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Programming

Ongoing coverage on Programming.

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The Xbox HubNeutral

How to Stay Relevant as a Developer in the Age of AI

The rapid advancement of AI tools is fundamentally changing software development, prompting developers to focus on skills beyond routine coding to remain relevant. Key areas for growth include systems and architecture design, problem framing, technical judgment, security and risk management, communication, and effectively directing AI.

PC GamerNeutral

Mark Darrah, co-director of Dragon Age: Origins, has played Riven for 3 minutes and Factorio for 832 hours: 'If you want to know what kind of programmer someone would be, have them play Factorio'

Former BioWare director Mark Darrah discusses his gaming habits, highlighting an 832-hour playtime in Factorio and a brief three-minute session with Riven. Darrah, known for his work on the Dragon Age series, shares insights into game development, programming, and design, emphasizing the lessons learned from playing games like Factorio and his past projects.

Blues NewsNeutral

Evening Tech Bits

China is reportedly considering reversing its ban on NVIDIA chips, potentially allowing companies like Alibaba and ByteDance to purchase H200 chips. Separately, Linus Torvalds commented on his current programming tools, stating he is no longer a programmer in the traditional sense.

Niche GamerVery positive

Algolemeth combines dungeon crawling and stunning 1-bit art

Algolemeth, an indie game developed by Medium-Rare Games, combines dungeon crawling with programming and automation mechanics, featuring a distinctive 1-bit pixel art style. Players program golems using a visual node-based system to explore dungeons and battle enemies, with music by Yuzo Koshiro. The game is available to wishlist on Steam.

Retro GamerNegative

Former Assassin's Creed Hexe director learned how to code by using AI and found out firsthand how "brutal" it was: "ChatGPT kind of sucked. It didn't really know how to code. Everything was broken"

Clint Hocking, former director on Far Cry 2 and Assassin's Creed Hexe, shared his experience learning to code using ChatGPT, describing it as a "brutal" process where the AI's code was consistently broken. He eventually learned Javascript but feels he learned despite the AI's assistance. Hocking also noted that Ubisoft has not laid off employees due to AI and has explored generative technologies for titles like Watch Dogs: Legion.

Happy GamerPositive

Game Devs Reveal the Hidden Complexity Behind Pause Buttons

Game developers are revealing the surprising complexity behind implementing pause buttons, a feature often taken for granted by players. Implementing pause mechanics requires careful consideration of physics engines, multiplayer synchronization, and engine-specific solutions, with different genres and platforms presenting unique challenges. This behind-the-scenes look highlights the intricate problem-solving involved in creating seemingly simple game features.

Retro GamerPositive

Bethesda king Todd Howard isn't a master of game design or programming, says Pete Hines, "but there is nobody that is better" at combining them: "Look around the industry. Who else?"

Former Bethesda publishing head Pete Hines stated that while Todd Howard may not be the best programmer or designer, he is unmatched in his ability to combine these skills. Hines highlighted Howard's success with player-first, mass-appeal games like The Elder Scrolls V: Skyrim and Fallout 4.

Jay Is GamesVery positive

Oracle Java Certification Guide: From Beginner to Professional Developer - Walkthrough, Tips, Review

This guide provides a comprehensive walkthrough for obtaining Oracle Java certification, covering topics like OCA and OCP exams, preparation strategies, and key areas such as object-oriented programming and exception handling. Earning this certification validates programming skills, enhances career prospects for roles like software developer and backend engineer, and demonstrates a commitment to professional growth in the tech industry.

Games PressVery positive

Programming-Based Bullet-Heaven Net.Attack() - Code or Die! DEPLOYED NOW on Steam

ByteRockers' Games has launched the 1.0 version of Net.Attack() - Code or Die! on Steam, concluding its eight-month Early Access period. This bullet heaven game features a unique visual programming interface with over 190 drag-and-drop nodes, 13 unlockable hacker characters, and multiple game modes. The full release includes overhauled tutorials, in-game documentation, new characters, and achievements.

Gamedeveloper.comVery positive

Don Daglow and Rebecca Ann Heineman to be honored at 2026 Game Developers Choice Awards

Don Daglow and Rebecca Ann Heineman will be honored with special achievement awards at the 2026 Game Developers Choice Awards. Daglow is recognized for his lifetime of work on titles like Neverwinter Nights, while Heineman will receive a posthumous award for her pioneering career and advocacy.