PC Performance
Ongoing coverage on PC Performance.
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Bungie is considering a dedicated duos mode and time-to-kill changes after Marathon server slam feedback
Following its recent server slam, Bungie is considering player feedback for its upcoming game Marathon, including the potential for a dedicated duos mode and adjustments to the time-to-kill (TTK) in PvP. The developer is also reviewing PC performance issues and the in-game economy for healing items and ammunition. While Bungie is acknowledging player concerns, it has not committed to specific changes, emphasizing that these are considerations for post-launch iteration.
Bungie share top feedback from Marathon's playtest, including PC performance, UI issues and ammo shortages
Bungie has shared key feedback from the recent Marathon "server slam" playtest, addressing player concerns regarding PC performance, UI issues, and ammo economy. The developer is investigating reports of high CPU usage, low GPU utilization, and stuttering, while also acknowledging feedback on PvP frequency and movement mechanics. Network issues, specifically "Weasel" error codes, are also under investigation.
Marathon dev Bungie responds to Server Slam feedback, particularly around UI, PC performance, and more
Bungie is addressing player feedback from Marathon's Server Slam, focusing on UI improvements, PC performance issues, and network error codes. The developer is gathering input on various aspects including PvP frequency, movement, and in-game economy to ensure a smooth launch on March 5th.