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PC Ports

Ongoing coverage on PC Ports.

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Retro GamerNegative

Bloodborne PC port with full multiplayer can't get FromSoftware fans to vibe with vibe coding

A discussion regarding a hypothetical Bloodborne PC port with full multiplayer capabilities highlights a disconnect between fan desires and the perceived development priorities of FromSoftware. The article suggests that while fans are enthusiastic about such a port, the studio's focus may lie elsewhere.

Retro GamerNegative

Zelda and Banjo PC port devs slam new vibe-coded Banjo-Tooie recompilation: "Throwing AI at it is just…

Developers behind fan-made PC ports of classic Nintendo 64 games like The Legend of Zelda: Majora's Mask and Banjo-Kazooie are criticizing a new AI-generated recompilation of Banjo-Tooie. They argue that using AI for such projects is disrespectful to the original developers and the community's efforts, especially when they had plans for their own human-led ports.

Retro GamerVery positive

"Keep GenAI the f*ck away from MediEvil" - My favorite PS1 creepy comedy caper now has a PC recomp, and…

A PC recompilation project for the classic PlayStation 1 game MediEvil has been released, notably developed entirely by human hands and explicitly rejecting the use of AI. The project adds modern features like widescreen support and improved performance, with the original co-creator Jay Wilson strongly advocating against AI involvement in game development.

IGNVery positive

Control Resonant is Almost a Picture Perfect PC Port

Control Resonant is lauded as a near-perfect PC port, boasting gorgeous visuals and stellar performance across a wide range of hardware. The game's technical execution on PC is highlighted as a significant strength.

Retro GamerNeutral

Viral Pokemon PC port Gen1Recomp gets Gold support, as dev says it's "not vibe coded" even though…

The viral Pokemon PC port Gen1Recomp has implemented beta support for Pokemon Gold, in addition to its existing support for Red, Blue, and Yellow. Developer BryanThaBoi confirmed that AI was used in the development of the project, distinguishing it from 'vibe coding' by emphasizing his experience as a software developer using AI as an assistant tool.

Retro GamerNeutral

Marvel Tokon sold 485,000 copies in a week but it could have been "closer to 1M" with a better PC port and…

Marvel Tokon: Fighting Souls sold 485,000 copies across PlayStation 5 and Steam in its first week, generating $33 million. However, analysis suggests sales could have reached closer to 1 million if not for significant issues with its PC port, including performance problems, bugs, mandatory PSN account requirements, and lack of Linux support, which led to a 'Mixed' Steam rating.

PC GamerVery positive

A Silent Hill fan is making a PC port of Silent Hill: Downpour that restores a cut boss battle and plenty more

A fan is developing a native PC port for Silent Hill: Downpour, aiming to restore cut content including a boss battle, weapons, cutscenes, and sidequests. The port will also offer uncapped framerates and higher resolutions. The developer expects the finished product around September/October.

PC GamerNegative

PC ports of old console games are the new AI vibe coding battleground

The article discusses the growing trend of using AI for game development, particularly for creating PC ports of older console games. A community project for Donkey Kong 64, named DK64 Recompiled, explicitly rejects AI-generated code, highlighting a divide between experienced developers and those relying on AI tools. This debate centers on the quality, maintainability, and ethical implications of AI-assisted game development versus traditional methods.

Retro GamerPositive

Ex-PlayStation boss says PC ports weren't losing Sony any hardware sales, questions how it could think otherwise now it's reportedly keeping big single-player games console-exclusive

Former PlayStation chairman Shawn Layden questions Sony's strategy of delaying PC ports for major single-player games, arguing that these releases do not cannibalize hardware sales. He suggests that the primary motivation for PC ports should be expanding the reach of PlayStation's intellectual property to new audiences rather than immediate profit.

Push SquareNegative

Hermen Hulst Allegedly Said Sony's PC Ports Didn't Make Enough Money

Sony has reportedly decided to stop porting its first-party single-player PlayStation 5 games to PC, with PS Studios boss Hermen Hulst citing insufficient revenue from previous ports. This decision follows comments from PlayStation CEO Hideaki Nishino about enhancing the unique value of the PlayStation experience. While some fans agree, PC players argue that late, sub-optimal releases and high prices contributed to the poor sales.

Blues NewsNeutral

Sony Clarifies PC Port Policy

Sony CEO Hideaki Nishino has clarified the company's policy regarding bringing PlayStation titles to PC. This clarification comes after a post on Resetera and a report from VGChartz, addressing the ongoing discussion about Sony's PC port strategy.

Wolfs Gaming BlogNegative

Sony Won’t Quite Say Single-Player PC Ports Are Dead, But It Sure Sounds That Way

Sony CEO Hideaki Nishino stated that while single-player PlayStation games will not be prioritized for PC ports, the company remains committed to releasing multiplayer and live service titles on PC. This indicates a strategic shift in Sony's approach to its PC gaming presence.

Rock Paper ShotgunPositive

Vanillaware seemingly want their other games on PC too, but if you want that to happen, talk to their publishers

Vanillaware founder George Kamitani has expressed a desire to bring more of the studio's games, such as 13 Sentinels: Aegis Rim and Dragon's Crown, to PC. However, the decision and financing for these ports ultimately lie with the publishers. While Muramasa: The Demon Blade is confirmed for PC, fans interested in other titles are encouraged to voice their demand to the respective publishers.

PC GamerPositive

'Make some noise': Vanillaware reportedly wants more of its games on PC, but it's up to the publishers

Vanillaware founder George Kamitani reportedly desires to bring more of the studio's games to PC, but publisher financing is required for ports. Games journalist James Mielke relayed Kamitani's sentiment, stating that fan demand could influence publishers to finance ports of titles like 13 Sentinels: Aegis Rim, Dragon's Crown, and Odin Sphere. While a PC version of Muramasa: The Demon Blade is confirmed, the studio's back catalog remains largely unavailable on the platform.

Blues NewsVery negative

End of PlayStation Ports for PC Confirmed

Bloomberg reporter Jason Schreier's recent social media posts suggest Sony has implemented policy changes that will end some PC ports of PlayStation games. This development follows previous reporting on the matter.

Push SquareNegative

Remember Those PC Icons on PS5? Sony Removed Them

Sony has removed unused icons from the PlayStation 5's operating system that previously hinted at PC compatibility, suggesting a shift away from its PC port strategy. This follows reports of cancelled PC versions of games like Ghost of Yotei and Saros, and edits to studio websites removing PC references.

Two Average GamersNeutral

Assassin's Creed to Minecraft: Shadows over this week's... | TAG

Reports suggest the Nintendo Switch 2 may feature an easily replaceable battery due to EU regulations, potentially extending to Joy-Con controllers. Meanwhile, Death Stranding 2 is performing well on PC, prompting Sony to reconsider its PC port strategy, while CD Projekt Red remains coy about a potential Witcher 3 expansion.

Push SquareNegative

'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy

Following reports that Sony will no longer port its first-party single-player games to PC, players are expressing strong demand for titles like Returnal and Saros on PC and Steam. This has led to discussions about Sony's strategy regarding exclusives and the value of PC ports for its platforms.

Push SquareNeutral

Hypothetically, Could Sony Stop Its PS5 Ports from Running on Xbox Helix?

The article speculates on whether Sony could prevent its PlayStation 5 games from running on Microsoft's rumored 'Xbox Helix' PC platform. It discusses the shift in console business models, the implications of PC ports, and Sony's recent decision to pull back from releasing some of its single-player titles on PC, questioning the future of console exclusivity.

Massively OverpoweredNegative

MMO Business Roundup: Sony pulls back from PC ports, US considers compelling Tencent divestment

Sony is reportedly ceasing PC ports for PlayStation 5 games due to concerns over weak sales and brand dilution, though multiplayer titles like Marvel Tokon and Marathon are unaffected. Separately, the U.S. government is considering compelling Tencent to divest from western gaming investments amid data privacy and potential military links concerns.