Massively Multiplayer Online Games
Ongoing coverage on Massively Multiplayer Online Games.
Latest coverage
ChatGPT employee’s vibecoded Old School RuneScape ripoff lived for three days before a legal takedown
A game called Elderwood, created by a ChatGPT employee, was taken down by Jagex after only three days of operation due to copyright infringement concerns. The game, which was an "AI vibecoded" ripoff of Old School RuneScape, was developed quickly and cheaply using AI tools. The swift shutdown was met with celebration by the RuneScape community.
Anvil Empires – Beta Sign Up | Alpha Beta Gamer
Anvil Empires is a massively multiplayer online game focused on large-scale medieval warfare and community building. Players can sign up for a beta playtest to experience the game's persistent world where thousands collaborate to build settlements, manage economies, and engage in real-time battles and sieges.
Former Ultima Online lead says MMOs are "finally free of the fever dream of imitating World of Warcraft" thanks to Stardew Valley, Animal Crossing, and more
Raph Koster, lead designer of Ultima Online, believes the MMO genre has moved beyond the World of Warcraft-imitating phase, citing the success of sandbox titles like Stardew Valley, Animal Crossing, and Minecraft. He argues that the demand for social experiences and persistent worlds, even with smaller player counts, makes it an opportune time for new MMOs like his upcoming game, Stars Reach.
Second Life Land Owners and Their Weird Power Trips LOL!
A long-time Second Life player expresses frustration over a land owner's strict rules, which led to them being ejected from a Virtual Fishing event. The player questions the logic behind rules like not logging out from the last location, comparing it to perceived power trips by real-life officials. Despite understanding land owners' rights, the author finds the situation peculiar and shares their experience.
Main Types of Online Games and Why They Are Popular | Invision Game Community
This article analyzes the popularity of various online game types, including MMORPGs, mobile games, online casino games, competitive titles, and browser-based games. It highlights factors like social commitment, convenience, accessibility, and competitive environments that contribute to their widespread appeal and sustained player engagement.