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Layoffs

Ongoing coverage on Layoffs.

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Retro GamerNegative

Bethesda's last Skyrim concept artist has been laid off after "almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield" amid Xbox cuts: "It has been my honor"

Ray Lederer, the last concept artist from the original Skyrim team at Bethesda Softworks, has been laid off after nearly 18 years. His tenure included work on The Elder Scrolls, Fallout, and Starfield. This layoff is part of broader restructuring and cuts within Xbox's gaming division.

Retro GamerVery negative

Summary: what's happening at Xbox?

Xbox announced a major restructuring involving 3,200 job cuts, with 1,600 immediate layoffs, primarily affecting ZeniMax studios like Bethesda and id Software. Several studios, including Compulsion Games, Double Fine, Ninja Theory, and Undead Labs, are being sold off or spun out as independent entities. This move aims to refocus on high-earning franchises and improve profit margins, impacting the development of upcoming titles like The Elder Scrolls 6 and potentially State of Decay 3.

GamespotNegative

Xbox After The Layoffs: Studios Left And What They’re Making

Xbox has undergone significant restructuring, including layoffs and the divestment of five studios, as it aims to increase profitability and focus on major intellectual properties. This shake-up impacts numerous development teams and projects across Xbox Game Studios, Activision, Blizzard, and Bethesda, with a renewed focus on core franchises and a shift in business strategies like the exclusion of Call of Duty from Xbox Game Pass day-one launches.

EngadgetVery negative

Engadget Podcast: Xbox resets with layoffs

This episode of the Engadget Podcast discusses the recent layoffs at Microsoft's Xbox division. The conversation features Mike Futter of the Virtual Economy Podcast, offering insights into the situation.

EurogamerNegative

Xbox needs to make a choice, says former PlayStation leader Shawn Layden: be a publisher or a platform, but you can't be both

Former PlayStation leader Shawn Layden argues that Xbox must choose between being a major game publisher or a platform holder, stating it cannot effectively be both. He highlights the need for exclusive content to support a platform, contrasting it with the multiplatform approach required for a top publisher, a dilemma exacerbated by recent Xbox layoffs and strategic shifts.

Shack NewsVery negative

QuakeCon 2026 will be a place for celebration, mourning, and outrage

Recent layoffs at Xbox and id Software cast a somber shadow over the upcoming QuakeCon 2026, turning what should be a celebration into a potential funeral. The article discusses the uncertainty surrounding id Software's future, the potential abandonment of their proprietary id Tech engine in favor of Unreal Engine, and the likely fan outrage at the event.

EurogamerVery negative

"We mean business" - Bethesda union members to march in protest of sweeping Xbox job cuts

Bethesda Game Studios union members are planning protests against recent layoffs impacting Microsoft's Xbox division. The union criticizes Microsoft's framing of the cuts and asserts their legal right to bargain over the impact of these layoffs, demanding preferential transfers, stronger severance, and recall rights for affected workers. The layoffs have reportedly caused plummeting morale and may significantly affect the development of The Elder Scrolls 6.

Games IndustryNegative

Can a top-down, focused software strategy save Xbox? | Opinion

Xbox has undergone significant layoffs and studio closures, impacting 20% of its workforce and five internal studios, including Compulsion Games and Double Fine. This strategic shift, led by Asha Sharma, aims to address financial issues and improve first-party development, though the article questions the effectiveness of these measures and criticizes the company's past spending and treatment of developers.

Massively OverpoweredNegative

Unionized workers at Bethesda studios plan a nationwide protest against recent layoffs on July 15

Unionized workers at Bethesda Game Studios, known as OneBGS, are organizing a nationwide protest on July 15th against recent layoffs at studios like ZeniMax Online Studios. The union accuses Microsoft and Bethesda of attempting to circumvent their legal obligation to bargain over these decisions by reframing them as business scope changes. Separately, Xbox CEO Asha Sharma has joined a Federal Reserve task force focused on the economic impact of new technologies like artificial intelligence.

Games IndustryVery negative

"They want us to accept this as a done deal and quietly disappear" – Bethesda union members organise protest in response to Xbox layoffs

Union members at Bethesda Game Studios, Id Software, and ZeniMax Online Studios are organizing protests and a strike in response to recent layoffs affecting 440 employees. The OneBGS union accuses Microsoft and Bethesda of attempting to circumvent bargaining obligations by framing the cuts as an 'entrepreneurial change.' They are demanding preferential transfers, stronger severance packages, and recall rights for affected workers.

Retro GamerVery negative

Xbox confirms there isn't just "1 person left in Texas" working on id Software's engine following mass layoffs, but "dozens" across "multiple locations"

Xbox has refuted claims that only one person remains in Texas working on id Software's id Tech engine following extensive layoffs. A spokesperson stated that dozens of employees are still working on the engine across multiple locations, though the exact number is unconfirmed. Former id Software artist Derek Best criticized Microsoft's actions, stating that significant institutional knowledge and technological advancements, particularly for Doom: The Dark Ages, have been lost due to the layoffs.

GamespotVery positive

Assassin’s Creed Black Flag Resynced Has The Best Launch The Series Has Seen In Years

Assassin's Creed Black Flag Resynced has achieved the best launch performance for the series in years, with over 100,000 players on Steam alone, excluding other PC storefronts and consoles like PlayStation 5 and Xbox Series X|S. Despite this success, Ubisoft Barcelona is implementing layoffs impacting around 51 developers as part of broader company cuts.

Retro GamerVery negative

"This is not how I imagined it would end": Ubisoft to lay off Assassin's Creed Black Flag Resynced devs at its Barcelona studio, with one calling the remake's release "bittersweet"

Ubisoft Barcelona is laying off 51 employees, including the entire team that worked on Assassin's Creed Black Flag Resynced. Despite the remake's successful launch and positive reception, the studio was informed of the collective redundancy plan two weeks before release. Vantage Studios, a Ubisoft-Tencent conglomerate, stated there would be no further mandates for the Barcelona studio, even though the team proposed new Assassin's Creed projects.

EurogamerNegative

"My 'Microsoft will probably be a good steward of the brand' statement isn't aging well" - id Software co-founder John Carmack speaks out after devastating Xbox layoffs

id Software co-founder John Carmack commented on the recent significant layoffs at his former studio following Xbox's restructuring. Carmack expressed sadness but not anger, suggesting id Software may have been a marginal business for Microsoft, with Minecraft revenues potentially subsidizing other studios. He reflected on the challenges of making games financially successful in a competitive market and questioned potential strategies for increasing revenue and reducing costs without alienating the existing player base.

Rock Paper ShotgunNegative

Id Software co-founder John Carmack "can’t muster anger or outrage" over Xbox gutting the Doom studio, but does say it'll "dampen the mood of the founder reunion"

Id Software co-founder John Carmack expressed sadness but not anger over the recent layoffs at the studio, suggesting that the company may have been a marginal business for Microsoft. He believes games need to succeed financially to continue being produced and that executives aren't always the problem, though he acknowledges the possibility. Carmack hopes the studio can recover despite the uncertain future.

Wolfs Gaming BlogNegative

Update: Microsoft Says id Tech Expertise Survived id Software’s Brutal Layoffs

id Software is reportedly in disarray following significant layoffs, with only a small number of employees remaining who are familiar with the id Tech engine. Despite the staff reductions, Microsoft still intends to leverage the id Tech expertise.

PC GamerVery negative

Bethesda union staff to march outside studios over Xbox layoffs: 'The company wants us to accept this as a done…

Bethesda developers, organized as the OneBGS union, are planning a protest march across studios on July 15th to oppose recent layoffs by Xbox. The union criticizes these layoffs as a recurring issue and aims to show management the adverse impact on remaining staff and studio talent, citing significant staff reductions at Zenimax Online Studios and id Software, and the closure of studios responsible for games like Hi-Fi Rush and Prey.

Retro GamerVery negative

id Software co-founder says "my 'Microsoft will probably be a good steward of the brand' statement isn't aging well" after the Doom maker lost 136 of its 185 staff to layoffs

id Software co-founder John Carmack commented on the significant layoffs at the studio under Microsoft, stating his previous belief that Microsoft would be a good steward of the brand is not aging well. He suspects id Software was a marginal business for Microsoft, with Minecraft's profits potentially subsidizing other studios. Carmack also reflected on game development needing to succeed financially, not just be beloved, and speculated on alternative strategies that could have improved id's financial performance.

Gamedeveloper.comVery negative

Own goal specialist Xbox rifles another into the roof of the net - Patch Notes #60

Xbox announced significant layoffs, impacting approximately 3,200 employees across various studios including id Software, ZeniMax Online Studios, Double Fine, Compulsion Games, Ninja Theory, and Undead Labs. Xbox boss Asha Sharma cited a need to eliminate management layers and create a flatter organization, though many of the affected employees are senior staff integral to game production. This marks the fifth major round of layoffs at Xbox in three years, with unions like CWA Canada criticizing Microsoft's handling of the situation.

PC GamesNNegative

Id Software founder John Carmack mourns layoffs: "Games need to succeed, not just be beloved"

Id Software co-founder John Carmack expressed sadness over recent layoffs affecting over half of the studio's workforce, attributing the cuts to increasing business pressures rather than executive malice. He reflected on the need for games to be commercially successful, not just critically acclaimed, to ensure long-term production, and pondered potential design or marketing changes that could have improved Id's financial standing.