MMORPG
Ongoing coverage on MMORPG.
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EverQuest Legends has begun $20 preorders for its July 28th launch – new trailer ahoy
EverQuest Legends has begun preorders for its July 28th launch, priced at $20 which includes the first month of subscription. The game is a reimagining of the original EverQuest, designed for solo and casual play with support for groups and raids. Preorder customers gain access to a beta period running from July 1st to July 21st.
Many live service games are just an MMO subscription "hidden inside of a neat 'optional' package", argue Guild Wars 3 devs in a post about the new game's monetisation
ArenaNet developers discussed the evolution of the MMORPG genre and how live service games often hide subscription-like monetization models. They stated that Guild Wars 3 will be a pay-upfront, no-subscription game, differentiating itself from models that use battle passes or recurring seasonal tracks.
World of Warcraft Camelot discovery gives the MMO's community its most compelling evidence yet that Blizzard might actually turn a myth into a long-hoped-for reality
A recent datamine has uncovered 'World of Warcraft Camelot,' leading to renewed community speculation about a potential 'WoW Classic+' expansion. This discovery, linked to an older patch, combined with previous teases from Blizzard developers like Holly Longdale and mentions of the long-term future of WoW Classic, fuels hopes for a new, branching version of the MMORPG.
RF Online Next Officially Launches in Southeast Asia
RF Online Next has officially launched in Southeast Asia, allowing players to experience the sequel to the sci-fi MMORPG. The game features updated visuals, large-scale warfare, and futuristic combat, with eight servers currently available. RF Online Next is accessible on PC and mobile platforms.
The Stream Team: Canach’s collection creates a key in Guild Wars 2
Massively OP's MJ Guthrie will be streaming Guild Wars 2's 'Within Your Grasp' episode, focusing on Canach's efforts to create a key to break a barrier in the Spire of Exaltation. The stream is scheduled for 8:00 p.m. EDT on Tuesday, June 16th, 2026, with the full stream to be posted afterward.
Guild Wars 3 Will Not Have Subscriptions, Pay-to-Win Features
ArenaNet has detailed its monetization and design plans for Guild Wars 3, confirming it will not feature subscription fees or pay-to-win mechanics, with all microtransactions being cosmetic or for convenience. Studio head Colin Johanson emphasized respecting players' time and maintaining a balance between the scale of Guild Wars and Guild Wars 2. The game is in development for PC and PlayStation 5, with beta tests planned for Fall 2027.
Netmarble’s mecha MMO RF Online Next is set to launch globally tonight – here’s how to get it
Netmarble is launching its mecha MMORPG, RF Online Next, globally today. The game features a dynamic Biosuit system, large-scale combat tools like MAUs, and real-time battles. RF Online Next is available through Netmarble, Epic Games Store, iOS, and Android, with launch times varying slightly due to timezone confusion.
EverQuest Legends launches July 28
EverQuest Legends is set to launch on PC on July 28 for $19.99, with a recurring monthly subscription of $9.99. Pre-orders are available now and include access to a pre-order beta, character name reservation, and an exclusive in-game title. This reimagined version of the classic 1999 MMORPG offers modern quality-of-life improvements while allowing for solo or casual play with features like multi-classing and gear upgrades.
Chinese sci-fantasy MMORPG Nova Era Atom kicks off a free demo for Steam Next Fest
The Chinese sci-fantasy MMORPG Nova Era Atom is offering a free demo during Steam Next Fest, running from June 16th to June 23rd. Developed by Amazing Job and published by Hype Kid, the game features ship building in a procedurally generated galaxy and incorporates elements of Chinese mythology. The demo includes a new onboarding system and a combat-focused dungeon.
Guild Wars 3 Won’t Have “Hidden” Subscriptions Like Battle Passes
ArenaNet studio head Colin Johanson confirmed that Guild Wars 3 will not feature a subscription fee, battle passes, or pay-to-win mechanics, aiming for accessibility and long-term value. The upcoming MMORPG will be smaller in scale than Guild Wars 2 but larger than the original Guild Wars, and is slated for PC and PlayStation 5 with a beta in Fall 2027.
Indie MMORPG Eterspire overhauls its fishing lifeskill today with a new progression system and guild
The indie MMORPG Eterspire has received a significant overhaul to its fishing lifeskill, developed by Stonehollow Workshop. This update introduces a new progression system, a guild system, new fish types up to level 100, and integrates fishing more deeply with the game's overall progression, while also removing the need for bait and adding combat experience gains.
Dark Age of Camelot is giving max-level subscribers freebies in the King’s Gratitude promo
Dark Age of Camelot is running a 'King's Gratitude' promotion offering freebies to max-level subscribers. To qualify, players must have a character at level 50 on a subscription account and have four free inventory slots. The offer is only available until June 22nd and provides one microtransaction race, name, or gender respec.
Choose My Adventure: Cutting through the latest normal raids of Final Fantasy XIV Dawntrail
The author recounts their experience tackling normal raids in Final Fantasy XIV: Dawntrail, specifically the Arcadion and Vana'diel series. Despite initial trepidation and some challenging encounters, they found enjoyment in learning mechanics and the overall vibe, particularly the pro wrestling theme and music of the Arcadion raids, though the story of the Vana'diel raids felt middling.
DEMO AVAILABLE NOW - Embers of the Uncrowned at Steam Next Fest
NEXON has released a playable demo for their dark fantasy MMORPG, Embers of the Uncrowned, available during Steam Next Fest until June 22. The demo offers a substantial amount of gameplay, including main quests, side quests, and various boss encounters, showcasing the game's isometric combat and multiplayer features.
The Daily Grind: What would you recommend as a gamer’s *second* MMORPG?
This article discusses recommendations for a gamer's second MMORPG, distinguishing it from introductory gateway MMOs. It suggests that while games like World of Warcraft are good first choices, more complex options like EVE Online or Wurm Online might be too difficult for a second experience, proposing an intermediate difficulty range is needed.
Indie MMO Hollowed Oath embraces parkour and kung fu lifestyles
The indie MMORPG Hollowed Oath has received a significant update to its locomotion system, introducing parkour mechanics and a kung fu-inspired unarmed stance. The development update also included improvements to stackable items, quest XP scaling, new abilities, and male and female Dwarf models, alongside groundwork for future zones.
Take a look at some of the animation work done on Jack Emmerts’ cancelled Warhammer 40K MMO
Former animator for the cancelled Warhammer 40,000 MMO developed by Jackalyptic Games has shared animation work from the project. The game, which was set during the Horus Heresy and had writing contributions from Graham McNeill, had its funding pulled by NetEase. The shared animations include a Space Marine firing a heavy bolter and various character movement cycles.
RuneScape opens Archaeology site, OSRS tweaks trading, Jagex teases new account system
Jagex is rolling out a new Jagex Accounts system for RuneScape and Old School RuneScape, making it a requirement later this year. RuneScape introduces a new Archaeology dig site at Moonrise with new rewards, while Old School RuneScape receives updates to the Grand Exchange, including a higher gold cap and improved trading tools, alongside planned tweaks to gear and game mechanics.
WoW Factor: What are the pros and cons of World of Warcraft in 2026?
This article analyzes the pros and cons of the MMORPG World of Warcraft in its current state, comparing it to other games in the genre. Strengths include a vast open world, diverse race and class options, a rich endgame, and a vibrant art style. Weaknesses identified are the mandatory subscription model, the game's age showing in its dated combat, and the near impossibility of catching up on the extensive story content.
Aion 2 KR details July 1’s Chapter 1 content and condenses its multiple optional subscriptions into one
NCsoft is simplifying Aion 2's monetization in Korea by merging its multiple optional subscriptions into a single ₩25,000 ($17 USD) plan offering various benefits. Additionally, the game will receive its Chapter 1 content update on July 1st, introducing the Monk class, new areas, a level cap increase to 50, and a 100-player battle royale mode. Future updates will include sailing, fishing, and housing features.