MMORPG
Ongoing coverage on MMORPG.
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The Daily Grind: Do you feel compelled to 100% complete MMO zones?
This article discusses the player compulsion to 100% complete zones in MMORPGs, including completing all quests, achievements, and reputation goals. It questions whether players feel this pressure due to their playstyle or a desire to maximize content. The piece is part of a daily series from Massively Overpowered writers.
The Stream Team: Using Guild Wars 2’s Festival of the Four Winds to forget
Massively OP's MJ Guthrie is using the Festival of the Four Winds in Guild Wars 2 as a way to cope with recent in-game sorrows. The article highlights the fun and light-hearted activities available during the festival, such as racing as a dolyak, as a means of providing 'festival therapy'.
Massively OP Podcast Episode 576: Peering into the future of MMOs
The Massively OP Podcast episode 576 features hosts Justin and Bree discussing the future of MMORPGs, including Star Wars: The Old Republic's update plans, World of Warcraft's latest patch, and delays for Lost Ark and Throne and Liberty due to Amazon's exit from publishing. They also cover Q2 MMO financials and introduce a new 'spotlight of the week' segment.
Eterspire’s latest patch adds new quests and event currency, with woodcutting on deck for September 1
Stonehollow Workshop has released the v80 patch for its MMORPG Eterspire, titled 'Of Rabbits and Wolves.' This update introduces two new questlines, controller support, UI improvements for Apple TV, and a new community event shop where players can use 'manu coins' for past event items. A new woodcutting lifeskill is also slated for release on September 1st.
EverQuest Legends has revamped the classic Mistmoore Castle with today’s update
EverQuest Legends has received a significant update that revamps the classic Mistmoore Castle zone. The patch guarantees named NPCs will spawn with loot, introduces new items with stat bonuses, and designates all named enemies as rare creatures. Additionally, creature aggression has been adjusted, and various other fixes and improvements have been implemented, including adjustments to grouping experience and UI scaling.
Runewaker blames Runes of Magic’s content delay on ‘ugly bumps on the road’ but says it’s back on track
Runewaker has provided an update on the content delays for Runes of Magic, citing "ugly bumps on the road" as the cause. The studio confirmed that a new product manager has been hired and that previously teased content, including a level cap increase and new region, is still in progress. While a timeline remains unannounced, Runewaker assures players that the team is "back on track" and has shared new screenshots.
Only Zarath Counts: Legends of Elumia Centers Its Lord of the Bones Event on One Boss
Legends of Elumia has launched its 'Lord of the Bones' event, centered around defeating a single boss named Zarath to earn rewards like the Aegis Pendant and Rune Shards. This limited-time campaign from Triumph Games, which acquired and transitioned the MMORPG to free-to-play on Immutable, focuses solely on Zarath kills for leaderboard progression. This marks the third themed event of 2026 for the game, which previously migrated from Solana to Immutable and offers opt-in Web3 elements.
Scramble Knights pivots to ‘not quite an MMO, but more than a co-op game’ as it enters beta
Funktronic Labs has shifted the direction of Scramble Knights Online, moving away from its battle royale origins to become a multiplayer adventure RPG that blurs the line between co-op and MMO. The game, which features a chibi aesthetic and Zelda-inspired quests, is currently in beta and aims for an early access release this fall with a buy-to-play model.
Elder Scrolls Online begins testing its solo-friendly revamp of two 2018 DLC dungeons
The Elder Scrolls Online is testing a revamp of two 2018 DLC dungeons, Moon Hunter Keep and March of Sacrifices, for solo play. These redesigned dungeons will be available in the fall as part of update 51 and season 2. ZeniMax Online Studios is encouraging players to test the solo-friendly versions on the Public Test Server.
The Daily Grind: What’s the goofiest player name you’ve seen in an MMO lately?
This article discusses humorous and unusual player names encountered in MMORPGs, using an anecdote from Overwatch as an example. It poses the question to readers about the goofiest player name they have seen recently in the genre.
Ragnarok Online-inspired MMO Torebia is taking requests for its ‘biggest playtest yet’ on August 21
Indie MMORPG Torebia: Island Odyssey, developed by Twin Studios, is preparing for its largest playtest yet, starting Friday, August 21st. The open playtest will stress servers and is accessible by requesting access on Steam. The game draws inspiration from Ragnarok Online, featuring a classless system, a shared world, and open item trading.
Mabinogi’s latest patch focuses on life skills with seasonal activities, new recipes, and new progression
Nexon's MMORPG Mabinogi has received a 'New Life' update focused on enhancing life skills. The update introduces the 'Season Life' system with seasonal activities and progression, alongside new farming mechanics, rare materials, expertise effects, and cooking recipes to deepen player engagement with crafting and gathering.
Wisdom of Nym: The cross(over) to bear in Final Fantasy XIV’s upcoming raids for Evercold
Square Enix has announced two crossover raid series for Final Fantasy XIV's upcoming Evercold patch sequence, sparking mixed reactions. The author discusses the history of crossovers in FFXIV, acknowledging both the potential for disappointment and excitement, while emphasizing the need to wait for the actual implementation before passing final judgment on their execution and narrative impact.
Hardcore MMO Eternal Tombs promises demo in October, eyes launch in ‘early 2027’
Indie developer Triune Studios announced that the hardcore MMORPG Eternal Tombs will release a demo in October as part of Steam Fest, which will remain available until the game's launch in early 2027. The studio has completed the questing system and is now focusing on itemization, with the demo to include Halloween-themed content.
Game’s haunted: World of Warcraft might be playing your characters for you if you disconnect
Following the release of Patch 12.1 for World of Warcraft, players are reporting a peculiar bug where their characters continue to play and perform actions even after they have disconnected. This phenomenon has been observed in various in-game situations, leading to speculation about its cause, including theories of botting or an unintended game mechanic.
Leakers suggest Chronicles of Elyria boss is working on ElyriaMUD and income generation
Leaked messages suggest that Jeromy Walsh, a key figure at Soulbound Studios, is actively developing ElyriaMUD, a spin-off of the troubled MMORPG Chronicles of Elyria. The leaked communications indicate plans to monetize ElyriaMUD and potentially license the Chronicles of Elyria IP for a mobile game, despite the original MMO's troubled development history and ongoing skepticism from former backers.
Lord of the Rings Online Q&A video talks about Wolves of Mordor, new legendary servers, and more
Standing Stone Games released a Q&A video addressing questions about the upcoming Lord of the Rings Online expansion, Wolves of Mordor. The video touched on new regions, mechanics like Neighbour and Survival Instincts, and potential future content for legendary servers. Developers also hinted at future expansions into Nurn and Rhun and ongoing work on Beorning forms.
The Daily Grind: If you had unlimited free time, would you spend all of it gaming?
This article discusses whether gamers would spend all their free time playing if they had unlimited time. The author reflects on how other hobbies and interests compete with gaming, even for those whose job is in the industry. The piece poses the question to readers about their own gaming habits.
This week in PC games: survival horror in a waterlogged city, kaiju chaos in a destructible city, and old school GTA vibes in an isometric insurgency simulator
This week's PC game releases include survival horror titles like Feed it. and The Sinking City 2, a multiplayer shooter with kaiju battles called Beastlink, and an isometric insurgency simulator Brigador Killers. Other notable releases span genres from city builders and puzzle games to MMORPGs and visual novels.
Blizzard pulls out the nerf hammer for new World of Warcraft Midnight Season 2 class tuning
Blizzard Entertainment has released a new round of class tuning changes for World of Warcraft ahead of the Midnight Season 2 launch. The update targets significant outliers in both high and low performance tiers, with adjustments to tier sets and baseline abilities for various classes including Demon Hunters, Mages, Priests, and Warriors. These changes aim to rebalance gameplay and will go live on August 18th alongside the new season.