Matchmaking
Ongoing coverage on Matchmaking.
Latest coverage
Wardogs delivers what Battlefield 6 was too console-brained to pull off: A real server browser
Wardogs is praised for its effective server browser, which offers a community-driven experience that Battlefield 6 lacks. The article criticizes Battlefield 6's "Portal" system as a poor substitute for a true server browser, highlighting Wardogs' success in implementing features fans have long desired in the genre.
Sand: Raiders of Sophie adds a Threat mechanic with its newest update
Sand: Raiders of Sophie's latest update introduces a new 'Threat' mechanic, marking crews that destroy tramplers and making their captured tramplers visible to all players. The update also includes matchmaking changes to pair new players together and various bug fixes.
League of Legends outlines additional tweaks for classic mode and the proliferation of voice chat to teams
League of Legends is introducing in-game voice chat for all team members, featuring improved noise cancellation and stability, with moderation tied to the honor system. The game will also see several updates to its classic mode, including lighting improvements, better IP and XP rates, and new champion additions.
World of Tanks brings new German heavies, updated matchmaking, and prettier battlefields
World of Tanks has released a new update introducing four new German heavy tanks, spanning tiers VIII to XI, featuring a shell calibration system. The update also includes visual and sound enhancements, improved matchmaking with fewer repeated maps, and the start of the Year of the Phoenix seasons.
Project ZETA kicks off another open test this weekend with two new heroes and gameplay improvements
Krafton and Nirvanana Studio are holding another open test for their tactical arena game Project ZETA from September 4th to September 7th. This test introduces two new heroes, Nova Crash and Azrakel, along with gameplay improvements such as a new rating system for matchmaking, a bounty system, and redesigned PvE elements. The game is available via Steam.
The Big Call of Duty: Modern Warfare 4 Interview — Infinity Ward on the Beta, Matchmaking, and Much More
Infinity Ward discusses Call of Duty: Modern Warfare 4 in an interview, covering topics such as the game's beta and matchmaking system. The interview takes place ahead of the beta's release.
Call of Duty Is Testing Two Matchmaking Systems in the MW4 Beta — Including the One Players Argue About
Call of Duty: Modern Warfare 4's beta will test two matchmaking systems simultaneously: the newer "Standard" system and the "Open" matchmaking from Call of Duty: Black Ops 7. Data from Black Ops 7 suggests the Standard system has lower quit rates, more kills per minute, higher win rates, and better player satisfaction compared to Open matchmaking.
Call Of Duty’s Matchmaking System For Modern Warfare 4 Is A Hot Topic
Activision has addressed community concerns regarding the matchmaking system for Call of Duty: Modern Warfare 4, clarifying its approach for the upcoming beta. Following changes in Call of Duty: Black Ops 7, the publisher aims to balance player retention and match quality, with data suggesting improvements in quit rates and search times. Modern Warfare 4's beta will feature both the new 'classic' system and an 'Open' playlist option to gather further feedback.
Modern Warfare 4 Beta Reveals Multiplayer Matchmaking Plans, Will Continue to Use Divisive New Matchmaking System
The beta for Call of Duty: Modern Warfare 4 will feature a new matchmaking system, continuing the divisive approach introduced last year. This system will be implemented alongside open matchmaking options.
World of Tanks’ ‘biggest update of 2026’ is coming with – wait for it – more tanks
Wargaming announced that World of Tanks' largest update of 2026, Update 2.4: Overdrive, will be released on September 1st. This update will introduce six Tier XI vehicles, a new German heavy tank line, improved matchmaking with defined light tank roles, and significant audio-visual enhancements to improve battle clarity.
Battlefield 6 Removed A Fan-Favorite Mode, As Devs Look For “Best” Way To Bring It Back
Battlefield Studios has removed the popular Rush game mode from Battlefield 6, along with others like King of the Hill and Team Deathmatch, citing a desire to improve matchmaking quality. The decision has been met with significant backlash from the community, with some players even requesting refunds. The developer has acknowledged the community's feedback and is exploring ways to bring the removed modes back into official playlists.
Battlefield 6 silently removes several lesser-played game modes in order to encourage ‘consistent matches’
Battlefield 6 has silently removed several less popular game modes, including squad deathmatch and rush, to encourage more consistent matches. While some modes like King of the Hill are slated to return, others will remain unavailable. Developers stated they are exploring ways to reintroduce community-favorite modes in the future.
Fellowship reveals less Season 3 patches as it works towards its 1.0 release
Fellowship developer Chief Rebel has announced that the game will receive fewer patches during Season 3 as the team focuses on the upcoming 1.0 release. The development cycle will prioritize bug fixes and core 1.0 features, including a new matchmaking system and an improved onboarding experience to attract new players.
Deadlock's new ranked mode is driving players mad as they try to escape the casual modes and climb back to where…
Players of Valve's MOBA Deadlock are experiencing significant frustration with the game's newly implemented ranked mode and reworked matchmaking system. Despite Valve's warnings of initial turbulence, players are struggling with high hero unlock requirements for ranked play and inconsistent rank progression, leading to widespread criticism on social media.
The first Deadlock ranked season starts now, but you'll need to prove yourself in its "lower-stakes" mode first
The first ranked season for the hero-shooter MOBA Deadlock has begun, requiring players to achieve 60 wins in standard mode and unlock at least three heroes before they can compete. Valve has implemented a matchmaking overhaul that includes a calibration phase, rank loss protection, and the ability to swap heroes and lanes in the pre-game lobby. The developer anticipates initial queue time and quality issues due to players needing to meet unlock requirements.
Valve finally gives Deadlock a proper ranked mode, warns that matches will be 'very rocky' to start
Valve has introduced a new ranked mode for their game Deadlock, featuring a significant overhaul to matchmaking and a new ranking system with 11 tiers. Players must win 15 matches on three different heroes to qualify for ranked play. Valve warns that the initial rollout may be 'very rocky' due to a thin player pool and potential bugs.
Arc Raiders rats are cheating the matchmaking system by throwing themselves in front of friendly fire
Players in Arc Raiders have discovered a way to exploit the game's matchmaking system by intentionally getting killed by teammates in PvE lobbies. This behavior allows "rats" to disrupt matches and loot other players, despite Embark's recent efforts to refine the matchmaking to account for player actions and self-defense.
Arc Raiders is changing its matchmaking again to fully soothe your self-defence fears
Embark is updating Arc Raiders' matchmaking system to address player concerns about defensive PvP. The latest changes ensure that only initiated fights influence matchmaking tendencies, while defending yourself will no longer impact your playstyle estimate. These adjustments are intended to improve the player experience ahead of the upcoming Frozen Trail update.
Arc Raiders makes it official: "Only the PvP fights players choose to initiate" will impact your aggression…
Embark Studios is reinforcing changes to Arc Raiders' matchmaking system, emphasizing that only player-initiated PvP fights will impact a player's aggression estimate. Defensive actions will no longer influence this estimate, a change that has received positive player feedback. The studio will continue to monitor player feedback through surveys.
Call of Duty Matchmaking Changes
Call of Duty has announced changes to its matchmaking system, citing lessons learned over the past year of multiplayer gameplay. These adjustments aim to improve the player experience in the popular first-person shooter franchise.