Psychological Horror
Ongoing coverage on Psychological Horror.
Latest coverage
Birds Watching – A Very Different Kind Of Xbox Horror
The psychological horror game Birds Watching is now available on Xbox Series X|S for £4.99. Developed by Studio Ortica and published by Dark Product, the game places players on an isolated mountain after a global fire, tasking them with observing wildlife and uncovering unsettling secrets. It previously launched on Steam with a Very Positive reception.
Indie Psychological Horror Adventure Sally Face Lands on Mobile
The indie psychological horror adventure game Sally Face has been released on mobile platforms, coinciding with the 10th anniversary of its first episode. Developed by Steve Gabry under the studio Portable Moose, the mobile version includes all episodes and is available with a limited-time discount on the Google Play Store. The game follows Sal Fisher, a boy with a prosthetic face, as he investigates mysterious murders and interacts with ghosts.
Feed It Is a PSX-Style, First-Person Horror About a Toxic Monster
Feed It, a new first-person horror game with PSX-style visuals, is now available on PC. Developed by Games On A Chair and published by Pretty Soon, the game features a symbiotic relationship with a hungry monster and explores themes of domestic violence. It offers multiple paths, secrets, and endings for replayability.
Baptiste’s New Trailer Proves You Should Never, Ever Trust A Creepy Doll
A new trailer for the upcoming psychological horror game Baptiste has been released, showcasing its creepy doll antagonist and oppressive atmosphere. The game, set after a family tragedy, tasks players with guiding the protagonist Tom to safety while uncovering secrets and solving puzzles. Baptiste is slated for release on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
FEED IT Review – Real horrors linger
FEED IT is a short, disturbing psychological horror game where players must feed a creature in a house while dealing with themes of abuse and trauma. The game features simple mechanics, a grimy PSX-inspired presentation, and impactful storytelling that leaves a lasting impression despite its unsettling nature. Its focus on psychological distress and survival makes it a challenging but meaningful experience.
Coming Out in gaming this week — August 17, 2026
This week's gaming releases include FEED IT, a PSX-style horror game, and The Sinking City 2, a survival horror set in the Roaring '20s. Other notable titles are the sci-fi RTS Space Tales, the action-RPG Mortal Shell II, and the adventure/simulation puzzle game how to kill a fly. Grim Trials, a roguelike, and Steins;Gate Re:Boot, a visual novel, also launch this week.
Platonica Space in the works for Nintendo Switch
Kamitsubaki Studio and Kazuhide Oka have confirmed that Platonica Space will be released on Nintendo Switch on August 27, 2026. This psychological space exploration adventure game tasks players with navigating interconnected rooms to recover lost memories, with the game's layout and items changing each time the player wakes up.
No Clean Start – Beta Sign Up | Alpha Beta Gamer
No Clean Start is a single-player psychological horror game where player mistakes have lasting consequences, reshaping the game world. The game emphasizes observation and persistence over repetition, with information revealed through gameplay rather than tutorials. A beta playtest sign-up is currently available.
Hariti Is a Psychological Horror Inspired by Chinese Folklore but in an Abandoned Hospital
Hariti, a first-person psychological horror game inspired by Chinese folklore, is now available on PC for $6.99. Developed by Ghostcase, the game places players in the role of a mother searching for her missing daughter in an abandoned Chinese hospital, facing grotesque creatures and psychological tension.
I'm enjoying leaving my body behind in Project Looking Glass, an astral horror game in which you telewarp around a map of your terrible memories
Project Looking Glass is an indie astral horror game where players embody a grieving woman participating in secret Cold War astral projection experiments. The game features telewarping mechanics around memories, with puzzles involving audiologs and deductions. The solo developer, MORPH, aims to create a unique and heartfelt experience, though the demo includes potentially bleak themes like death by hanging.
NOL Is a First-Person Psychological Horror That Looks Like a Horror Manga
NOL is a first-person psychological horror game developed by Team NOL, inspired by horror manga and featuring a Silent Hill-like atmosphere. Players control Guntur, whose soul is trapped in a dream world after a family massacre, and must explore shifting realities and memories to uncover the truth. The game features hand-drawn black-and-white visuals and players defend themselves with household items against evil spirits.
Endacopia Achievements Guide - How to 100% on Steam
This guide details how to achieve 100% completion in the psychological horror game Endacopia on PC. It outlines specific steps for unlocking all achievements, including defeating bosses, completing mini-games, and finding hidden items.
SOMBRAS: Negative Frames Is a First-Person Narrative Game Coming to PC and Consoles
SOMBRAS: Negative Frames, a psychological horror narrative game developed by Maboroshi Artworks and published by Entalto Publishing, will be released on December 3rd, 2026. The game will be available on PC, PlayStation 5, and Xbox Series X/S. Players will step into the role of Shiomi Alterio, a photography student who must navigate a dark, mirror version of her hometown to confront fragments of her psyche and find her way back home.
Endacopia Endings Guide - All Endings Walkthrough
This Endacopia endings guide details how to achieve all available endings, which are tied to 100% achievement completion in the psychological horror title. The guide outlines the specific choices and puzzle solutions required for each of the game's endings, including a secret ending unlocked after obtaining the first three.
'Wait for me, my Czech friend': Japanese dev adds Czech localization just for the one Steam user who…
Solo developer Eba Game is adding Czech localization to his upcoming Steam game, Ball Boy Simulator, specifically for a single user from the Czech Republic who wishlisted the game. This gesture is inspired by the international goodwill shown between Japan and the Czech Republic during the World Baseball Classic. Ball Boy Simulator is described as a psychological horror game depicting the negative experiences within high school baseball clubs, with the developer also noting the use of AI-generated content in its development.
How Silent Hill: Townfall gets deep into its protagonist's headspace
Silent Hill: Townfall, developed by Screen Burn, aims to deliver a deeply immersive psychological horror experience through a first-person perspective. The game focuses on protagonist Simon Ordell's internal struggles and his search for his significant other in the eerie Scottish town of St. Amelia, incorporating social commentary and analog horror elements. Developers Jon McKellan and Motoi Okamoto emphasize a grounded narrative and character connections, drawing inspiration from intelligent thrillers and drawing parallels to games like Alien Isolation for its survival mechanics.
PlayStation 5 Finally Getting Pair of Hit 2025, 2026 Xbox Games
The psychological horror game CloverPit and the life simulation/adventure game Starsand Island, originally released for Xbox and PC, are now scheduled for PlayStation 5 release. CloverPit will launch on August 13 for $4.99, followed by Starsand Island on August 18 for $39.99.
Silent Hill: Townfall's dev team wrecked old TVs with magnets to make its in-game gadget feel real
The development team behind Silent Hill: Townfall, Screen Burn, used old televisions and magnets to create an authentic analogue feel for the game's in-game gadget, the CRTV. Writer and director Jon McKellan explained that running gameplay footage through damaged hardware was key to achieving this realistic effect. The article also touches on the broader revival of the Silent Hill franchise and its focus on psychological horror narratives.
Playing with Fear: What Hollowbody Taught Me About Survival Horror
The article analyzes how the indie survival horror game Hollowbody effectively uses ambiguity and a lack of polish to create a sense of dread, drawing parallels to classic titles like Silent Hill 2. Developed by Nathan Hamley of Headware Games, Hollowbody is praised for its unique approach to unsettling players through its esoteric puzzles, loose combat, and atmospheric soundtrack, rather than relying on conventional horror tropes.
Silent Hill producer believes shaking up the series was necessary to win over players because 'at best, only about half of the original users will return with a remake'
Producer Motoi Okamoto believes that shaking up the Silent Hill series with new entries like Silent Hill f and Townfall, rather than just remakes, was necessary to attract both new and returning players. He argued that remakes alone would only recapture about half of the original audience, emphasizing the need for fresh experiences alongside nostalgia. Konami's strategy involves partnering with studios like Bloober Team and Annapurna Interactive to deliver psychological horror that explores inner worlds and trauma.