MMORPG
Ongoing coverage on MMORPG.
Latest coverage
Pantheon Rise of the Fallen declares Badia de Cara is on its final pass before it begins public testing
Visionary Realms is preparing for a final pass on the Badia de Cara zone in Pantheon: Rise of the Fallen before it can be opened for public testing. Updates include work on NPC pathfinding, collision, and dialog. The weekly report also mentions a nerf to Wizards, updates to Faerthale, animations, Elf hairstyles, armor textures, and Enchanter class mastery skills.
The Daily Grind: Which MMO feels older than it is to you?
This article discusses the subjective perception of game age within the MMORPG genre, using The Elder Scrolls Online and WildStar as examples of games that feel older than their release dates. It prompts readers to share which MMOs feel older to them, regardless of their actual release year.
Dominus Automa is a new MMORPG "for busy adults who don't have endless hours to play"
Metashift Labs has launched a multiplayer playtest for Dominus Automa, an MMORPG designed for players with limited time. The game allows characters to continue progressing offline, focusing on strategic decision-making rather than constant grinding. The playtest, running until August 23, includes a new Paladin class and various new content for players to experience.
Aion 2 details changes for party sizes, activities, and founder’s pack benefits for its global release
NCsoft provided new details for the global release of its MMORPG Aion 2 during its first livestream. Changes include increased party sizes for dungeons and raids, stat normalization for the 10v10 PvP mode, and a PvP toggle flag available at launch. Founder's packs will include 30 days of subscription time, and cosmetics from these packs will not be sold separately.
LOTRO Legendarium: Wolves of Mordor is the most exciting LOTRO announcement in years
The author expresses excitement for the upcoming Lord of the Rings Online expansion, The Wolves of Mordor, calling it the most interesting announcement in years. The expansion will feature three new zones in Mordor, a new neighbor system tied to player housing, and a region-based progression system called Survival Instincts. While acknowledging potential challenges in execution, the author is optimistic about the expansion's potential to revitalize the game.
Stars Reach is readying another server slam this afternoon ahead of early access
Playable Worlds is conducting a server slam event for its upcoming MMORPG, Stars Reach, today at 2:00 p.m. EDT, ahead of its early access launch on August 18th. The event aims to replicate early access conditions by having players create new characters and progress through the starting zone to gather data and test server stability.
The Daily Grind: Which MMO sucks up the most of your time with its cosmetic system?
This article asks MMORPG players which games consume the most time with their cosmetic or costume systems. It highlights the importance of fashion and virtual wardrobes in the massively multiplayer online roleplaying genre.
Betawatch: Palworld goes full mobile MMORPG as Guild Wars 3 talks species
This week's Betawatch covers several upcoming and in-development MMORPGs, including a mobile-only version of Palworld called Palworld Online and Guild Wars 3 confirming playable species. Updates are also provided on games like Runescape Dragonwilds, ArcheAge S: Strait of Freedom, and various titles in testing phases, highlighting the ongoing development and testing cycles within the MMO genre.
Binance.US dangles 8,500 WOD for new sign-ups as World of Dypians livestream nears
Binance.US is offering new customers 8,500 WOD tokens for signing up and making any deposit, an offer valid until August 10. This promotion coincides with a livestream featuring the World of Dypians team. World of Dypians is an MMORPG built on BNB Smart Chain, with WOD serving as its in-game currency.
Star Wars Galaxies Legends revives the Battle of Restus, gives website and game UI a facelift
The rogue server Star Wars Galaxies Legends has launched a rebuilt website and updated its game UI. The update includes the return of the Battle of Restuss with modifications, a PvP kill leaderboard, new critter DNA, and various bug fixes and class tweaks. The new website aims to be faster, clearer, and easier to navigate, featuring updated guides and a smoother path for new players.
RuneScape offers a closer look at API progress and several new plugins including a quest helper
Jagex has provided an update on RuneScape's API progress, showcasing several new in-game plugins that are under development. These include a highly requested quest helper, a house planner, a tile marker for route planning, an agility helper, and a farming timer. While no release dates have been announced, Jagex is working closely with plugin creators and improving submission guidelines.
Camelot Unchained teases its latest patch with class progression revamps, quests, and spiders
Camelot Unchained's latest early access update, patch 0.46, introduces significant content including class progression revamps, skill tree updates, and a new quest system with associated lines. The update also adds new NPCs and monsters, such as goblin chieftains and large spiders, with players able to earn new rewards through the quest system.
The Daily Grind: How many MMORPGs have you played to date?
This article discusses the common feature in MMORPGs where players know who crafted their in-game gear, noting its prevalence across many titles. It highlights the surprise of a player who, despite playing for 13 years and several MMORPGs, had never encountered this feature. The author also touches on the broader topic of player engagement with game developers and artisans.
WoW's changing how world bosses work because they've 'really been a little bit lackluster' in recent…
World of Warcraft is changing its world boss format in the upcoming Curse of Ula'tek patch, shifting them to a 'lair' system that functions like scaled dungeons for 15-25 players. Lead encounter designer Taylor Sanders explained that the change aims to address lackluster recent world boss experiences, which often involved players clustering around a boss that died quickly or struggling to find groups. The new system will allow players to queue for world bosses, offering a more accessible and engaging combat experience, though it sacrifices the chaotic, emergent feel of stumbling upon a world boss in progress.
Fantasy Online 2 Gets Web and Mobile Versions
Pixel Games has released Fantasy Online 2 for Android and as a web-based version, with an iOS version planned for the future. This 2D MMORPG is now accessible on mobile devices and through a web browser.
Massively Overthinking: What year of MMOs would you pick to repeat forever?
The Massively OP staff discusses which year in MMORPG history they would choose to relive forever. Contributors like Brianna Royce, Carlo Lacsina, Chris Neal, Sam Kash, and Tyler Edwards share their picks, ranging from the early days of Ultima Online and EverQuest to the peak of World of Warcraft and the launch of Guild Wars 2.
Fantasy Online 2 is an early access pixel art MMO for Steam, browser, and Android
Fantasy Online 2, a pixel art MMORPG developed by Studio Pixel Games LLC, is available in early access on Steam, Android, and web browsers. The game features character customization, crafting, quests, and guilds, with an upcoming expansion titled Legends of the Sky. While Steam reviews are "very positive," some players have noted issues with the community, grind, and in-game cash shop.
Path of Exile 1 makes a list of adjustments to its leagues in its latest patch
Grinding Gear Games has released updates for both Path of Exile and Path of Exile 2. Path of Exile receives adjustments to its current league, including increased elite spawns, modified item behaviors, and enhanced wisp earnings. Future updates will introduce new quest items for voyages. Path of Exile 2's patch is smaller, focusing on bug fixes for skills that allowed players to escape boss arenas or exploit armor swapping mechanics.
Brighter Shores lead dev Andrew Gower talks with players in-game about combat update plans
Andrew Gower, lead developer for the MMORPG Brighter Shores, discussed upcoming combat updates directly with players in-game. The plans include multi-combat encounters, AoE attacks, wave survival modes, consumable health regeneration, loot chests for rare cosmetics, and a repeatable boss. The first of five planned combat updates is expected later this month.
EverQuest II will open the GU132 Revelations of Malice beta next week
EverQuest II will launch the open beta for its upcoming Game Update 132, Revelations of Malice, on August 11th. The beta will run until August 24th, with the full update releasing on August 25th. Players will revisit dungeons such as the Ossuary and Castle Highhold, now in Fabled difficulty, and will need to own the Rage of Cthulhu expansion to participate in the beta.