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Narrative

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Retro Gamer

Ubisoft admits Assassin's Creed Shadows' story didn't land "as we hoped," so its final update…

Ubisoft has released a new story update for Assassin's Creed Shadows, titled Black Tides, which serves as the 'real ending' to Naoe and Yasuke's story. The company acknowledges community feedback that some story elements, particularly the ending, did not resonate as hoped, and this update aims to provide a more satisfying conclusion. Black Tides also includes narrative connections to the upcoming Assassin's Creed Black Flag Resynced.

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XBOX

Enter A New Era – Building the Jurassic World Evolution 3: Rebirth Expansion

Jurassic World Evolution 3: Rebirth, the largest expansion to date, introduces a new campaign set before the events of the Jurassic World Rebirth film, featuring three secret locations on Île Saint-Hubert. Senior Game Writer Ian Bousher discusses the narrative design, inspirations from the film's lore, and the creation of new characters and environments. The expansion launches on Xbox Series X|S and PC on June 16.

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Gamedeveloper.com

Analyzing Mouse: P.I. For Hire's audacious worldbuilding - Narrative Notebook #4

This analysis delves into the ambitious worldbuilding of Fumi Games' debut title, Mouse: P.I. For Hire. The article examines how the game blends a 1920s rubber hose animation style with noir and cosmic horror elements, exploring the developers' intent to create a rich narrative despite its 'boomer shooter' gameplay roots. It also discusses the game's controversial attempts to incorporate real-world political commentary, particularly concerning fascism and minority representation, and how these elements sometimes fall short.

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The Box Hub

BrokenLore: FOLLOW Review | TheXboxHub

BrokenLore: FOLLOW is a prequel first-person horror game that delves into the personal struggles of Anne, focusing on themes of body image and family relationships. While visually and audibly impressive with strong narrative elements, the reviewer found it less resonant than its predecessor, BrokenLore: UNFOLLOW, feeling more like an interlude than a full installment. The game is available on Xbox, PlayStation, and PC.

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Games Press

Detective VR Launches on Steam and PlayStation VR2 on September 9

Detective VR, a narrative mystery game developed by Studio Chipo y Juan & Valem Studio and published by VRKiwi, will launch on Steam and PlayStation VR2 on September 9. The game features time-bending mechanics for investigation, clue examination, and suspect interviews, offering approximately 5 hours of gameplay.

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Gamespot

Mina The Hollower Spoiler Interview: Sequel Talk, Chrono Trigger Homages, And That Ending

In a spoiler-filled interview, Yacht Club Games' David D'Angelo discusses the dark and thought-provoking ending of Mina The Hollower, drawing parallels to Victorian literature like Frankenstein and Dracula. He also touches on the game's narrative choices, the inspiration drawn from Chrono Trigger for its courthouse scene, and the potential for a sequel, hinting at future story possibilities.

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Push Square

PS5 Open World Racer Clutch Is Dividing Opinion with Its Story and Gadgets

The upcoming open-world racing game Clutch, developed by a team including former Forza Horizon developers, is generating divided opinions regarding its narrative focus and inclusion of gadgets like a harpoon. While some players are concerned about story elements and gameplay mechanics like grappling hooks, others welcome the potential for fun and unique missions, especially since these features may be optional during official races.

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Gamespot

Clutch Blends Both Forza Horizon And Motorsport With A Dash Of Fast & Furious

Clutch is a narrative-focused racing game developed by former Forza Horizon developers, aiming to blend elements of both Forza Horizon and Forza Motorsport with a Fast & Furious-like flair. The game is slated for release on June 30, 2027, for PC, PlayStation 5, and Xbox Series X.

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Niche Gamer

1666: Amsterdam Preview

The preview of 1666: Amsterdam, developed by Panache Digital Games, reveals a prologue that feels underdeveloped and disconnected from its marketing. The prologue jumps between three timelines, with the witch central to the trailer receiving minimal screen time and gameplay. While some environments are visually impressive, the gameplay mechanics, including investigation and puzzle-solving, lack polish and player agency, leaving the overall experience feeling like a set of instructions rather than an engaging preview.

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Checkpoint Gaming

Momento Review – Don't let your life pass you by

Momento is a room decorator game where players place items that influence the character's future, featuring a tear-jerker story that players piece together. Developed by Fat Alien Cat and Nomo Studio, the game offers engaging puzzles and a creative mode, with gorgeous visuals and fantastic sound design. Despite some fiddly item placement, Momento provides a short, sweet, and unforgettable experience.

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Blues News

Magicians: The Devil's Deal Announced

Focus Entertainment and Uppercut Games have announced Magicians: The Devil's Deal, a narrative first-person shooter set to release next year. The game will be available on PC, Xbox Series, and PlayStation 5, and features a magician protagonist.

Checkpoint Gaming

In The Drift is the upcoming title from the co-creator of Sable

In The Drift, a new narrative game directed by Sable co-creator Daniel Fineberg, has been announced. The game follows Luna, a young woman working as a telecoms engineer in space, balancing her job with life aboard a ship. The title explores themes of hope and meaning in a world that feels disconnected.

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Gaming Bolt

Impermanence is a Narrative Horror Experience About Grief, Coming to PC

Developers Bad Choices Loud Noises and Duckosaurus have announced Impermanence, a narrative first-person psychological horror game for PC. The game centers on a father's grief and obsession as he tries to recreate his son's presence in an abandoned theatre using acoustic levitation, while an unknown entity also listens. Impermanence focuses on character development rather than jump scares or combat and does not yet have a release date.

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Games Press

Wired Productions and LKA Open the Case File on When Sirens Fall Silent 

Wired Productions and LKA Studio offered a deeper look into their upcoming psychological thriller, When Sirens Fall Silent, during Day of the Devs: Summer Game Fest Edition. The presentation guided viewers through the game's unsettling world, featuring protagonist Mila, a policewoman investigating kidnappings and murders, and highlighting gameplay mechanics such as interviews, branching dialogues, and environmental puzzles. The game explores mature themes like trauma, addiction, misogyny, and human trafficking.

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Games Press

VIRTUA FIGHTER CROSSROADS™ Injects Cinematic Storytelling to Reinvent the Legendary Franchise

SEGA of America and RGG Studio have revealed Virtua Fighter Crossroads, a new installment in the fighting game series set to launch in 2027. The game will feature a narrative-driven action-adventure experience with a dynamic new combat system and an omnibus story told through four protagonists. Acclaimed writers David Hayter and Brad Kane are contributing to the narrative.

Gematsu

When Sirens Fall Silent – Day of the Devs: Summer Game Fest 2026 Edition developer presentation

Wired Productions and LKA released a developer presentation for their psychological horror game When Sirens Fall Silent. The presentation offers a deeper look into the game's mystery, characters, and world, detailing investigation mechanics, branching dialogues, and environmental puzzles. The game explores themes of trauma, addiction, misogyny, and human trafficking.

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Retro Gamer

God of War Laufey director says Marvel humor won't infect the series through the big, silly cube: "He's…

Ariel Lawrence, director for the upcoming God of War Laufey, addressed concerns that the new companion character Phranque might introduce unwelcome humor akin to Marvel films. Lawrence clarified that Phranque's earnestness is integral to his character and that his role is to help Faye understand the world's current state, not to be a comedic relief. The developers aim to treat Phranque as a serious companion, similar to how levity was handled with characters like the Huldra brothers in previous God of War titles.

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Gamespot

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube

Ariel Lawrence, director of the upcoming God of War Laufey, discusses the game's focus on Faye, addressing fan skepticism about the shift from Kratos. Lawrence explains the studio's vision for exploring new narratives and characters within the God of War universe, emphasizing Faye's strength and unique combat style. The interview also touches on the introduction of new characters like Phranque and the concept of the 'Everywhen' setting.

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Gaming Bolt

Marvel’s Wolverine Has Already Won Me Over

Insomniac Games' Marvel's Wolverine has impressed the author with its approach to Logan's brutal nature and narrative. The combat system, which balances Wolverine's healing factor and rage with enemy damage, and the story focusing on mutant persecution and the Reavers, have addressed initial concerns. The game's depiction of Logan's relationships, particularly with Jean Grey, and the potential for visceral combat and set-pieces, have generated significant enthusiasm for the title.

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Gamespot

God Of War Devs Explain Laufey’s Place In The Franchise

Santa Monica Studio developers have explained the narrative placement of God of War Laufey, a spin-off focusing on Kratos' late wife, Faye. The game's events are set to unfold shortly after Faye's death in the 2018 God of War, with Faye's story potentially running concurrently. The developers also confirmed that more Kratos stories are planned, alongside a remake of the original trilogy and a live-action TV series.

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