Marketplace
Ongoing coverage on Marketplace.
Latest coverage
All Rust Skins Trading Websites: How to Find the Right Marketplace - Walkthrough, Tips, Review
This guide explores the Rust skin trading market, detailing why skins are popular and how trading works. It advises players on what to look for in a marketplace, emphasizing factors like skin selection, fees, payment methods, and reputation. The article also highlights the importance of comparing prices and staying safe to avoid common mistakes made by new traders.
Wilder World Rolls Out Market Trading v1, Unlocking WILD-Based Pack and Gear Sales
Wilder World has launched Market Trading v1 on Z Chain, allowing players to buy and sell in-game packs and gear using the WILD token. This update transforms in-game items into tradable commodities, with prices determined by supply and demand. Future plans include expanding trading capabilities to the Ethereum network to increase liquidity.
Roblox responds to backlash over classic clothing changes "unifying" requirements for 2D and 3D
Roblox is implementing new requirements for 2D and 3D avatar items to create a safer marketplace, including ID verification and a revised upload fee. Initially set at 200 Robux, the upload fee has been reduced by 60% to 80 Robux following community backlash. The company stated that 2D clothing is not being phased out and that these changes aim to improve content safety and creator accountability.
Valve has "a nice thing going on on PC," Epic Games boss Tim Sweeney says, but "they're missing out on a lot of opportunity" without the likes of Fortnite and Genshin Impact
Epic Games CEO Tim Sweeney believes Valve's Steam platform is missing significant opportunities by not including popular games like Fortnite and Genshin Impact. He argues that Steam's closed ecosystem limits its reach compared to more open platforms like the Epic Games Store and Microsoft Store, suggesting Valve could benefit from a more collaborative approach to digital distribution on PC.
GameStop CEO Came Up With Plan To Buy eBay On The Toilet, Wants It To Become Re-Seller Of Digital Gaming Items
GameStop CEO Ryan Cohen has proposed acquiring eBay for $56 billion, outlining a vision that includes creating a marketplace for digital gaming items like skins and weapons. While eBay has rejected the offer, Cohen believes this market has massive potential utility beyond physical collectibles. He also plans to cut costs and expand live commerce if the takeover is successful.
Sol Siege Economy Enhancements Increase Rewards and Introduce Marketplace Minimum Prices
Sol Siege, an idle auto-battle game on the Solana blockchain, has implemented an economy update that increases in-game earnings by 8% and reduces costs for upgrades and repairs. The update also introduces fixed minimum prices for high-tier items to protect their market value and adds new whale-tier Scrap packs with discounted pricing.
Dapper Labs Discontinues NFL All Day Drops, Upsetting Collectors
Dapper Labs will cease the primary issuance of NFL All Day NFTs due to a renegotiated licensing deal with the National Football League. This announcement has caused significant collector discontent and a surge in trading volume as users attempt to sell their digital collectibles amid uncertainty about the platform's future. Dapper Labs has stated that NFL All Day is not shutting down but is preparing for an "evolution" of its digital collectibles.
How to Sell Dota 2 Skins for Real Money in 2026
This guide explains how to sell Dota 2 skins for real money in 2026, distinguishing between Steam Wallet funds and actual cash withdrawals. It details the value of various cosmetic items like Arcanas and Collector Cache sets, compares Steam Market sales with third-party marketplaces, and outlines common scam risks and strategies for choosing a reliable platform.
How to Sell CS2 Skins for Real Money
This guide explains how to sell Counter-Strike 2 (CS2) skins for real money, distinguishing it from the Steam Market which only provides Steam Wallet balance. It advises comparing third-party marketplaces based on fees, liquidity, and payout methods, and highlights the importance of understanding item value influenced by float, stickers, and patterns. The article also covers common selling models, risks of scams, and strategies for maximizing value versus speed.
Valve's massive update to the Steam marketplace must be working, because a gun I had listed on there for years just…
Valve has released a significant update to the Steam Community Market, overhauling its appearance and functionality. The changes include larger item listings with more detailed information and automatically generated images for Counter-Strike 2 items, aiming to improve the browsing and purchasing experience for virtual goods.
Steam trading just got a huge upgrade, thanks to Valve's new Community Market
Valve has significantly upgraded the Steam Community Market with a new interface and enhanced features, aiming to improve the buying and selling experience for digital items. The overhaul, initially based on Counter-Strike 2, introduces larger, more detailed listings, grouped item types, individual item images, and improved filtering options. These changes are now live for all PC users in beta.
Roadmaps and Plans
Valve has announced updates to the Steam Community Market, with a trailer released for the Roadside Research May Update. Further details on the specific changes and features are expected.
Flokitar Mainnet Integration Complete, Economy Update Before Farming, Crafting, and Ranked Play
Valhalla has completed the mainnet integration of Flokitar, prioritizing it over the testnet due to LayerZero issues, and may use an alternative bridge for testing. The game's roadmap includes an economic overhaul with farming, crafting, and a marketplace, followed by ranked leaderboards and tournaments. Social features like a friend list and party system are also in development, though global chat moderation presents challenges.
First-Time Steam Key Buyer Scores Big Savings for Just $9
The article discusses the Steam key marketplace, where users can find games at significant discounts compared to Steam's official prices. While offering substantial savings, the marketplace operates in a legal gray area, with potential risks including fraudulent keys and game revocations. The piece explores the origins of these keys, the concerns raised by developers and players, and strategies for buyers to mitigate risks.
Mythical Marketplace Boosts Trading with Non
Mythical Games has significantly upgraded its Mythical Marketplace, introducing non-custodial wallets, EVM compatibility, and Seaport integration to enhance user autonomy and market fluidity. The platform has processed over 44 million trades, with millions of transactions occurring monthly, and has seen games like NFL Rivals and FIFA Rivals surpass 8 million downloads. These updates, built on the Mythos Chain operating as a Polkadot parachain, aim to foster a player-driven economy within the Web3 ecosystem.
Onchain Heroes Launches Valor Stablecoin and Marketplace on Abstract
Onchain Heroes has launched its Valor stablecoin and a new marketplace on the Abstract platform. This move aims to integrate stablecoin technology and a dedicated marketplace within the gaming ecosystem.
Steam Users Baffled by Mysterious $680 Item on Platform
Steam users are baffled by a mysterious item listed for $680 on the platform's marketplace, sparking widespread discussion and speculation within the community. The lack of transparency surrounding this high price tag has raised concerns about user experience and the need for clearer labeling of digital goods and services on Steam.
The Sims Maker Program and The Sims 4 Marketplace Live
The Sims 4 has launched a new in-game Marketplace and Maker Program to support custom content creators. This platform allows players to discover and purchase official Maker Packs alongside other downloadable content. The Sims 4 is available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.
CS2 skins 2026 - the 10 most expensive items
This article lists the most expensive in-game skins for Counter-Strike 2 in 2026. It details the current market value of these rare cosmetic items.
EA announces UGC marketplace for The Sims 4
Electronic Arts is launching a user-generated content marketplace for The Sims 4 on March 17, 2026, for PC and Mac, with PlayStation and Xbox versions to follow. The Sims Maker Program will allow creators to publish their work as 'Maker Packs' and receive a 30% share of revenue from sales, with EA covering all associated costs.