MMORPG
Ongoing coverage on MMORPG.
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As Final Fantasy 14's doors remain closed, surviving players are stepping in to keep everyone's crops alive
Players of Final Fantasy 14 have stepped in to water each other's crops during an extended login server outage caused by a PHP security vulnerability. Square Enix suspended servers on October 21, preventing many from tending to their in-game gardens, particularly valuable Thavnarian Onions. The community has organized a "PHP Watering Service" to help those locked out, showcasing a strong sense of camaraderie.
The Daily Grind: What’s your reaction to yesterday’s BioWare news?
The article discusses the news of BioWare's closure, noting the emotional impact on the staff and the significance of their past titles like Mass Effect and Dragon Age. It prompts readers to share their own reactions, memories, and whether the news was expected or surprising.
Broken Ranks Is A Gritty MMORPG For Classic cRPG Fans
The gritty MMORPG Broken Ranks, designed for fans of classic cRPGs, has been released on Android. The game aims to blend traditional role-playing elements with modern online multiplayer features.
Everyone gets a free ticket to World of Warcraft: Forever today as Blizzard stress tests the servers ahead of launch day
Blizzard Entertainment is conducting a server stress test for World of Warcraft: Forever today, allowing anyone with a World of Warcraft account to play without an active subscription. This event aims to test server stability ahead of the game's full launch next month. Players can expect potential queue times and crowded leveling zones during the test.
MapleStory Classic World with its ‘true nostalgia’ cruises into a full global launch
MapleStory Classic World has officially launched globally, offering players a "true nostalgia" experience with legacy mechanics, five base classes, and a fresh economy on unique servers. Available as a free-to-play title on Nexon's launcher and Steam, the game also includes new content and zones, with login rewards available during the launch period.
Casually Classic: Six questions to help you choose your WoW Forever main character
As World of Warcraft Classic approaches its launch, this guide offers six questions to help players choose their main character. It covers playstyle preferences, race selection, new class/race combinations, desired group role, armor aesthetics, and combat mechanics to assist players in making a confident decision.
The Daily Grind: What are some of your favorite MMO Halloween memories?
This article asks players to share their favorite Halloween memories from various MMORPGs, highlighting specific events like the Haunted Burrow in Lord of the Rings Online, the Headless Horseman's mount in World of Warcraft, and Dr. Kane's House of Terror in City of Heroes. It encourages reminiscing about past seasonal in-game activities.
The Stream Team: Another year, another hauntingly fun Mad King festival in Guild Wars 2.
Massively OP's MJ Guthrie will be streaming the Mad King festival in Guild Wars 2, marking her 11th year participating in the in-game Halloween event. The stream will focus on collecting in-game goodies and enjoying the festive atmosphere, with a special start time of 7:55 p.m. EDT on October 20th, 2026.
BioWare’s Neverwinter Nights continues to host ‘mini MMOs’ 24 years after its release
BioWare's 2002 RPG Neverwinter Nights continues to thrive 24 years after its release, largely due to its robust multiplayer and community-driven content creation tools. The game's legacy is built on players creating "mini MMOs" and acting as dungeon masters, a niche appeal that sets it apart from more story-driven single-player experiences.
The Elder Scrolls Online wraps Greymoor and the Wolfhunter DLC into the base game
The Elder Scrolls Online is adding its Greymoor chapter and the Wolfhunter DLC to the base game, making them free for all players. This includes the Western Skyrim region, the Antiquities system, Kyne's Aegis trial, Moon Hunter Keep, and March of Sacrifices. Update 51 also brings further fixes and adjustments to rare materials and other game mechanics.
Old School RuneScape opens its new Fractured Archive raid for players today
Old School RuneScape has launched its newest high-tier raid, the Fractured Archive. This encounter is designed for groups of two to eight players and requires completion of the While Guthix Sleeps quest. The update also introduces new rewards, including powerful weapons and an upgrade to the Piety prayer.
World of Warcraft Forever previews the high-end leveling journey
World of Warcraft Forever is previewing its high-end leveling content, including new zones like the Riverglades and Mount Hyjal, which will be available after the current beta's leveling journey concludes. The Riverglades features knights and ogres, while Mount Hyjal includes the 10-player raid Barrow Deeps. The beta itself is also receiving improvements to capital cities and environmental effects like lightning storms and snowfalls.
Final Fantasy 7 Remake Intergrade, Plants vs Zombies: Replanted Coming to Game Pass in October
Microsoft has announced its lineup of games coming to Game Pass in October, highlighted by the addition of Final Fantasy 7 Remake Intergrade and Plants vs Zombies: Replanted on October 29th. Several other titles across various genres will also be added, while a significant number of games are set to leave the service on October 31st.
VR MMORPG Eldramoor hypes up its players for its beta test starting November 4
Resolute Games has announced that its VR MMORPG Eldramoor will begin its closed beta test on November 4th and run until November 18th. Access to the beta requires a $45 purchase, which also includes a full copy of the game upon early access release, a gryphon pet, and unique in-game cosmetics and titles. The developers aim for the beta to feel like a living world, though players should still expect bugs and rough edges.
WoW: Forever Is Soaring, But Midnight Is Struggling
World of Warcraft: Forever is experiencing a highly successful beta and upcoming launch, contrasting sharply with the struggling retail version, World of Warcraft: Midnight. Midnight's latest patch, 12.1.5, was plagued by bugs, particularly in its new labyrinth feature, and received criticism for an anticlimactic character death. Blizzard Entertainment's focus at BlizzCon was heavily on Forever, with less detail provided for Midnight's future or the next expansion, The Last Titan.
RuneScape launches its in-game plugin hub and tweaks its new duo boss in latest patch
RuneScape has launched an in-game plugin browser, allowing players to officially use fan-created mods. The latest patch also includes several adjustments and fixes for the recently added Ghrazi Knights duo boss, such as increased blood ichor drops and balance updates.
Monsters & Memories pushes out patch with ‘heavy optimizations’ while its population remains steady
The indie MMORPG Monsters & Memories, which launched into early access a few weeks ago, has released a new patch focused on heavy server optimizations. The game has maintained a steady player count between 16,000 and 18,000 daily players. The patch also includes class adjustments, fixes for exploits, and inventory updates.
Chronicles of Elyria’s Jeromy Walsh has dissolved Soulbound Studio and is now seeking work
Jeromy Walsh, CEO of Soulbound Studios and lead developer for Chronicles of Elyria, has announced the dissolution of the studio after over eleven years. Walsh is now seeking new employment, citing the immense stress and lessons learned from the game's long and tumultuous crowdfunded development. The closure effectively ends any remaining hope for the MMORPG's completion.
Hollowed Oath works on movement, control, items, and enemy scaling as it nears its first alpha
Hollowed Oath is nearing its first alpha milestone, with God Mode Games detailing foundational additions and adjustments in its latest patch notes. The development team has focused on itemization, enemy progression and scaling, character controls, and movement speed, preparing for the transition from pre-alpha to Alpha 1.
Wisdom of Nym: Final Fantasy XIV’s relaunch was partly fueled by going away
This analysis argues that Final Fantasy XIV's successful relaunch was not solely due to the number of changes made between versions 1.0 and 2.0, but rather the strategic decision to shut down the game for nine months. This period allowed players to miss the game, focus on its positive aspects, and created a clear narrative of a completely new experience, signaling Square Enix's commitment and gamble on the project.