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Player Criticism

Ongoing coverage on Player Criticism.

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Retro Gamer

Marvel's Wolverine director "pretty used to" criticism as Spider-Man taught Insomniac you can make a "great game" and some fans will still "find stuff to complain about"

Marvel's Wolverine game director Mike Daly acknowledges that Insomniac Games is accustomed to online criticism, citing the passionate fanbase and the studio's success with the Marvel's Spider-Man series. He emphasizes that the team's focus is on creating the best game for the character, even if it leads to criticism regarding design choices like linearity.

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Retro Gamer

Crimson Desert players say they feel "misled" after learning most mounts aren't permanent: "I got this game thinking I could ride bears, raptors and dragons any time I want"

Players of Crimson Desert are expressing dissatisfaction with the game's mount system, stating they feel misled by marketing. Many believed that mounts like bears, raptors, and dragons would be permanent unlocks, but it appears only horses are consistently available. Developer Pearl Abyss has faced criticism for this and other issues, including the use of AI-generated assets.

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Escapist Magazine

Highguard just died and we are already being bombarded with another hero shooter being compared to Concord

The hero shooter genre is facing intense player scrutiny, with games like Highguard shutting down shortly after release due to negative reception and comparisons to Concord. New titles like Time Takers are also facing early criticism, with players quickly forming opinions based on trailers and early gameplay, impacting their potential success.

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