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After Wolfenstein, Indiana Jones and the Great Circle felt "very natural" to MachineGames since it involved…
MachineGames creative director Axel Torvenius stated that Indiana Jones and the Great Circle felt like a natural fit for the studio, similar to their work on Wolfenstein, due to the prominent inclusion of Nazis as antagonists. He acknowledged the studio's history with similar enemy types but did not confirm if this was an intentional choice.