Open World
Ongoing coverage on Open World.
Latest coverage
GTA 6’s World Focuses on “Making Everything Satirical, Larger Than Life, and More Grotesque”
Rockstar Games discussed the world design of Grand Theft Auto 6, emphasizing its satirical, larger-than-life, and grotesque nature. Open world writing director James Horton highlighted the immersive detail, while senior VP of narrative Rupert Humphries noted the focus on satire and exaggeration. The game aims for a balance between realism for immersion and convenience for players, with Take-Two Interactive CEO Strauss Zelnick reporting unprecedented pre-order numbers.
The Witcher 3 Remastered vs Crimson Desert Enhanced: Two Open Worlds, Two Paths to Improvement
This analysis compares The Witcher 3: Wild Hunt Remastered and Crimson Desert Enhanced, focusing on their open-world design, visuals, combat, and narrative. While both games offer immersive experiences, The Witcher 3 Remastered is lauded for its nuanced writing and impactful player choices, making it the definitive version. Crimson Desert, however, is recognized for its impressive evolution and more modern technical advancements, presenting a more compelling upgrade from its original release.
GTA 6 Doesn’t Compromise Scale For Detail, Rockstar Says
Rockstar Games states that Grand Theft Auto 6 will not compromise on scale for detail, aiming to maximize both aspects of the game's design. Director Aaron Garbut emphasized that the project has "dialed up" detail, scope, and interaction to unprecedented levels for the studio. The game is set to launch on November 19 for PlayStation 5 and Xbox Series X|S.
Middle-Earth: Shadow Bundle Switch 2 Review – Still Addictive
This review praises Middle-Earth: Shadow of Mordor and Shadow of War for their innovative Nemesis System and engaging open-world gameplay, finding them still addictive on the Nintendo Switch 2. The port delivers smooth performance in both docked and handheld modes, making the experience enjoyable on the go.
"We want people to try and outsmart the game": No Law aims for Arkane-style reactivity within a dangerous walled city
No Law, an immersive sim from Neon Giant, features a densely detailed, systemic sci-fi world reminiscent of Arkane's best work. Creative directors Tor Frick and Arcade Berg highlight the game's reactive gameplay, where player choices significantly alter narrative and systemic elements within the lawless city of Port Desire. Despite the small team size, the game shows promise for deep player agency and emergent gameplay.
Grand Theft Auto 6 May Not Include Attractions Like Disney World and Universal Studios
Rockstar Games has indicated that Grand Theft Auto 6 may not feature direct replicas of Florida's major theme parks like Disney World or Universal Studios. While specific attractions are omitted for design reasons, the game aims to capture the overall Florida experience with a diverse open world, including a rebuilt Vice City and six distinct regions in Leonida. The game is set to release on PlayStation 5 and Xbox Series X/S on November 19th.
Diablo 5 Seems To Be Fixing Diablo 4’s Biggest Mistake
Diablo 5, revealed at BlizzCon and slated for a 2029 release, appears to be addressing major criticisms of Diablo 4, particularly its lack of procedural generation and static world map. Blizzard is reintroducing procedurally generated dungeons and worlds to create a more dynamic and replayable experience. The developers are also focusing on improving itemization and character class variety.
Warlock: Dungeons & Dragons developers hope to set aside the Baldur's Gate 3 comparisons and build their own kind of open world
Invoke Studios aims to differentiate Warlock: Dungeons & Dragons from titles like Baldur's Gate 3 by focusing on a reactive open world driven by its magic system. Players will use synergistic spells for combat, puzzle-solving, and exploration, with a dense world designed for discovery rather than following strict waypoints. The game emphasizes player creativity and exploration over dialogue choices or party-based gameplay.
No Law might be the open-world Deus Ex that Cyberpunk 2077 wasn't
While Cyberpunk 2077 has been significantly improved, it doesn't fully deliver on its initial promise of an immersive sim experience. The new game No Law from Neon Giant, creators of The Ascent, shows potential to be the open-world Deus Ex-like game that Cyberpunk 2077 wasn't, with a focus on player choice and dense world design.
Snabbkollen: Remake eller remaster?
This article discusses player preferences regarding remakes versus remasters of older video games. A poll indicates a strong majority favor remakes, where games are rebuilt from the ground up, over remasters, which offer graphical enhancements to existing titles.
GTA 6 map regions revealed as Rockstar promises a zoo and 170 animal species
Rockstar Games has revealed new details about Grand Theft Auto 6's map, which will be divided into six regions: Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. The game will feature dynamic weather systems, including tropical storms and hurricanes, and will boast 170 species of wildlife. Grand Theft Auto 6 is set to launch on PlayStation 5 and Xbox Series X/S on November 19, 2026.
GTA 6 will simulate hurricanes, rainbows and persistent, dynamic clouds, among other efforts to make you stop doing crime and become a weather nerd
Grand Theft Auto 6 will feature a dynamic weather system with effects ranging from rainbows to hurricanes, aiming to immerse players in its open world. Rockstar Games also detailed the inclusion of 170 animal species, building on the work from Red Dead Redemption 2. The article also briefly touches on ongoing legal issues at Rockstar Games.
Puzzle adventure game Isles of Sea & Sky coming to Nintendo Switch next week
The puzzle adventure game Isles of Sea & Sky is set to release on Nintendo Switch on October 8 for $19.99. Developed by Cicada Games, the title features an open-world, non-linear puzzle design with a focus on exploration and uncovering a narrative told through imagery.
The Witcher 3: Wild Hunt Strategy Guide
This strategy guide for The Witcher 3: Wild Hunt provides comprehensive information on romancing characters, walkthroughs for quests, and locations for finding the best gear, including Witcher sets. It covers the base game and its expansions, as well as improvements made in the remastered version and cross-save functionality between PC and Nintendo Switch.
GTA 6’s Weather System Includes “Moving Storm Systems,” “Dense Atmospherics,” and Hurricanes
Grand Theft Auto 6 will feature advanced weather systems, including moving storm fronts, realistic rain effects with persistent puddles, and extreme conditions like hurricanes. Rockstar Games is implementing dense atmospherics and dynamic weather that could impact gameplay, NPC behavior, and mission design. The game is set to launch on November 19th for PlayStation 5 and Xbox Series X/S.
GTA 6’s Weather System Has Fans Rethinking How They’ll Survive Vice City
Rockstar Games has revealed new details about Grand Theft Auto VI's dynamic weather system, which will include localized tropical storms and full-blown hurricanes. These extreme conditions are designed to significantly impact gameplay and the open world of Vice City. The developer emphasized that the weather system is localized and persistent, aiming to make the world feel more alive and immersive for players on PlayStation 5 and Xbox Series X/S.
GTA 6 Brings Jet Skiing, Mini Golf & Much More Side Activities, Rockstar Confirms
Rockstar Games has confirmed that Grand Theft Auto 6 will feature a vast array of side activities, including jet skiing, mini golf, base jumping, and gym workouts, which can impact the narrative and protagonist chemistry. The game, set to release on November 19, 2026, for PlayStation 5 and Xbox Series X|S, will also be structured into chapters similar to Red Dead Redemption 2.
Rockstar flashes its wallet, says GTA 6 doesn't compromise on detail or scale: "I don't think we have ever created anything close to this before"
Rockstar Games is emphasizing the unprecedented scale and detail of Grand Theft Auto 6, with development head Aaron Garbut stating they have never created anything close to it before. Publisher Take-Two Interactive has invested heavily, and the studio aims to overdeliver on expectations for the game's visuals, world, and physics.
GTA 6: All the Major New Details Revealed Today, Including Animal Species, Side Activities, and Fast Travel
The latest Game Informer cover story for Grand Theft Auto 6 has revealed new details about the game, including a variety of animal species, numerous side activities, and the implementation of a fast travel system. Rockstar Games and Take-Two Interactive are building upon the open-world genre with these new features.
Get ready for The Witcher 3 Songs of the Past with a breakdown of everything you need to know about the new expansion
The Witcher 3: Songs of the Past is a new expansion for The Witcher 3: Wild Hunt, set to release in 2027 for PC, PlayStation 5, Switch 2, and Xbox Series X. Developed by CD Projekt Red and Fool's Theory, it introduces a new region called Letten and continues Geralt's story as he searches for Dandelion. The expansion will also benefit from enhancements made in The Witcher 3: Wild Hunt Remastered.