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Layoffs

Ongoing coverage on Layoffs.

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Gaming BoltVery negative

The Gaming Industry Is Eating Itself Alive

Xbox is undergoing a massive restructuring, including 3,200 layoffs, impacting numerous studios and divisions like Activision, Bethesda, and Blizzard. While some studios regain independence and first-party projects remain safe for now, the article criticizes Xbox's overall strategy, citing Game Pass's performance and declining hardware revenue. The piece also touches on PlayStation's similar issues with digital ownership and preservation, painting a bleak picture for the future of gaming costs and ownership.

Gaming BoltNeutral

Arkane Founder Asks Xbox How Much the Studio Would Cost “For a Friend”

Arkane Studios founder Raphael Colantonio humorously inquired about the acquisition cost of the studio from Xbox CEO Asha Sharma. This comes amid Xbox's recent layoffs and studio restructuring, which has put Arkane under review. Colantonio has previously criticized Xbox's Game Pass model as unsustainable.

Gaming BoltNegative

Xbox CEO Says “We Simply Spread Ourselves Too Thin” Following Layoffs

Xbox CEO Asha Sharma stated that the division "spread ourselves too thin" by making numerous unsuccessful bets, leading to recent layoffs affecting approximately 1,600 employees. As part of a restructuring, four studios are being let go, with Compulsion Games and Double Fine Productions becoming independent, and Undead Labs and Ninja Theory being sold. Sharma also confirmed further job cuts are planned and announced organizational changes, including a new COO, Helen Chiang.

Gaming BoltNeutral

State of Decay 3 Studio Confirms Development is Continuing as it Transitions Out of Xbox

Undead Labs has confirmed that development on State of Decay 3 is continuing as the studio transitions away from Xbox. While details about the new ownership are scarce, the studio expressed optimism about the game's future. This news comes amidst significant layoffs and studio sales within Xbox, affecting other developers like Ninja Theory and Compulsion Games.

Gaming BoltNegative

The Outer Worlds 2, Avowed Studio Hit by Layoffs, Affecting 25 Percent of Employees – Rumor

Obsidian Entertainment has reportedly laid off 60 to 70 employees, approximately 25 percent of its staff, including The Outer Worlds 2 art director Daniel Alpert. Despite these layoffs, the studio continues development on Grounded and story DLC for The Outer Worlds 2, while also working on Avowed. Studio head Feargus Urquhart clarified that neither Avowed nor The Outer Worlds 2 were considered 'disasters' despite not meeting sales expectations.

Metro UKVery negative

The Xbox reset is not going to work if it’s just a retreat to the past

Microsoft's Xbox division continues to face significant challenges, marked by recurring mass layoffs and declining results. Despite the high volume of job cuts and studio closures, the company's future strategy remains unclear, with speculation that new leadership may be attempting to revert to past successes rather than innovate. The article questions the sustainability of this approach, especially concerning hardware sales and the exclusivity of major franchises like The Elder Scrolls 6.

Gaming BoltVery negative

The Elder Scrolls Online Studio Has Been Hit Hard by Layoffs, Content Roadmap “Will Be Shifting”

Zenimax Online Studios, the developer of The Elder Scrolls Online, has been significantly impacted by recent layoffs within Xbox. This has led to a reassessment of the MMORPG's content roadmap, with an updated schedule to be announced later. The article also mentions past layoffs at the studio, including the cancellation of an in-development MMO codenamed Blackbird.

Gaming BoltNegative

Bethesda Hit Hard by Layoffs, Studio Head Says “We Need to Change Course” – Rumor

Bethesda has reportedly experienced significant layoffs, with studio head Jill Braff stating the company needs to "change course" to ensure a more stable foundation and sustainable growth. This shift involves focusing on its strongest franchises, The Elder Scrolls and Fallout, potentially impacting development on other titles. The move comes amid broader industry layoffs and aims to reposition Bethesda for future success.

Gaming BoltNeutral

Xbox Layoffs’ Effects on Blizzard Have Been “Comparatively Minimal” – Rumor

Blizzard Entertainment president Johanna Faries addressed staff regarding Xbox's recent layoffs, stating the impact on Blizzard has been comparatively minimal. While further details will be shared, the company plans to focus on its major franchises like Diablo, StarCraft, and Warcraft, with potential cross-media adaptations and BlizzCon 2026 still planned. Xbox CEO Asha Sharma indicated that the layoffs are part of a broader reset due to failed bets and overextension, with approximately 3,200 job cuts planned for the fiscal year.

Retro GamerVery negative

Obsidian was also hit by "the Microsoft sacrificial rituals," says laid-off RPG veteran who previously worked…

Obsidian Entertainment has reportedly been affected by recent Xbox layoffs, with narrative designer Jay Turner and other developers confirming their departure. These cuts are part of a larger "reset" by Microsoft, which aims to reduce its workforce by 3,200 by fiscal year 2027. Reports suggest around 25% of Obsidian's staff, approximately 60-70 individuals, were impacted.

Wolfs Gaming BlogVery negative

Xbox Says It Must Reset Because Its Business Is “Not Healthy”

Xbox is undergoing a significant restructuring, including 3,200 job cuts and the sale of studios, as part of CEO Asha Sharma's plan to address business challenges and reach a goal of entertaining one billion daily users. This move indicates a strategic shift to streamline operations and ensure the long-term health of the Xbox business.

Shack NewsVery negative

Microsoft's dumb enough to make a new Quake game in Unreal Engine

Microsoft's Xbox division has announced significant layoffs impacting id Software, raising concerns about the future of the Quake franchise. The author speculates that Microsoft might develop a new Quake game using Unreal Engine 6 instead of id Software's proprietary idTech, potentially alienating long-time fans and disregarding the studio's legacy.

PC GamerVery negative

The games industry reacts to Xbox layoffs: 'We are clearly at a turning point'

Microsoft's Xbox division has announced significant layoffs, impacting approximately 3,200 employees and leading to the closure or restructuring of four game studios. This move has drawn widespread reactions from industry figures, expressing shock, sorrow, and anger, with many calling it a turning point for the game industry. The layoffs occur amidst Microsoft's continued investment in artificial intelligence, a decision that has drawn criticism for its perceived prioritization over game development talent.

The Sixth AxisVery negative

Report: The “majority” of ID software and up to half of Zenimax online have lost their jobs

Reports indicate significant layoffs across several Xbox-owned studios, including a majority of ID Software and up to half of ZeniMax Online Studios. These cuts affect teams working on titles like The Elder Scrolls Online, with roadmaps expected to shift. Other studios like Compulsion Games and Double Fine are reportedly going independent.

Retro GamerVery negative

Bethesda union blasts Microsoft as Xbox layoffs hit the Fallout and Elder Scrolls studio, too: "When will this cycle of cuts in pursuit of ever-greater profits end?"

Microsoft has initiated significant layoffs across its Xbox division, impacting Bethesda Game Studios and other developers. The Bethesda Game Studios Union expressed frustration over the recurring cuts, highlighting the impact on long-term employees and calling for an end to profit-driven redundancies. Xbox CEO Asha Sharma cited weak operating margins and underperforming investments as reasons for the restructuring, which includes potential strategic shifts for studios like Arkane.

Two Average GamersVery negative

Xbox Layoffs 2026: What Microsoft's Reset Means for Average Gamers

Microsoft's Xbox division has undergone a massive restructuring, cutting approximately 3,200 jobs in fiscal year 2027 and shuttering or spinning off five studios, including Ninja Theory and Arkane Lyon. This move comes despite Microsoft's overall profitability, with Xbox reportedly struggling with low profit margins and a failed attempt to achieve a 30% accountability margin. The article analyzes the business decisions, including Game Pass accounting and price hikes, that led to these layoffs and discusses the implications for gamers, including potential changes to hardware strategy and game exclusivity.

GamespotVery negative

“Catastrophic Mismanagement” And AI Gambits Led To Mass Xbox Layoffs, Expert Says

An expert attributes the recent mass layoffs at Microsoft, including 3,200 at Xbox, to "catastrophic mismanagement" by CEO Satya Nadella and the company's AI strategies. The article suggests that AI investments are not yielding sufficient returns, leading to cost-cutting measures that also involve divesting several development studios. Despite Microsoft's claims that AI is changing how work is done, the company's stock price has seen a decline.

IGNVery negative

The Elder Scrolls Online Has Reportedly Lost 'As Much as Half' of Its Development Team as Its Roadmap Is Being Re-Evaluated

Reports suggest that The Elder Scrolls Online has experienced significant layoffs, potentially losing up to half of its development team. This has led to questions about the future roadmap and ongoing development of the game.

PC GamerVery negative

Even Obsidian couldn't escape the Xbox cuts, with losses ranging from a 21-year veteran artist to an engineer…

Obsidian Entertainment has experienced layoffs, affecting employees including a 21-year veteran artist and a recent engineer. This marks the first time the studio has been impacted by the recent waves of job cuts at Microsoft's Xbox division. The exact number of affected employees is between nine and 49, falling below the threshold that would trigger a WARN Act notice.

GamespotVery negative

Xbox CEO Reflects On Massive Cuts: “We Simply Spread Ourselves Too Thin”

Xbox CEO Asha Sharma stated that the company spread itself too thin with various new ventures, leading to a lack of focus on the core business and resulting in significant layoffs and studio restructuring. Sharma indicated that the Xbox business is not currently healthy, necessitating these changes to address hardware challenges and accelerate necessary adjustments.