Elder Scrolls 6 is "on the way" following the Xbox cuts, and that it's "loving how it looks" and "playing it every day"

Bethesda Game Studios has reassured fans that The Elder Scrolls 6 is actively in development and progressing as planned, despite recent Xbox layoffs. The studio confirmed that the majority of its team is focused on the next installment, which will utilize the Creation Engine 3. Bethesda also announced a closer partnership with Zenimax Online Studios for the franchise and revealed plans for Fallout 5.

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Eurogamer

Starfield "remains an important part of our future" says Bethesda, as developer pledges continued support for sci-fi RPG

Bethesda Game Studios has confirmed continued support for its sci-fi RPG Starfield, despite recent layoffs and a refocus on core franchises. The developer stated that Starfield remains an important part of its future, with plans for new stories, gameplay improvements, and additional content in its third year of post-launch support. The game has been played by over 17 million players and has seen significant improvements since its launch.

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Eurogamer

Those rumoured Fallout 3 and Fallout New Vegas remasters are real, Fallout 5 is in pre-production, and Fallout 76 is getting a massive expansion

Bethesda has confirmed that remasters of Fallout 3 and Fallout: New Vegas are in development, alongside a new Fallout project with Obsidian Entertainment. Fallout 5 is officially in pre-production, with its long-range destination set for around Fallout Day 2027. Additionally, Fallout 76 will receive a major expansion titled Raven Rock in 2027, serving as a prequel to Fallout 3, and native PlayStation 5 and Xbox Series X/S versions are being tested.

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Shack News

Bethesda confirms Fallout: New Vegas and Fallout 3 remasters are in development

Bethesda Game Studios has confirmed that remasters of Fallout: New Vegas and Fallout 3 are in development, with Obsidian Entertainment collaborating on a new Fallout game. This announcement follows recent layoffs at Xbox, though no release window has been provided for the remasters.

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Massively Overpovered

Unions file unfair labor complaints accusing Microsoft of ‘unlawful’ firings and ‘coercive’ action at Xbox studios

The Communications Workers of America (CWA) union has filed unfair labor practice complaints against Microsoft and Xbox studios, including ZeniMax Online Studios, over recent layoffs. The complaints accuse Microsoft of failing to provide information, modifying contracts, engaging in surveillance, and refusing to bargain with union members. Xbox has stated they are committed to beginning bargaining with the CWA.

Retro Gamer

Doom: The Dark Ages lead says claims that id Software has been "gutted" by layoffs are "not true," and its engine team is "very much alive and well"

id Software co-studio director Hugo Martin addressed reports of significant layoffs, stating that claims of the studio being "gutted" are untrue. He confirmed that the studio's size is comparable to when Doom (2016) was made and that the id Tech engine team is active, with engineers in both Germany and at MachineGames. Martin emphasized that Doom: The Dark Ages is progressing well and that the studio is focused on celebrating the success of their games.

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Retro Gamer

Doom: The Dark Ages' DLC is a true FPS triumph, and its developers deserve better

The DLC for Doom: The Dark Ages, titled Revelations, introduces new mechanics like the chain spear and restores the dash ability from Doom Eternal, offering a fresh and exhilarating combat experience. Despite the positive reception of the DLC, the article highlights the tragic impact of recent Xbox layoffs on id Software, potentially jeopardizing the future of the id Tech engine and the studio's talent.

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Gamedeveloper.com

Labor unions challenge Xbox, GameStop CEO says physical game sales are 'irrelevant,' and Glen Schofield retires - Patch Notes #61

Labor unions have filed unfair labor practice charges against Microsoft for allegedly mishandling recent Xbox layoffs, citing "coercive actions" and "unilateral changes." Meanwhile, Dead Space co-creator Glen Schofield has retired from game development, and GameStop CEO Ryan Cohen stated that physical game sales are "irrelevant" to the company's business.

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IGN

id Software Creative Director Says Claims the Doom Developer Was 'Nerfed Into the Ground' by Xbox Layoffs Are Untrue

id Software creative director Hugo Martin stated that claims of the Doom developer being negatively impacted by Xbox layoffs are untrue. He insists the studio remains strong and active despite recent workforce reductions.

PC Gamer

Over 4,500 Google workers have signed a petition calling for layoff protections: 'These layoffs and cuts are not difficult decisions, but simply profit being put over the people that make this company run'

Over 4,500 Google workers have signed a union-led petition demanding layoff protections, including guaranteed severance and buyouts, citing profit over people. The petition was delivered to CEO Sundar Pichai's office amidst ongoing tech industry layoffs attributed partly to AI advancements. Google parent company Alphabet's market cap has quadrupled, yet workers feel their contributions are undervalued.

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Rock Paper Shotgun

Unions accuse Microsoft of having "unlawfully fired people" in unfair labor practice complaints filed over Xbox layoffs

The Communications Workers of America (CWA) and CWA Canada have filed unfair labor practice complaints against Microsoft, alleging unlawful firings and bad-faith bargaining during recent Xbox layoffs. The unions accuse Microsoft of failing to notify or discuss layoffs with them, despite ongoing collective agreement negotiations. An Xbox spokesperson stated the company respects employees' rights and is committed to the bargaining process.

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Eurogamer

No, Doom maker id Software hasn't been "nerfed into the ground and gutted" by the Xbox cuts, insists director Hugo Martin

id Software co-studio director Hugo Martin has refuted claims that the studio has been significantly harmed by recent Xbox layoffs. Martin stated that the studio's size is comparable to when it developed Doom 2016 and that the id Tech engine remains active. These statements come amidst reports of substantial staff reductions at id Software following Microsoft's acquisition of Activision Blizzard.

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Games Industry

Develop:Brighton showed the UK games industry is done with hand-wringing and is determined to save itself | Opinion

The UK games industry, facing significant layoffs and funding challenges, is shifting from hand-wringing to proactive self-preservation through increased collaboration. Developers are exploring regional hubs, studio collectives, and cross-industry opportunities to ensure resilience and sustainability in a difficult economic climate. While government and private funding initiatives show some promise, securing early-stage prototype funding remains a critical hurdle.

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Rock Paper Shotgun

"Id Tech is there, the Doom team is here": Doom: The Dark Ages director pushes back against idea studio have been "nerfed into the ground" by Xbox layoffs

Doom: The Dark Ages director Hugo Martin pushed back against reports that Id Software has been significantly weakened by recent Microsoft layoffs, stating the studio is the same size as when it developed Doom 2016. He emphasized that the id Tech engine is alive and well, with engineers at both Id Software and MachineGames collaborating. Martin also highlighted the commercial success of the Revelations DLC and expressed gratitude for fan support during a difficult time for affected employees.

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Shack News

Evening Reading - July 16, 2026

This edition of Shacknews Evening Reading covers various industry news, including layoffs at ZeniMax Online Studios, the Call of Duty League Championship, and NVIDIA's expansion into Japan. It also features reviews for Denshattack! and Buc-ee's, a look back at Two Point Studios' decade, and mentions of Netflix's earnings and Hasbro's deal with Nintendo for Legend of Zelda toys. The article also highlights rotoscoping in indie game development and includes a personal reflection from CEO Asif Khan.

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Retro Gamer

Grieving Destiny 2 players on Steam boosted the game from 32nd place all the way up to 5th for US active users last…

Destiny 2 experienced a significant surge in player engagement on Steam, climbing from 32nd to 5th place in monthly active US users according to data from Mat Piscatella. This boost occurred following Bungie's final update for the game, despite recent layoffs impacting the Destiny 2 team as Bungie shifts focus to Marathon.

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Gaming Bolt

The Elder Scrolls 6 Remains Bethesda’s “Primary Development Focus”: “We’re Where We Planned To Be”

Bethesda has confirmed that The Elder Scrolls 6 remains the studio's primary development focus, with the majority of the team working on the title. Despite concerns about development following layoffs and the use of contractors, the studio stated they are on track with their planned development schedule. While no release date or window has been provided, the game is reportedly playable internally.

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Gaming Bolt

id Software Co-Director Denies It’s Been “Nerfed and Gutted” Following Xbox’s Layoffs

id Software Co-Studio Director Hugo Martin has denied reports that the studio has been significantly "nerfed and gutted" following Xbox layoffs, stating the team is the same size as when DOOM (2016) was released. Despite claims from a former employee that the studio's ability to create games is stretched thin, Martin asserted that the id Tech Engine is "very much alive and well" with engineers in both Frankfurt and at MachineGames. While rumors of a new Doom game persist, an official announcement has yet to be made, though the Wolfenstein series is reportedly still in development.

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Shack News

ZeniMax Online Studio Head Joseph Burba & more senior devs cut in latest Xbox layoffs

ZeniMax Online Studios, the developer behind The Elder Scrolls Online, has undergone significant layoffs, with Studio Head Joseph Burba and other senior figures like Producer Susan Kath, Studio Game Director Rich Lambert, and Production Director Ala Diaz being among those affected. These cuts are part of a larger wave of job reductions at Xbox, impacting studios like id Software and Obsidian Entertainment. Josh Henderson is reportedly set to replace Burba as studio head.

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Gamedeveloper.com

Unions take legal action against Microsoft for allegedly mishandling Xbox layoffs

Labor unions in the United States and Canada have filed unfair labor practice charges against Microsoft and its subsidiaries, including Xbox, ZeniMax Media, id Software, and Bethesda Game Studios. The Communications Workers of America (CWA) and CWA Canada allege that Microsoft failed to provide necessary information and engaged in bad faith bargaining regarding recent layoffs, which impacted studios like Bethesda Game Studios and id Software. Legal actions claim Microsoft made unilateral changes and unlawfully terminated employees without proper discussion with the unions.

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