MMORPG
Ongoing coverage on MMORPG.
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Pantheon updates its test realm with the Ranger, NPC tuning, and class adjustments
Pantheon: Rise of the Fallen has updated its test realm, introducing the Ranger class for levels 1-10 and planning to increase the level cap soon. This update also includes adjustments to NPC difficulty, item stats, rested XP, and various class abilities and bug fixes.
The First Synths Have Entered Real-Cash Economy MMO, Entropia Universe in the Latest Update
Swedish studio MindArk has introduced the first Synths, autonomous synthetic avatars with evolving behaviors, into their long-running MMORPG, Entropia Universe. These Synths will explore the game world, interact with players, and participate in the real-cash economy, with future updates planned to expand their capabilities. This marks a significant step towards persistent virtual life within the game.
The Daily Grind: Have you ever led a progression group in an MMORPG?
This opinion piece discusses the personal habit of undertaking challenging tasks, using the example of leading a raid group in World of Warcraft despite not enjoying the experience. The author poses a question to readers about their own experiences with leading progression groups in MMORPGs.
WoW: Midnight's hardcore raiders are on a gold treadmill, with a first-time clear of Mythic Midnight Falls costing…
Players in World of Warcraft: Midnight are facing significant in-game economic challenges, particularly with high repair costs for Mythic raiding. An analysis reveals that clearing the Midnight Falls raid can cost over 340,000 gold when factoring in repairs, consumables, and hourly expenses. This high cost is seen by some as counterintuitive to the game's recent efforts to reduce busywork and may be a significant barrier for hardcore players.
Dominus Automa - We want you to crash our servers. PvP Stress Test signups
Independent developer Metashift Labs has opened sign-ups for the PvP Stress Test of its upcoming MMORPG, Dominus Automa. The game features automated gameplay where characters act on player-defined strategies even when offline. Sign-ups are being handled through the game's Discord server, with a Steam page already available.
Pixel MMO Soulbound gets revived with new Steam version
Developer SpiderWare has launched the Steam page for Soulbound: Online, a revived pixel-art MMORPG that previously ran on Web3 technology. The game, which features fast-paced roguelike dungeons, character progression through loot and crafting, and cooperative gameplay for up to three players, is set to release on Steam this summer. The narrative centers on players exploring a virtual world and battling hostile entities known as The Anima.
Team42 Unveils First Trailer for Cross-Platform MMORPG World of Slime - GameHaunt
Team42 has released the first trailer and website for their upcoming cross-platform MMORPG, World of Slime, set to launch in winter 2026 for mobile and PC. The game features real-time combat, creature synthesis for creating new monsters, and unified servers for seamless play between devices. A demo will be available at the PlayX4 2026 convention.
Guild Wars Reforged Soft Launches for Mobile Devices - GameHaunt
Guild Wars Reforged has soft-launched on iOS and Android devices in Australia, Canada, New Zealand, and the Philippines as a free-to-play MMORPG. Developed by ArenaNet and co-developed by 2weeks, the mobile version offers full cross-progression with PC accounts and a one-time $6.99 purchase to remove ads and unlock social features.
They Sent Their Best. None Came Back. Now the Monastery Stands Open!
Whitemoon Games has released 'In Cold Blood,' a free endgame update for their MMORPG Broken Ranks. This update introduces a new region, the Monastery of the Order of the Forgotten Dawn, designed for level 140 players with challenging puzzles and a new boss, Volkhard. The update is available on PC and Android, featuring new legendary items and a daily quest system for entry components.
Lord of the Rings Online unlocks the last chunk of Update 48’s Glorious Hunt storyline today
The final part of Lord of the Rings Online's Update 48 has been released, concluding the 'A Glorious Hunt' storyline. This update also includes backend adjustments to reduce lag in raids and large instances by improving server instance load balancing.
Indie MMORPG Eterspire plots Steam Deck verification, guilds, dailies, woodcutting, and more this summer
Indie MMORPG Eterspire is set to receive significant updates over the summer, including Steam Deck verification, guild systems, fishing overhauls, and daily rewards in June and July. August will introduce the woodcutting skill, party questing improvements, character name changes, and a permanent ironman mode. These updates will be released incrementally by developer Stonehollow Workshop.
Soulbound: Online Coming to Steam
Spiderware has announced that Soulbound: Online, a standalone version of its free-to-play browser-based MMORPG with over one million players, will soon launch on PC via Steam. Further details about the new content are expected shortly.
11-year-old Korean MMORPG Closers Online will sunset in June 2026
Closers Online, an 11-year-old MMORPG, will officially cease operations on June 24, 2026. The game, originally developed by Naddic Games and previously operated in the west by En Masse Entertainment before Krafton shuttered that operation, will be sunsetting its global version. While cash shop purchases have been disabled, players can continue to play until the final shutdown date.
Perfect Ten: The best jobs in Final Fantasy XI
This article discusses the ten most unique and memorable jobs in the MMORPG Final Fantasy XI, celebrating its 24th anniversary. It highlights how each job, from Red Mage to Dragoon, found a distinct niche within the game's mechanics, even if not always the most powerful.
Soulbound Is Coming Soon to Steam After Reaching Over 1 Million Players | Invision Game Community
Indie developer Spiderware announced that its web-based MMORPG Soulbound, which has already attracted over 1 million players, will soon launch on Steam. The game features pixel-art visuals, roguelite combat, dungeon progression, and cooperative multiplayer gameplay within a digital world threatened by 'The Anima'.
Final Fantasy 11 is still kicking, despite the MMO's boss expecting a "sharp decline" in interest once its Final Fantasy 14 crossover and welcome back campaigns wrapped up
Despite expectations of a sharp decline after crossover and welcome back campaigns, Final Fantasy XI has maintained a stable and high player count, exceeding the expectations of director and producer Yoji Fujito. While major developments like new story expansions are challenging due to technical limitations and a short-staffed team, Fujito views the current period as a preparatory phase for future growth.
GAME ANNOUNCEMENT: 1M PLAYER PIXEL ART MMO ‘SOULBOUND’ ANNOUNCES STEAM VERSION COMING SOON
Indie developer Spiderware announced that their popular web-based pixel art MMORPG, Soulbound, will soon be released on Steam. The game, which has already amassed over 1,000,000 players, features customizable characters, guild systems, and roguelite dungeon combat. Soulbound is known for its cooperative challenges and a mysterious narrative centered around defeating the Anima.
Amazon’s Throne & Liberty announces the Frozen Divide: Nix expansion coming June 25
Amazon and NCsoft have announced the next major expansion for their MMORPG, Throne and Liberty, titled Frozen Divide: Nix. Launching on June 25th, the expansion will introduce a vast new region called Nix, a new Gauntlets weapon, co-op dungeons, and increased level progression. Further updates are planned for July and August, with weekly previews beginning next week.
World of Dypians Presents Major Collection Event with AlloX
World of Dypians, an MMORPG developed by Dypius, has launched the 'Great Collection Event' in collaboration with the crypto platform AlloX. This event allows all players to participate in collection missions within a designated partner zone, integrating AlloX's services and rewards into the game. The partnership aims to enhance both platforms within the Dypius ecosystem, leveraging World of Dypians' multi-chain infrastructure and AI-powered features.
World of Warcraft veteran Johnny Cash returns to Blizzard, and old blood is what the MMO needs
Developer Johnny Cash, known for his work on systems like Pet Battles and Garrisons in World of Warcraft, has returned to Blizzard Entertainment. His return as a Principal Designer II is seen by some as a potential shift back towards the game's more conflict-driven narrative roots, which have been a point of discussion among the player base.