Paid Mods
Ongoing coverage on Paid Mods.
Latest coverage
"Please stop": Skyrim and Fallout 4 players fear the worst as Bethesda has another go at "Creations…
Bethesda Game Studios is releasing updates for Fallout 4 and plans to release one for The Elder Scrolls V: Skyrim, focusing on 'Creations' improvements, which players fear will break existing mods. Players are advised to save their load orders as a precaution against potential mod conflicts, a recurring issue with Bethesda's past updates, particularly the Fallout 4 Anniversary Edition.
The Sims 4 Producer Addresses Recent Update And Marketplace Complaints
The Sims 4 producer Morgan Henry discussed the latest base game update, which includes hundreds of bug fixes, a new clothing category, and significant improvements to Infant and Toddler interactions. Henry addressed player concerns about the 'Black Photo' bug, explaining the complexity of fixes and the new detailed patch notes. The team is also focusing on improving Sim autonomy and reducing in-game notifications in future updates.
The Sims 4's much maligned paid mods have made it to consoles, but Kits are coming back to PC
The Sims 4's Marketplace, featuring paid mods and user-created content, has launched on PlayStation and Xbox consoles. This rollout mirrors the PC version's introduction of a premium currency, Moola, for purchases, though a leaked memo suggests Kits may return to direct purchase on PC. The reception to paid content and the Moola system has been mixed among players.
EA Drowns Out Sims 4 Complaints With Chill Beats to Ignore Feedback To
Electronic Arts has partnered with Lofi Girl for a lo-fi remix album of The Sims 4 soundtrack, available on YouTube and Spotify. Despite the collaboration, players expressed significant dissatisfaction online, criticizing EA for neglecting player feedback and introducing controversial paid mods.
The Sims 4's Maker Marketplace Is An Insult To Both Players And Modders
Electronic Arts and Maxis have faced backlash for introducing The Sims 4 Marketplace, a system for paid mods and microtransactions. Players are frustrated by additional monetization in a game already laden with DLC, and creators receive only 30% of sales, with EA taking 70%. The article criticizes this model as predatory and an insult to both players and modders, especially given the long-standing player request for a color wheel customization feature that EA claims is technically impossible.
Todd Howard says the only thing wrong with paid mods for Skyrim and Fallout is that people don't buy them: "Our issue now actually is getting that content in front of more people"
Bethesda director Todd Howard believes the current paid mods system for games like Skyrim and Fallout is healthy and beneficial for both creators and the company. He expressed a desire to make this content more accessible to players, despite community concerns about the impact on free mods.
Evening Multiplex
This article highlights several game trailers and demos, including a flythrough of the New Avalon POI for Call of Duty: Warzone and a demo trailer for Conjurers. It also mentions Creations for The Elder Scrolls V: Skyrim, specifically the Legacy of Orsinium, and touches upon the topic of paid mods.
The Sims 4 Getting Paid Mods Marketplace
Electronic Arts is launching The Sims Maker Program and The Sims 4 Marketplace on March 17th for Windows and macOS. This new system will allow players to sell their custom content for The Sims 4, introducing a paid mods economy to the game.
The Sims 4 is getting paid mods, and a new in-game currency to pay for them
The Sims 4 is introducing a new Maker Program and Marketplace for community-created paid mods, launching first on PC and Mac on March 17. A new virtual currency, Moola, will be used to purchase these mods and official Kits, with creators receiving approximately 30% of the sale price. Expansion Packs, Game Packs, and Stuff Packs will still be available for purchase without Moola.