Online Multiplayer Games
Ongoing coverage on Online Multiplayer Games.
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GTA VI Online Gets Devastating Update, But There’s Still Good News
Rockstar Games has clarified that Grand Theft Auto VI will initially be a single-player title, with support for Grand Theft Auto Online continuing after its release. While details on a potential GTA VI online mode remain scarce, the developer has reassured fans about the future of its online services. The game is set to launch on November 19, 2026, for PlayStation 5 and Xbox Series X|S.
Big Walk Is Devastating (in a Good Way)
Big Walk is a co-op game by House House that excels at fostering connection between friends, especially those separated by distance. The game's simple mechanics, low stakes, and emphasis on communication create a deeply engaging experience. Its beautiful, realistic world and surprisingly emotional ending make it a standout title for shared online adventures.
Twitch Boss Says Game Companies Are Right to Avoid Competing With GTA 6 for Attention — Expects GTA Online 2 Next Year
Twitch CEO Dan Clancy anticipates a massive launch for Grand Theft Auto 6 in November, predicting that other game companies are wise to avoid competing for attention during its release window. He also expects Grand Theft Auto 6's multiplayer component, or a potential Grand Theft Auto Online 2, to dominate online attention when it launches next year.
Early access FPS Wardogs recounts a challenging first day of operation and marks 2M in box sales
The early access launch of Bulkhead's online multiplayer FPS Wardogs experienced significant issues, including queue problems and false ban waves, documented in a video of its first day. Despite these launch day challenges, the game has sold 2 million copies and reached over 420,000 concurrent players on Steam.
GTA 6 online mode appears to receive Rockstar's first public acknowledgment, via mention of in-development "32 player format" in legal docs
Rockstar Games has indirectly acknowledged an online mode for Grand Theft Auto 6, mentioning a "32 player format" in legal documents related to a lawsuit over the firing of 34 developers. The documents suggest this confidential information was leaked by former employees, which the company cites as justification for their dismissal. The article also touches on the potential for controversial elements from Grand Theft Auto 5's online mode to return.
Review: Big Walk (Nintendo Switch 2)
Big Walk on Nintendo Switch offers a cooperative puzzle-solving adventure that, while enjoyable with friends, suffers from design choices that hinder its online multiplayer experience. The game's emphasis on adventuring and puzzle mechanics is strong, but limitations like single-item carrying and impractical communication methods create unnecessary hurdles, making it best suited for players with ample free time and stable internet connections.
GOALS 2.0.0 Update Drops 5v5 Ranked, New Game Modes, and Major Gameplay Overhauls
The GOALS 2.0.0 update, described as the biggest since launch, is now live on PlayStation 5, Xbox Series S/X, and PC. This major update introduces a highly requested 5v5 Ranked mode, a solo tournament called The Trial, significant gameplay overhauls, and improved online features including better matchmaking and connectivity.
GTA 6 release time announced and it's going to a late night for fans
Rockstar Games has announced the official release time for Grand Theft Auto 6, confirming it will be available at midnight local time on November 19. The article also details pricing for standard and ultimate editions, pre-order bonuses including GTA+ service, and confirms the game will initially launch on PlayStation 5 and Xbox Series X/S, with a PC version expected later.
Mario Kart 8 Deluxe har fått splitscreen för 8 spelare på Switch 2
Nintendo has released a surprise update for Mario Kart 8 Deluxe on the Nintendo Switch, adding support for eight-player local split-screen multiplayer. The update also includes Cameraplay support for online races, allowing players to show their faces via a compatible USB camera, and features sharper graphics with shorter loading times.
GTA 6 Online Could Struggle To Pull Players Away From GTA Online, Says Valve Veteran
A Valve veteran suggests Grand Theft Auto 6's online component may struggle to attract players from the highly successful Grand Theft Auto Online. The article highlights the challenge Rockstar Games faces in transitioning players to a new online experience, especially given the deep investment many have in the current iteration and the potential for a slow death of GTA Online if focus shifts entirely to GTA 6.
Miyazaki suggests FromSoft keen to return to single-player after The Duskbloods
FromSoftware president Hidetaka Miyazaki has expressed a desire to return to developing single-player games following the release of The Duskbloods. The company also recently launched the multiplayer title Elden Ring: Nightreign for PlayStation 5 and Xbox Series X|S.
The Duskbloods devs were "definitely very happy" with the Switch 2's reveal after FromSoftware struggled…
FromSoftware director Hidetaka Miyazaki revealed that the development of their upcoming multiplayer game, The Duskbloods, initially faced significant challenges on the original Nintendo Switch. The announcement of the Nintendo Switch 2 was a welcome relief, solving many of these technical hurdles and allowing the team to focus on new systems and player onboarding, areas where Nintendo provided substantial support.
I've fallen for GTA RP, and it shows what the future of GTA 6 Online could be
The author explores the potential of Grand Theft Auto 6 Online by examining the highly-modded Grand Theft Auto RP experience. GTA RP's player-driven careers, organic NPC interactions, and custom economies offer a glimpse into how Rockstar Games might evolve its multiplayer offerings, potentially incorporating features like realistic professions and more interactive environments.
'There was never really any big plan that these two games would both release next to each other' — FromSoftware president suggests a return to single-player games after Nightreign and The Duskbloods
FromSoftware president Hidetaka Miyazaki stated that the simultaneous release of multiplayer titles Elden Ring: Nightreign and The Duskbloods was coincidental and not a planned shift in direction. He emphasized the studio's continued focus on single-player content and suggested a return to that style after The Duskbloods launches. The studio's last single-player game was Elden Ring in 2022.
Miyazaki says FromSoftware obviously isn't done with singleplayer games despite the combo of Elden Ring: Nightreign…
FromSoftware president Hidetaka Miyazaki clarified that the studio's focus remains on single-player content, despite the success of multiplayer-oriented titles like Elden Ring: Nightreign and the upcoming The Duskbloods. He stated that the simultaneous release of these games was coincidental and not indicative of a shift in direction. Miyazaki expressed enjoyment in developing multiplayer experiences but reaffirmed the company's commitment to its core single-player RPG roots.
Even after Elden Ring exploded, Hidetaka Miyazaki says FromSoftware doesn't make games for anyone: "The motivation is that this is a game I want to see exist"
FromSoftware president Hidetaka Miyazaki states the studio creates games based on their own desires rather than targeting specific audiences. Despite Elden Ring's massive success, the studio has released varied titles like Armored Core 6 and multiplayer-focused games such as Elden Ring Nightreign and The Duskbloods, emphasizing that their core motivation remains making games they want to see exist, with a continued focus on single-player content.
Miyazaki suggests FromSoftware is keen to return to single-player games after The Duskbloods and Elden Ring: Nightreign
Hidetaka Miyazaki, president of FromSoftware, indicated the studio is interested in returning to single-player game development after the multiplayer titles The Duskbloods and Elden Ring: Nightreign. He clarified that the focus on multiplayer for these two games was coincidental and not a shift in the company's overall direction, emphasizing that single-player content remains a significant focus. Miyazaki also discussed Nintendo's collaborative role in The Duskbloods, particularly in improving player onboarding.
Hidetaka Miyazaki On The Duskbloods: “Maybe PvPvE Wasn’t The Best Way To Refer To It”
Hidetaka Miyazaki, president of FromSoftware, discusses the vampire-themed multiplayer game The Duskbloods, admitting the initial 'PvPvE' label might have been confusing. He elaborates on the game's design, inspirations from vampire literature and board games, and the unique Sigil system intended to create player drama. Miyazaki also touches on character design, drawing parallels to Ultraman for the character Zork, and the importance of balancing gameplay and narrative elements.
A brave indie game has announced it's releasing the same day as GTA 6
Nicalis has announced an updated re-release of The Binding of Isaac, titled The Binding of Isaac: Repentance + Online, for PlayStation 5, Xbox Series X/S, and Nintendo Switch on November 19. This version includes all previous expansions, updates, and adds online co-op for up to four players. The release date is intentionally set for the same day as Grand Theft Auto 6, a move the publisher believes will generate publicity due to the vastly different target audiences.
Inflexion deep-dives Conan Exiles’ Legacy of the Giant Kings, teases something for Nightingale after Gamescom
Inflexion Games provided an update on Conan Exiles' 'Legacy of the Giant Kings' arc, detailing the return of a legendary repair mechanic within a new dungeon. The studio also teased potential news for their upcoming game Nightingale following Gamescom, with director Aaryn Flynn suggesting announcements may come after the event.