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Procedural Generation

Ongoing coverage on Procedural Generation.

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Alphabet Gamer

Arctic Drive – Beta Sign Up | Alpha Beta Gamer

Arctic Drive is a first-person co-op driving survival game where up to four players navigate a procedurally generated frozen wasteland in customizable off-road rigs. Players must scavenge for supplies, manage vehicle repairs and upgrades, and contend with dynamic weather and day-night cycles to survive. Beta sign-ups are now open for players interested in experiencing the harsh Arctic environment.

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Alphabet Gamer

ORMOD: Directive – Beta Sign Up | Alpha Beta Gamer

ORMOD: Directive is an open-world survival sandbox game that allows players to customize their experience across procedurally generated worlds. It features solo, co-op, and persistent server options with deep automation systems, realistic combat, and survival mechanics. Beta sign-ups are now open for players to request access to the playtest.

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Gaming Bolt

Why Windrose Is So Hard to Put Down

Windrose, a pirate-themed game, has sold over 1,000,000 copies since its Early Access release, drawing comparisons to Assassin's Creed IV: Black Flag. The game's success is attributed to its balance of simplicity and complexity, procedural generation, and co-op multiplayer features. While the Early Access build requires further optimization, the game offers a compelling pirate experience.

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Gamers Heroes

Where To Sell Items In Windrose

In Windrose, players can sell various looted items to four distinct factions, with item descriptions indicating which faction purchases them. The game features a procedurally generated world but includes quest chains, such as the Underground Network quest, that guide players to key locations like smuggler camps. The article lists items and their selling prices for the Rogue Buccaneers, Brethren Of The Coast, Smugglers Of Port Royal, and People Of Tortuga factions.

Happy Gamer

Don’t Starve Elsewhere Drops Announcement Trailer: This Thing Looks Absolutely Brutal

Klei Entertainment has announced Don't Starve Elsewhere, promising a brutal and uncompromising survival experience that builds upon the franchise's core mechanics. The trailer suggests a focus on deep systems, challenging gameplay, and potentially new settings or mechanics. The game aims to maintain the series' signature difficulty and sense of accomplishment while potentially refining its technical execution.

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Noisy Pixel

Don’t Starve Elsewhere Announced

Klei Entertainment has announced Don't Starve Elsewhere for PC, a new entry in the survival series featuring procedurally generated, multi-layered environments with distinct biomes and climate systems. The game introduces a new 'Fog' threat and supports both solo and co-op play.

Noisy Pixel

New Survival Game Expands Klei’s Series 'Don’t Starve Elsewhere' Revealed in New Trailer

Klei Entertainment revealed Don't Starve Elsewhere during the Triple-i Initiative 2026 showcase with a new trailer for PC. This new entry in the Don't Starve series features a broader survival structure, multi-layered world design with different elevations and biomes, and environmental threats like the spreading Fog. The game can be played solo or in co-op, with a focus on resource gathering, crafting, and managing survival in a hostile, procedurally generated world.

Massively Overpovered

Stars Reach shows off upcoming updates for character stats, skill trees, and planet generation

The developers of the sandbox MMORPG Stars Reach showcased upcoming updates including a new character stat UI with adjustable pools and pre-built allocations. Skill tree changes will introduce a cap on active skills and a cooldown for respecing, while a new world generation tool aims to create more dynamic planets with increased alien flora and points of interest.

Games Press

Chaotic Co-op Cave Adventure Pratfall Launches April 20 on Steam

Indie developer Quad Head announced that its co-op cave adventure game Pratfall will launch on Steam on April 20, 2026, for $7.99 USD. The game features physics-driven chaos, destructible environments, procedurally generated caves, and online co-op for up to four players. A Supporter Pack with exclusive cosmetics will also be available at launch.

Retro Gamer

Sandbox RPG dev spends 5 years combining No Man's Sky with Minecraft in "voxel survival game where the world is a planet" in a solar system with "seamless" space travel, smashes Kickstarter goal in 3 hours

PlanetSmith, a sandbox RPG combining elements of No Man's Sky and Minecraft, has successfully surpassed its Kickstarter goal, raising over six times its target within three hours. Developed by Kenneth Ward under the pseudonym Incandescent Games, the game features procedurally generated spherical planets with seamless space travel and aims to offer a more engaging exploration experience than Minecraft. Alpha access is planned for April.

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Blues News

Saturday Postmortems/Retrospectives

This article delves into the development of XCOM 2's procedural map generation and the chaotic creation of Call of Duty: Modern Warfare 3. It examines the ambitions and challenges faced by developers in these projects.

Rock Paper Shotgun

"I was chomping at the bit to crack the code": How procedural maps became XCOM 2's biggest ambition, after Firaxis couldn't manage it in Enemy Unknown

Firaxis Games initially struggled with procedural map generation for XCOM: Enemy Unknown, opting for handcrafted levels to ensure quality. For XCOM 2, the team prioritized cracking procedural generation, developing a 'plot and parcel' system to create varied and believable maps across different environments. Key figures like Garth DeAngelis, Jake Solomon, Greg Foertsch, and Brian Hess were instrumental in overcoming the technical and design challenges.

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Nintendo Everything

Haste gets surprise Nintendo Switch 2 release

The high-speed third-person running game Haste has been surprise-released on the Nintendo Switch 2. Developed by Landfall, the game features procedurally generated levels across ten Shards, online co-op, and over 90 items for build customization. Landfall also recently released Content Warning on Nintendo Switch.

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Alphabet Gamer

My Tennis Apocalypse – Beta Sign Up | Alpha Beta Gamer

My Tennis Apocalypse is a new roguelike action sports game where traditional scoring is replaced by combat, and the goal is to deplete the opponent's health bar. Each run features a unique competition ladder with procedurally generated opponents and challenges. Players can explore an overworld to interact with NPCs, purchase gear, and practice skills before engaging in matches where power-ups and weapons add chaotic unpredictability. Beta sign-ups are now open.

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Tech Radar

Housemarque says it 'hancrafted levels, art, design, and combat encounters' and 'kind of connect them in a procedural matter' to create Saros' ever-changing levels

Housemarque's upcoming PlayStation 5 title, Saros, will feature handcrafted levels that are procedurally connected, leading to altered layouts and new paths upon respawning. Creative director Gregory Louden and art director Simone Silvestri highlighted the game's roguelike mechanics and the team's extensive playtesting to ensure a fluid player experience.

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N4G

Crimson Desert: Sealed Abyss Artifacts Locations

Players are discussing the locations of sealed abyss artifacts in Crimson Desert, with some users expressing a willingness to wait for sales. The conversation touches on the game's reception compared to titles from EA and Ubisoft, with many defending Pearl Abyss's efforts in creating an original and engaging open-world experience despite some rough edges.

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Alphabet Gamer

Superalignment – Beta Sign Up | Alpha Beta Gamer

Superalignment is a co-op horror extraction game for up to four players where participants harvest energy cells from derelict orbital stations infested with hostile machines. The game features procedurally generated layouts, and players can invest earnings in better gear between shifts. Teamwork is emphasized, with players dividing roles or sticking together for safety.

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PC Gamer

'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped

Caves of Qud co-creator Brian Bucklew believes current game development, particularly in the AAA space, is not fully utilizing the processing and networking capabilities of modern hardware. He suggests future games could explore more complex systems and simulations by leveraging untapped CPU potential, potentially leading to experiences that are initially demanding but will become more accessible over time, similar to Caves of Qud's own development trajectory.

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Alphabet Gamer

HAUNTMATES – Beta Demo | Alpha Beta Gamer

HAUNTMATES is a co-op horror game where players explore procedurally generated locations to identify entities by gathering evidence and completing side quests. Players must learn monster AI behaviors and escape before the difficulty escalates. A beta demo is available on Steam.

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Monster Vine

Psychedelic FPS Tamashika Launches April 10 on PC, PS5, Xbox Series X|S, and Switch

The psychedelic first-person shooter Tamashika, developed by quicktequila and published by Edglrd, is set to launch on April 10, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The game features fast-paced combat within a procedurally generated, ever-changing labyrinth, emphasizing player timing and movement. Tamashika also introduces a daily-changing maze configuration for global leaderboard competition and marks Edglrd's debut in video game publishing.

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