Player versus Player
Ongoing coverage on Player versus Player.
Latest coverage
Gala Games Releases Legends & Dragons on iOS and Android
Gala Games has relaunched its match-3 RPG, Legends & Dragons, on iOS and Android platforms. The game, previously known as Legends Reborn and developed by Mahoodles LLC, features PvP and empire-building elements and has garnered over 500,000 downloads. Gala Games has not detailed the specific changes made during the downtime or clarified potential blockchain integration.
After 23 years, CCP is about to do the unthinkable: add a non-PvP zone to EVE Online
CCP Games is introducing a new non-PvP zone called Exordium to EVE Online in an upcoming expansion. This systemic change aims to reduce player anxiety and better introduce new players to the game's mechanics and opportunities. The developer believes this will benefit the entire EVE Online community by increasing the player base.
Myth of Empires: Throne Review - Cozy Building Fun (For Now!)
This review of Myth of Empires highlights its strengths in resource gathering and base building, offering a relaxing and cozy experience. However, the author expresses concern about the eventual introduction of player versus player combat, which they anticipate will disrupt the current peaceful atmosphere.
Myth of Empires: Thrones First Playthrough – Chill Start with Surprises
This article details a first playthrough of Myth of Empires: Thrones, a free-to-play PvP-focused version of Myth of Empires. The author focused on resource gathering and base building, experiencing some unexpected random deaths. Despite PvP concerns, the early game progression was found to be rewarding, making it a potentially worthwhile survival crafting experience on Steam.
Lord Saladin Is Back: Iron Banner & Guardian Games Heat Up Destiny 2
Destiny 2 is currently featuring a combination of the Iron Banner PvP event and the Guardian Games. Lord Saladin has returned to host Iron Banner, offering Control and Eruption modes, while the Guardian Games Community Challenge continues with Golden Age emblems as rewards. A recent patch, update 9.5.6.2, has also been released.
15-year-old MMORPG Spiral Knights just got a ‘major update’ with a FFA PvP mode and a level editor
The 15-year-old free-to-play MMORPG Spiral Knights has received a significant update, its first major content addition in years. The update introduces a Free-For-All PvP mode called Super Brawl, a level editor for creating custom PvP maps, new servers for Australia and Brazil, and various quality-of-life improvements including updated Java versions for better performance.
EVE Online announces a fully PvP-free starting region for new players arriving this summer
EVE Online is introducing a new PvP-free starting region called Exordium this summer to improve the new player experience. This region will serve as a central hub for new arrivals, offering starter systems and career agents. Additionally, CCP Games reported over 6,400 permanent bans in March, urging players to enable two-factor authentication.
MMO Week in Review: EQ Legends’ beta, Ashes of Creation’s drama
This week's MMO news roundup covers the upcoming closed beta for EverQuest Legends and ongoing legal drama surrounding Ashes of Creation. Several other titles like AdventureQuest Worlds Infinity, Dune Awakening, and Temtem Pioneers also saw significant updates or funding news.
Elder Scrolls Online previews its PvP rewards track, Season One content features, and Tamriel Tomes updates
The Elder Scrolls Online is set to release Update 50 on June 8th, introducing a new PvP progression track called veterancy, which rewards players with various in-game items for participating in PvP activities. Season One content will include a Thieves Guild storyline, an upgradeable mythic talisman, a reworked daily missions system, and new quests. The Tamriel Tomes system is also receiving updates, such as unused point rollovers and the ability to reroll weekly challenges.
Warlocks Win Guardian Games 2026 as Iron Banner Returns to Destiny 2
Warlocks have won the Guardian Games 2026 competition in Destiny 2, as announced by Bungie. The article also notes the return of Iron Banner on April 14 with promised changes and discusses how seasonal events like Guardian Games keep the player base engaged in live-service titles.
Dune: Awakening is ditching PvP as a mandatory endgame experience, as over 80% of lifetime players didn't engage with it at all
Funcom is removing mandatory Player versus Player (PvP) zones from Dune: Awakening's endgame, with over 80% of lifetime players not engaging with the feature. An alternative instance of the Deep Desert map will be available with PvP disabled, while a separate instance will retain PvP with increased resource rewards. Private server hosting is also coming soon, offering customizable options.
New Fortnite competitive mode lets you 1v1 any of your friends
Fortnite has introduced a new competitive mode called Arenas, featuring 1v1 matches and small-scale arena battles for up to 16 players. The mode includes a global leaderboard and the ability to challenge friends directly for unranked matches. New quests are also available, offering exclusive cosmetic rewards.
Dune Awakening is finally splitting Hagga Basin up into separate PvP and PvE versions
Funcom is splitting the Hagga Basin area in Dune Awakening into separate Player vs Player (PvP) and Player vs Environment (PvE) versions due to player feedback. With over 80% of players exclusively engaging in PvE, the developer is making PvP optional and incentivized rather than required for progression. Self-hosting options are also being tested.
Lord of the Rings Online’s Q2 and Q3 roadmap includes Elf housing and the return of a PvP dungeon
Lord of the Rings Online's roadmap for Q2 and Q3 includes Update 48, featuring a new endgame zone, Elven housing, and a six-player dungeon. Update 49 in Q3 will focus on PvP improvements, the Angmar Sorceress class, and the return of the Delving of Fror dungeon. The studio also teased a new expansion planned for late 2026.
Dune: Awakening Is Finally Removing PvP Areas And Making PvE The Focus
Dune: Awakening is shifting its focus to Player vs Environment (PvE) gameplay by making Player vs Player (PvP) areas optional and introducing separate PvE and PvP zones for its endgame. Developer Funcom cited that 80% of players exclusively engaged with PvE content. The game will also introduce self-hosted servers, with changes coming in patch 1.3.20.0.
Here’s how indie MMO Profane is trying to revive Ultima Online’s ‘hardcore, vanilla experience’
The indie MMORPG Profane aims to revive the 'hardcore, vanilla experience' of early Ultima Online, incorporating features like open PvP, mounted combat, and build-anywhere housing. Developed by Brazil-based Insane Game Studio, Profane is currently in alpha and promises a single-server experience with territorial PvP and underwater exploration, differentiating itself from its inspiration.
PlanetQuest Outposts: Previewing New Features and Mechanics
PlanetQuest has launched its Outposts Game Preview, introducing a significant rework of early game systems. This preview allows players to build specialized structures on dwarf planets, manage hero cards for production boosts, and engage in enhanced player-vs-player combat. The two-week preview period is designed to gather community feedback for further refinement before the final release.
How to battle your friends in Pokémon Champions
Pokémon Champions is now available on Nintendo Switch, allowing players to battle friends online. The guide details how to add friends using user IDs and set up private rooms for battles. Currently, there is no offline local PvP option, and all friendlies require an internet connection.
Albion Online prepares for another round of the Crucible on April 17
Albion Online is preparing for the return of its player-versus-player event, The Crucible II, starting April 17th and running until May 4th. This iteration introduces a new Guild Journal system for gaining points, a faster competition format, and expanded prize pools beyond just the champions. The event will see creators rallying their communities to compete for dominance and rewards.
Thousands of players gathered in EVE Online last night for a keepstar fight and start of a new war
A massive player-versus-player conflict occurred in EVE Online's Germinate system, involving over 10,000 capsuleers. The battle centered around a keepstar structure owned by TEST and marked the beginning of a new war between the Imperium and Winter Co. The 21-hour engagement resulted in significant losses and server strain.