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New Mechanics

Ongoing coverage on New Mechanics.

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Massively OverpoweredPositive

Embers Adrift celebrates four years of operation with a dive into the deepest reaches of the Forgotten Depths

Embers Adrift is celebrating its four-year anniversary with in-game events and a significant update introducing the deepest part of the Forgotten Depths. This update adds a new level 40+ area and the game's first raid challenge, along with new diving mechanics, though the developers acknowledge some animation wonkiness due to being a small team.

GamespotPositive

Samus Is Returning To 2D In Metroid Ravenous, And She Talks Again

Nintendo announced Metroid Ravenous, a new 2D Metroid game exclusive to the Nintendo Switch 2, launching in early 2027. The game features Samus returning to her 2D roots, a new "feeding" mechanic, and a new Metroid Suit. The announcement was part of a Nintendo Direct that also revealed other games like Kirby and the World Beyond.

GematsuVery positive

Genshin Impact Version Luna VIII update ‘Song of the Welkin Moon: Scherzo – Sunny Summer Fontinalia’ launches July 1

miHoYo announced that Genshin Impact Version Luna VIII update, "Song of the Welkin Moon: Scherzo – Sunny Summer Fontinalia," will launch on July 1 for PC, PlayStation 5, and Xbox Series. The update introduces a new character, Sandrone, a new Cryo-Electro reaction called Stellar-Conduct, and a permanent new area on the moon with ancient ruins and unique exploration mechanics. The update also features the Fontinalia Film Festival event, summer-themed content in Miliastra Wonderland, and gameplay enhancements for the Craftspeople editor.

Escapist MagazinePositive

Marathon Patch Notes reveal Mid-Season update, with major Recon buffs, and a mercy kit for reviving downed enemies

Bungie has released a mid-season update for Marathon, introducing a refreshed Season Pass with new rewards and significant balance changes. The update includes major buffs to the Recon shell, a new Mercy Kit for reviving downed enemies, and adjustments to weapon balance, progression systems, and loot pools.