Player Feedback
Ongoing coverage on Player Feedback.
Latest coverage
Ubisoft quietly removes one of Assassin's Creed Black Flag Resynced's "best features," and fans want…
Ubisoft has seemingly removed the ability for players to toggle Edward Kenway's hood on and off during cinematic moments, such as Leaps of Faith, in Assassin's Creed IV: Black Flag. Fans have expressed significant disappointment on platforms like Reddit and Twitter, urging the developer to restore the feature.
"Our job is to listen, learn, and improve": Andreas Thorstensson on Goals' future and the importance of player feedback
Goals CEO Andreas Thorstensson emphasized the importance of listening to player feedback for the continuous improvement of their soccer game. Despite initial technical issues and some controversial updates, the team is committed to refining gameplay, adding new modes, and communicating their vision more clearly to the community.
I’m Breaking Up With Love And Deepspace
The author expresses disappointment with Infold and Papergames following controversies surrounding the game Love and Deepspace, including an incident where a journalist was asked to avoid showcasing male characters and the subsequent cancellation of a planned love interest named Valko. These events, coupled with player backlash and accusations of historical insensitivity, led the author to delete the game, citing a loss of trust in the developers' decisions and artistic vision.
Diablo 4’s Massive Mythic Item Changes Aren’t Finding Many Fans
Diablo 4's recent overhaul of Mythic items in Season 14 has been met with significant player dissatisfaction. The changes, intended to expand endgame build options, have instead introduced excessive randomness, making powerful items harder to acquire and less reliable. Community feedback, including from Reddit and content creators, indicates frustration with the new system's RNG-heavy nature and misleading crafting mechanics.
Sea of Thieves celebrates half a million Custom Seas sessions, talks about changes to Last Ship Standing
Sea of Thieves has seen over half a million Custom Seas sessions created in its first week, with production director Drew Stevens highlighting community creativity and promising future enhancements. The update also details the return of the Last Ship Standing mode with new features and rewards, alongside general game improvements including bug fixes and commendation grind adjustments.
More Systems Don’t Automatically Make a Better Strategy Game
Mandate Order, a city-builder from Digital Sky set in ancient China, focuses on making its complex systems understandable rather than simply adding more. The game aims to provide clear feedback on farming, logistics, conscription, and defense, allowing players to diagnose issues and make informed adjustments. This approach seeks to transform complexity into strategic depth, enabling players to build and manage a thriving military stronghold.
EVE Frontier's Cycle 6: Sanctuary is a 'bedrock' for the game's future
EVE Frontier's latest major update, Cycle 6: Sanctuary, introduces significant changes including modular ship-building, direct flight controls, and new NPCs. Community Manager Ben Sisson emphasizes the importance of player feedback in shaping the game's development, calling Cycle 6 a 'bedrock' for future improvements. Fenris Creations is also planning to implement a player representation council similar to EVE Online's CSM.
NC TO BRING KOREAN AION 2 CHANGES TO GLOBAL MARKET
NC is bringing its Korean MMORPG AION 2's development and publishing plans to a global audience, including PC via Steam and PURPLE this September. Game Director Nam-Joon Kim, Head of Global Publishing In-Sub So, and Executive Publishing Producer Merv Lee Kwai discussed core features like full 3D flight, aerial combat, over 200 dungeons, and the connection to the original AION. The company is actively seeking player feedback to support the game's launch and beyond.
Fan revolt forces RPG studio to kill its new launcher just 19 hours after release
Owlcat has completely removed its new game launcher from Warhammer 40,000: Rogue Trader just 19 hours after its introduction, following significant player backlash. The launcher, intended to consolidate news and updates, was criticized for being intrusive and causing issues with Steam playtime tracking. This marks the second instance of fan pushback forcing Owlcat to alter its implementation of new features.
Here comes a new launcher for Warhammer 40,000: Rogue Trader, annnnd there goes the new launcher after a day of backlash from roaring traders
Owlcat Games has rolled back the new launcher for Warhammer 40,000: Rogue Trader after less than a day due to significant player backlash. The studio cited player feedback as the reason for reverting to the previous patch, which completely removes the launcher. This decision comes after a large number of negative comments on their Steam announcement post.
Battlefield 6 Dev on the State of the Game, Addressing Fan Feedback, and Much More
The development team for Battlefield 6 is actively incorporating player feedback to enhance the game experience. They are focused on addressing community concerns and delivering the best possible version of the game.
As Diablo 4 season 14 PTR leaves players feeling mixed, Blizzard announces developer livestream to reveal what is and…
Blizzard Entertainment has announced that Diablo 4's next season will be called Season of Death Awakening and will feature a Mythic Uniques item rework, class balancing, and the introduction of the Tower and Leaderboards. The announcement follows a Public Test Realm (PTR) period for the season that has elicited mixed reactions from players, with some praising the changes and others criticizing them. A developer livestream is scheduled for June 23, 2026, to reveal further details and address player questions.
ARC Raiders Brings Changes to Free Kits After Player Feedback
Embark Studios is changing the Free Kit system in ARC Raiders following player feedback. The Night Raid and Close Scrutiny map conditions will temporarily block the use of Free Kits for the next three weeks while the studio evaluates further changes. This aims to encourage players to start runs from scratch, aligning with the game's intended Raider experience.
Sega Wants To Know Your Thoughts About Sonic Racing: CrossWorlds
Sega has launched a user survey for Sonic Racing: CrossWorlds, seeking player feedback to improve the game's development. The survey covers player habits, in-game modes, and rank, and is available until the end of June. This initiative follows the announcement of a second year of content for the game, including new DLC packs featuring Godzilla and Evangelion.
Roadmaps and Plans
The developers of Voice of Belldona have released a message to players addressing feedback, expressing gratitude, and outlining future plans for the game. This communication aims to keep the community informed about the game's ongoing development and direction.
Call of Duty: Modern Warfare 4 DMZ First Details Tease a Feedback-Driven Extraction Experience
Activision and Infinity Ward are introducing a new take on the DMZ mode for Call of Duty: Modern Warfare 4, aiming for a more cohesive and persistent combat experience based on player feedback. This iteration promises deeper gameplay mechanics for the extraction shooter genre.
Overwatch devs make major changes to Anniversary event following fan criticism
Overwatch Game Director Aaron Keller announced that the 10th Anniversary event has been extended and the requirements for the "Table Flip" title have been reduced from 48 to 38 challenges. These changes were made in response to significant player criticism regarding the difficulty and time commitment required to earn the reward. The event will now run until the end of Overwatch Season 2 on June 16, 2026.
Not So Massively: Reflecting on the first year of Overwatch Stadium
This article reflects on the first year of Overwatch's experimental game mode, Stadium, describing its current state as 'weird' with a mix of fun and inconsistency. It details the mode's evolution, including the addition of new heroes like Brigitte and Pharah, the introduction of quick play and new map types, and discusses player reception to changes like item icon reworks and the addition of divisive heroes like Jetpack Cat.
The most requested game on Xbox Players Voice is a new Banjo-Kazooie game
Microsoft's Xbox Players Voice platform has revealed that the most requested game is a new Banjo-Kazooie title, surpassing requests for new Halo or Gears of War games. Players are also advocating for Xbox to return to its roots of releasing exclusive titles. The last Banjo-Kazooie game, Nuts & Bolts, was released on the Xbox 360.
Capcom is asking for feedback on Resident Evil Requiem
Capcom is soliciting player feedback on Resident Evil Requiem through a survey, aiming to influence future game development. The company also announced that Resident Evil Requiem has sold over five million copies since its release.