MMORPG
Ongoing coverage on MMORPG.
Latest coverage
The Daily Grind: What was the last MMORPG you uninstalled, and why?
This article discusses the practice of uninstalling MMORPGs to make space for new games, posing the question of which MMORPG players have last uninstalled and the reasons behind it. The author mentions uninstalling Brighter Shores, Albion Online, Lost Ark, and Throne & Liberty, while keeping The Elder Scrolls Online installed due to potential future engagement.
Choose My Adventure: How the week from hell stole my time in Final Fantasy XIV
The author discusses personal challenges that impacted their playtime in Final Fantasy XIV, including work demands and 'tanxiety' related to playing the Gunbreaker class. Despite these obstacles, they express a commitment to continuing their in-game journey and completing upcoming raid content.
Camelot Unchained took down its early access servers as promised, preps return this weekend
Camelot Unchained has temporarily taken its early access servers offline as planned and will bring them back online this weekend. The game will now operate on a weekend-only schedule, with servers accessible from Friday afternoon to Monday afternoon, as the developers work towards a 24/7 uptime goal. This change follows the game's recent launch on Steam Early Access and ongoing feedback collection.
Confirmed: Guild Wars 2 will resume real annual expansions after Guild Wars 3 launches
ArenaNet has confirmed that Guild Wars 2 will return to releasing annual expansions following the launch of Guild Wars 3. This decision aims to provide a sustainable content model for the studio and the game, while also preparing Guild Wars 2 for an expected influx of new players tied to Guild Wars 3's release. Development of Guild Wars 2 expansions will continue in parallel with Guild Wars 3, with the existing Guild Wars 2 team focusing on non-expansion content and revamps during the interim period.
EVE Online Cradle of War Released
Fenris Productions has released the Cradle of War expansion for the free-to-play space MMORPG EVE Online. This update introduces new content and implements improvements to the game's systems.
Nintendo Direct June 2026: Everything Announced!
Nintendo held a surprise Nintendo Direct presentation showcasing numerous upcoming titles for the Nintendo Switch and Nintendo Switch 2. The showcase included new releases, ports of existing games, and DLC announcements across various genres, with many titles slated for release in late 2026 and into 2027.
EVE Online: Cradle of War gives rookie pilots a safer way into New Eden’s mega wars
EVE Online: Cradle of War, the first chapter in the Theatres of War trilogy, has launched, introducing the Military Campaigns system to integrate player actions into larger empire conflicts. This expansion aims to provide new and existing players with safer avenues to contribute to wars through various roles, including combat, logistics, and resource gathering, with consequences impacting New Eden's infrastructure and stargate connections. The update also adds eight new ships, a PvP-free starter region called Exordium Starter Space, and a new Epic Arc titled Visions of Greatness.
EVE Online Launches Cradle Of War Expansion, Featuring Military Campaigns, New Ships, And More
Fenris Creations has launched the Cradle of War expansion for the sci-fi MMORPG EVE Online. This expansion introduces Military Campaigns, eight new ships, and Exordium Starter Space for new players. The Military Campaigns allow players to contribute to large-scale wars in various roles, shaping the future of New Eden.
Guild Wars 3 won't have a 'battle pass fee buried in it', says studio head: 'We're not gonna…
ArenaNet studio head Colin Johanson stated that Guild Wars 3 will not feature a battle pass fee, aiming for a 'buy and play' model similar to previous titles. The studio is committed to respecting players' time and avoiding the 'modern version of the subscription' that battle passes can represent. This approach aims to differentiate Guild Wars 3 from other live service MMORPGs.
The Elder Scrolls Online now Steam Deck Verified with Update 50
The Elder Scrolls Online has officially achieved Steam Deck Verified status following Update 50. This update addresses previous issues with the launcher and gamepad input, making the MMORPG a well-functioning experience on Valve's handheld device.
RF ONLINE NEXT TO LAUNCH GLOBALLY ON June 16
Netmarble announced that its sci-fi MMORPG RF ONLINE NEXT will launch globally on June 16 for PC and mobile platforms. The game features a dynamic Biosuit system, massive battlefield tools, and powerful summons. Following successful launches in Korea, Japan, and Taiwan, the global release will include expanded language support and in-game rewards for pre-registered players.
Guild Wars 3 Will Not Have a Subscription Fee or Battle Pass — Too Much Gaming | Video Games Reviews, News, & Guides
ArenaNet has confirmed that Guild Wars 3 will adopt a pay-to-play model without a subscription fee or battle pass, aligning with the series' tradition of players purchasing content to access it. The company also stated that Guild Wars 2 and Guild Wars 1 will continue to be supported alongside Guild Wars 3 development, with plans for new content and features for the older titles, including UI improvements and Steam Deck support for Guild Wars 1.
Everything we know about Guild Wars 3 and how it plans to 'push the MMORPG genre forward'
ArenaNet is developing Guild Wars 3, aiming to innovate within the MMORPG genre with a planned fall 2027 beta and a launch on PC and PlayStation 5. The game will retain the series' buy-to-play model and will not feature battlepasses. Guild Wars 3 will feature action-RPG combat with a focus on fluid movement and strategic skill use, set 1,200 years before the original Guild Wars.
Pantheon continues to chronicle final polish and prep for the Badia de Cara zone
Visionary Realms' latest progress report for Pantheon: Rise of the Fallen details the final polish and preparation for the upcoming Badia de Cara zone. Development efforts include populating areas, final lighting passes, updating interiors, adding NPC dialogue, and introducing variant enemies. General work also covers finalization of tank class mastery systems, prop work for existing locations, and tuning for early levels.
The Daily Grind: Is conspicuous consumerism a problem in MMORPGs?
This article discusses whether conspicuous consumerism and 'whale culture' are problematic within MMORPGs. It explores how spending large sums of money on in-game items can be a display of wealth rather than genuine desire, and how studios cater to this behavior through microtransactions.
Elder Scrolls Online launches U50 and difficulty tools today while teasing S1’s Thieves Guild reboot
The Elder Scrolls Online is launching Update 50 today, introducing new features like the Vengeance PvP campaign, Veterancy system, and a challenge difficulty option. The update also teases the upcoming "Return of the Thieves Guild" season, which will revamp the classic DLC with new story content and systems, beginning July 8th.
Aion 2 welcomes ‘friendly competition’ with Guild Wars 3 as NCsoft talks up both MMOs
NCsoft producers Merv Lee Kwai for Aion 2 and Seung-Uk Baek discuss the upcoming releases of Aion 2 and Guild Wars 3, framing their simultaneous announcements as 'friendly competition.' Baek highlights that Aion 2 will focus on large-scale RvR with massive player counts, while Guild Wars 3 will cater to smaller group-based gameplay. Both producers express pride in bringing new titles to the MMORPG genre during a challenging period.
Wisdom of Nym: The crafting-heavy content of Final Fantasy XIV’s patch 7.51
This opinion piece discusses the content of Final Fantasy XIV's patch 7.51, focusing on the balance between crafting/gathering and combat-oriented content. The author notes that while the patch offers new activities, the distribution of content may not appeal to all player types, particularly those not interested in crafting or the most challenging combat encounters.
EverQuest Legends launches July 28, with preorders open next week to ramp up the beta
Daybreak Game Company has announced that EverQuest Legends will launch on July 28th, with preorders opening on June 16th. Preordering grants access to a beta starting July 1st, character name reservation, and a special title. The standalone reimagining of EverQuest will cost $19.99 at launch, including one month of subscription, with subsequent monthly subscriptions priced at $10.
Star Citizen imposes a temporary requirement for player-to-player trading but promises tweaks soon
Star Citizen has implemented a temporary restriction requiring both parties to be online simultaneously for player-to-player trades to be confirmed. Cloud Imperium Games plans to iterate on the system to create flexible trading limits that balance legitimate activity with flagging unusual patterns. The game, which began crowdfunding in 2012, remains in alpha and has raised over $1 billion.