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US Patent Office revokes Nintendo's controversial Pokémon battling patent in nonfinal decision
The United States Patent and Trademark Office has issued a nonfinal decision to revoke Nintendo's controversial US patent 12,403,397, which described a system for battling summoned characters. This decision follows an ex parte reexamination ordered by the USPTO Director, citing similarities to prior art. Nintendo has the opportunity to appeal this ruling.
Nintendo's 'Summon Character To Fight' Patent Rejected By US Patent Office
The US Patent Office has rejected Nintendo's patent for a 'summon character to fight' mechanic, a move that could impact its legal disputes with Palworld. The patent was revoked based on prior art, including patents from Konami and Bandai Namco, though Nintendo has a chance to respond. This decision comes after a rare re-examination order from the USPTO director.
Nintendo's Pokemon battling claim is too "obvious" to stand, US patent office says as it revokes the application, but the door's open for the publisher to fight back
The US Patent and Trademark Office has revoked a patent held by Nintendo and The Pokemon Company for summoning creatures to battle, deeming it too obvious. This decision is non-final, allowing Nintendo to appeal. This patent is separate from the ongoing legal case against Palworld developer Pocketpair concerning creature capturing and riding features.
MMO Business Roundup: Nintendo’s US patent, The Crew lawsuit, Epic helps a terminally ill former dev
This MMO business roundup covers several key industry events. Nintendo's attempt to patent a monster-summoning mechanic was rejected by the U.S. Patent Office, while Ubisoft faces a lawsuit in France over the shutdown of The Crew. Epic Games has committed to covering insurance costs for a terminally ill former employee laid off during recent company-wide reductions.
USPTO has rejected Nintendo’s summon character and let it fight Pokemon patent
The USPTO has issued a non-final rejection of Nintendo's patent for summoning characters to fight, a mechanic common in video games. This patent was previously granted for the Pokemon franchise and is a central point in a lawsuit against Palworld in Japan.
Nintendo’s summoning characters to make them battle patent has been rejected, but not a final ruling
Nintendo's patent for a system involving summoning characters to battle has been rejected by USPTO Director John A. Squires. This rejection is non-final, and Nintendo has two months to respond or appeal the decision. The patent had previously drawn negative reactions from the gaming community.
USPTO Rejects Nintendo's Controversial 'Summon Character and Let It Fight' Pokémon Patent in Non-Final Ruling, as Palworld Legal Battle Rumbles On
The United States Patent and Trademark Office has issued a non-final rejection of Nintendo's patent for 'summon character and let it fight,' a system heavily associated with Pokémon. This ruling comes as legal battles surrounding the game Palworld continue.
Just like PlayStation, Microsoft has filed a patent for an AI helper that'll play games for you
Microsoft has filed a patent for an AI helper that can temporarily take over an Xbox gaming session to assist players who are stuck. This follows a similar patent filing from Sony for an AI PlayStation game assistant. The patent details cloud-based help sessions where control can be transferred to either a human or a machine learning model, with options for rating helpers.