Psychological Horror
Ongoing coverage on Psychological Horror.
Latest coverage
NOL Is a First-Person Psychological Horror That Looks Like a Horror Manga
NOL is a first-person psychological horror game developed by Team NOL, inspired by horror manga and featuring a Silent Hill-like atmosphere. Players control Guntur, whose soul is trapped in a dream world after a family massacre, and must explore shifting realities and memories to uncover the truth. The game features hand-drawn black-and-white visuals and players defend themselves with household items against evil spirits.
Endacopia Achievements Guide - How to 100% on Steam
This guide details how to achieve 100% completion in the psychological horror game Endacopia on PC. It outlines specific steps for unlocking all achievements, including defeating bosses, completing mini-games, and finding hidden items.
SOMBRAS: Negative Frames Is a First-Person Narrative Game Coming to PC and Consoles
SOMBRAS: Negative Frames, a psychological horror narrative game developed by Maboroshi Artworks and published by Entalto Publishing, will be released on December 3rd, 2026. The game will be available on PC, PlayStation 5, and Xbox Series X/S. Players will step into the role of Shiomi Alterio, a photography student who must navigate a dark, mirror version of her hometown to confront fragments of her psyche and find her way back home.
Endacopia Endings Guide - All Endings Walkthrough
This Endacopia endings guide details how to achieve all available endings, which are tied to 100% achievement completion in the psychological horror title. The guide outlines the specific choices and puzzle solutions required for each of the game's endings, including a secret ending unlocked after obtaining the first three.
'Wait for me, my Czech friend': Japanese dev adds Czech localization just for the one Steam user who…
Solo developer Eba Game is adding Czech localization to his upcoming Steam game, Ball Boy Simulator, specifically for a single user from the Czech Republic who wishlisted the game. This gesture is inspired by the international goodwill shown between Japan and the Czech Republic during the World Baseball Classic. Ball Boy Simulator is described as a psychological horror game depicting the negative experiences within high school baseball clubs, with the developer also noting the use of AI-generated content in its development.
How Silent Hill: Townfall gets deep into its protagonist's headspace
Silent Hill: Townfall, developed by Screen Burn, aims to deliver a deeply immersive psychological horror experience through a first-person perspective. The game focuses on protagonist Simon Ordell's internal struggles and his search for his significant other in the eerie Scottish town of St. Amelia, incorporating social commentary and analog horror elements. Developers Jon McKellan and Motoi Okamoto emphasize a grounded narrative and character connections, drawing inspiration from intelligent thrillers and drawing parallels to games like Alien Isolation for its survival mechanics.
PlayStation 5 Finally Getting Pair of Hit 2025, 2026 Xbox Games
The psychological horror game CloverPit and the life simulation/adventure game Starsand Island, originally released for Xbox and PC, are now scheduled for PlayStation 5 release. CloverPit will launch on August 13 for $4.99, followed by Starsand Island on August 18 for $39.99.
Silent Hill: Townfall's dev team wrecked old TVs with magnets to make its in-game gadget feel real
The development team behind Silent Hill: Townfall, Screen Burn, used old televisions and magnets to create an authentic analogue feel for the game's in-game gadget, the CRTV. Writer and director Jon McKellan explained that running gameplay footage through damaged hardware was key to achieving this realistic effect. The article also touches on the broader revival of the Silent Hill franchise and its focus on psychological horror narratives.
Playing with Fear: What Hollowbody Taught Me About Survival Horror
The article analyzes how the indie survival horror game Hollowbody effectively uses ambiguity and a lack of polish to create a sense of dread, drawing parallels to classic titles like Silent Hill 2. Developed by Nathan Hamley of Headware Games, Hollowbody is praised for its unique approach to unsettling players through its esoteric puzzles, loose combat, and atmospheric soundtrack, rather than relying on conventional horror tropes.
Silent Hill producer believes shaking up the series was necessary to win over players because 'at best, only about half of the original users will return with a remake'
Producer Motoi Okamoto believes that shaking up the Silent Hill series with new entries like Silent Hill f and Townfall, rather than just remakes, was necessary to attract both new and returning players. He argued that remakes alone would only recapture about half of the original audience, emphasizing the need for fresh experiences alongside nostalgia. Konami's strategy involves partnering with studios like Bloober Team and Annapurna Interactive to deliver psychological horror that explores inner worlds and trauma.
A Nightmare Shift Begins On Xbox
The psychological horror game Nightmare Shift is now available on Xbox Series X|S for £9.99. Developed by Binary Lunar and published by Ultimate Games, the first-person title follows Emma as her routine at a remote motel unravels into paranoia and strange encounters. Players explore the motel and Emma's apartment to uncover a mystery with multiple endings.
Playstation bjuder på en förhandstitt av Silent Hill: Townfall
PlayStation Blog has provided a preview of Silent Hill: Townfall, showcasing protagonist Simon Ordell's arrival in the Scottish village of St. Amelia. The preview highlights the game's signature fog, twisted creatures, and the use of a portable TV to see through walls, hinting at a narrative involving guilt and a search for a woman named Zoe.
Silent Hill: Townfall's director finds it 'utterly terrifying to be the next one in the series' but is still confident fans will enjoy the experience
Jon McKellan, director of Silent Hill: Townfall, admits it's 'utterly terrifying' to be the next in the series but is confident fans will enjoy the experience. He and producer Motoi Okamoto discuss the game's setting in 1996 St. Amelia, its psychological horror narrative, and how they aim to subvert expectations while remaining true to the Silent Hill identity.
Silent Hill: Townfall Could Be Proof Of The Franchise’s Renaissance Moment
Silent Hill: Townfall is poised to mark a renaissance for the franchise, showcasing a willingness to evolve beyond its traditional roots. The game's Scottish setting, first-person perspective, and innovative CRTV mechanic offer a fresh take on the psychological horror genre. Developer Screen Burn Interactive is given creative freedom by Konami to explore new themes and gameplay, potentially leading to a divisive but exciting new entry.
Silent Hill: Townfall Hands-On Preview
Silent Hill: Townfall is set to evolve the long-running psychological horror series with a new setting in 1990s Scotland and a first-person perspective. Developed by Screen Burn Interactive and published by Konami, the game emphasizes regional horror and features a unique CRTV tool for puzzles and combat. It is scheduled for release on September 24 for PlayStation 5 and PC.
Silent Hill: Townfall Dev Wants Players To Discuss Its Story Mysteries For Decades
Jon McKellan, game director at Screen Burn, aims for Silent Hill: Townfall to generate story mysteries and discussions for decades, similar to Silent Hill 2. He believes maintaining ambiguity is key to encouraging players to theorize about the game's themes and plot, avoiding explicit answers to foster long-term engagement.
Silent Hill: Townfall promises to "massively subvert" your expectations, and it's left me painfully excited
Silent Hill: Townfall aims to subvert player expectations by leveraging familiarity with the series' themes while introducing new mysteries and a unique Scottish setting. The preview highlights the game's atmospheric exploration, narrative-driven puzzles, and refined combat, promising a distinct yet recognizable Silent Hill experience.
Anomaly Hunter: Observation Duty – Can You Survive The Night Shift?
Anomaly Hunter: Observation Duty, a psychological horror game developed by Microtools and published by Avgam, is now available on Xbox Series X|S, Xbox One, and Windows PC. The game challenges players to monitor security cameras and spot subtle anomalies to survive the night shift, with increasing difficulty and psychological tension as the game progresses.
Terminal Shift Takes Psychological Horror To New Heights
Terminal Shift, a new psychological horror game developed by Digital Star Games, is now available exclusively on Xbox Series X|S for £4.99. The game challenges players to escape a looping, deserted airport terminal while being hunted by an unknown entity, combining exploration, puzzle-solving, and survival elements. Each playthrough features a procedurally generated code, encouraging thorough exploration of the unsettling environment.
Welcome to Kowloon Review | TheXboxHub
Welcome to Kowloon is a short horror adventure game set in a building within Hong Kong's historic Walled City. The game focuses on atmosphere and environmental storytelling, offering a claustrophobic experience with impressive visuals and sound design for its budget. While controls and camera sensitivity could be improved, the game successfully delivers tension and occasional scares within its approximately one-hour playtime.