Online Harms
Ongoing coverage on Online Harms.
Latest coverage
The US Senate are investigating Roblox for prioritising "revenue and engagement metrics over the safety and well-being of our children"
The US Senate has launched an investigation into Roblox, accusing the company of prioritizing revenue and engagement metrics over child safety. Senators Josh Hawley and Richard J. Durbin have requested extensive documentation from Roblox CEO David Baszucki regarding the platform's alleged facilitation of child exploitation, grooming, and exposure to violent content. Roblox has been given until August 31st to provide the requested information, which includes details on user demographics, safety tools, and revenue streams related to potentially harmful content.
Canadian government examines Roblox’s ability to protect children from extremists and predators
Canada's public safety office has raised concerns about Roblox's ability to protect minors from extremists and predators, citing risks associated with user-generated content and potential luring to other platforms. Roblox's chief safety officer, Matt Kaufman, denies these claims and highlights upcoming safety features. The government is considering new legislation focused on online child safety, which may include gaming platforms like Roblox.
Australia wants to know how Valve is combating 'extreme-right communities' on Steam
Australia's eSafety Commissioner has issued a transparency notice to Valve, demanding an explanation of how Steam combats 'extreme-right communities' and related harms. Valve risks significant daily fines if it fails to respond. Similar notices have been served to Roblox, Microsoft for Minecraft, and Epic Games for Fortnite, citing reports of grooming, terrorism, and violent extremism on these platforms.