Puzzle Design
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Tomb Raider: Legacy of Atlantis-utvecklarna snackar (och visar) pussel
Crystal Dynamics and Flying Wild Hog have released a new video showcasing the puzzle and trap design for Tomb Raider: Legacy of Atlantis, a remake of the original game. The developers focused on creating engaging puzzles inspired by ancient technologies and themes, such as fire and water. The game is set to release on February 12 for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
Bad Magpie Revealed, Bringing Chaotic Bird Mischief to Xbox and PC
Milktooth has revealed Bad Magpie, a narrative adventure game featuring a one-winged magpie with a penchant for shiny objects and a mysterious obsession with a fallen star. The game will feature chaotic puzzle design with multiple solutions and a non-linear open world. Bad Magpie is set to launch in 2027 for Xbox Series X|S, Xbox Game Pass, Xbox on PC, and Steam.
Jackbox Games Announces Comedic Heisting Game My Arms Are Longer Now for PS5 in New Cinematic Trailer - Launching on PC This Year, Consoles in 2027
Jackbox Games and Toot Games have revealed a cinematic trailer for their upcoming comedic heisting game, My Arms Are Longer Now. The game, developed by an Australian indie team, will launch on PC later this year and is slated for a console release in early 2027. It features physical comedy, puzzle design, and unique stealth gameplay.
Order of the Sinking Star Interview: Jonathan Blow on Designing Puzzles & Balancing Difficulty
Jonathan Blow, founder of Thekla, Inc. and creator of The Witness and Braid, discusses the development of his upcoming PC title, Order of the Sinking Star. He elaborates on the challenges of designing puzzles, balancing difficulty, and the unique experience of developing the game using his self-made programming language, Jai.
Four years ago, Tunic had a transformative effect on me - now it's getting a Switch 2 upgrade, you really must play it
Developer Finji announced that the acclaimed adventure game Tunic is coming to the Nintendo Switch 2. The game, known for its intricate puzzle design and unique in-game instruction manual, is celebrated for its Zelda-inspired exploration and challenging combat. The announcement was made on the game's fourth birthday, with no specific release date provided yet.
Jackbox Games Publishing My Arms Are Longer Now
Jackbox Games will publish Toot Games' upcoming single-player heist game, My Arms Are Longer Now. The game features a yucky, long-armed thief and puzzle-solving gameplay. It is set to release on PC in 2026 and consoles in 2027.
From Sketch to Puzzle: Crafting Planet of Lana II’s Clever Challenges
Planet of Lana II's developers discuss their approach to crafting puzzles, focusing on expanding mechanics from the first game and integrating new abilities like controlling animals and underwater exploration. The article details the iterative process of puzzle design, from initial sketches through playtesting and refinement, emphasizing the balance between challenge and player flow. The game is set to launch on March 5 for Xbox Series S|X, PC, and Xbox One, and will be available on day one with Xbox Game Pass Ultimate.