PvPvE
Ongoing coverage on PvPvE.
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The Duskbloods is having a Closed Network Test this summer
FromSoftware has announced that their upcoming Nintendo Switch 2 exclusive, The Duskbloods, will undergo a closed network test in summer 2026. This PvPvE title focuses on online multiplayer for up to 8 players and draws inspiration from vampiric mythos with a gothic Britain aesthetic.
The Duskbloods closed network test set for summer
FromSoftware announced that a closed network test for their multiplayer action game, The Duskbloods, will be held this summer. The game, which features player-versus-player-versus-environment combat and blood-based powers, is set to launch exclusively on Nintendo Switch 2 in 2026.
The Duskbloods Receives Brief New Trailer, Closed Network Test Coming This Summer
FromSoftware has released a new trailer for their upcoming PvPvE title, The Duskbloods, for the Nintendo Switch 2. While a release date was not announced, a closed network test is scheduled for this summer. The trailer showcased new playable characters and hinted at the game's narrative of humanity's end, where players compete as Bloodsworn.
Sunset Survival: Miami Announced
Ajvar Studio has announced Sunset Survival: Miami, a new top-down PvE extraction shooter. The game is set in a neon-soaked apocalypse and is scheduled for release on Windows PC via Steam next year.
Clutch Revealed as New Open-World Racing Game From Former Forza Horizon Director
Maverick Games, founded by former Forza Horizon creative director Mike Brown, has unveiled Clutch, a new open-world action-driving game. The title will feature a story-driven campaign blending professional motorsport with street racing, a PvPvE world, and deep vehicle customization. Clutch is set to launch in Spring 2027 for PlayStation 5, Xbox Series X|S, and PC.
Funktronic Labs Drops Battle Royale PvP Focus, Reimagines Scramble Knights as "Scramble Knights Online”- an online adventure RPG with bite-sized Zelda-inspired quests in a shared world.
Funktronic Labs has announced a significant pivot for their title, formerly "Scramble Knights Royale," which will now be known as "Scramble Knights Online." The game is dropping its Battle Royale and live-service focus to become an online multiplayer adventure RPG featuring Zelda-inspired quests and PvE content. The studio aims to create a shared world experience with co-op gameplay for up to four players, focusing on character progression and crafting.
Marathon's new PvE experiment is Bungie's most genius decision yet, so make it a full mode already
Bungie's experimental Sponsored Survival mode in Marathon's Season 2 update offers a compelling PvE experience that blends tension with exploration. The author argues that this mode, which temporarily replaces PvP with a PvE focus, should become a permanent fixture and be expanded to other maps, highlighting its success in accommodating player requests for more PvE content.
Marathon season 2 kicks off with a "PvP-lite" mode that sounds more like a sidestep for those after PvE
Marathon's second season has launched with a gear wipe and a free-to-play week, introducing a new "PvP-lite" mode called Sponsored Survival. This mode features players on a map with AI enemies, with other players backfilling later in the match. Bungie also plans to test a full PvE mode later in the season.
Marathon's experimental new mode lets you scavenge alone, but only for a little while
Bungie has launched a new experimental mode for Marathon called Sponsored Survival as part of its Season 2 update. This mode allows a single player to scavenge and fight bots in a low-risk environment for 18 minutes before facing other players or new enemy types. The developer is also testing a second PvE mode and considering a purely PvP-focused mode in the future.
Marathon Season 2 takes Bungie's brutal new shooter one step closer to PvE with a "Sponsored Survival" mode that's "more PVP-lite" and a "low-risk way to play"
Bungie has detailed a new "Sponsored Survival" mode for its upcoming shooter Marathon, which blends Player vs. Environment (PvE) elements with a "PVP-lite" approach. This experimental mode aims to offer a lower-risk way to play, with a full PvE mode planned for later in Season 2.
Marathon's first 'PvP-lite' experimental mode sounds like a delightfully terrifying alternative
Bungie is experimenting with a new 'PvP-lite' mode for Marathon called Sponsored Survival, which will be available during the first week of its second season. This mode initially allows a single squad to explore a map without player threats, focusing on PvE combat against bots and new enemies. After a certain period, 'Rooks' (late-joining players) will be introduced, escalating the potential for player conflict before a single exfiltration point opens at the end of the match.
Marathon adds PvE-focused mode tomorrow alongside free-to-play season 2 launch
Bungie's upcoming shooter Marathon will launch its second season tomorrow, introducing a new PvE-focused mode. This update will also make the game free-to-play.
Arc Raiders PvE mode coming to the Chinese version, and global players already want it in the main game too
Embark Studios is releasing a PvE mode for the Chinese version of Arc Raiders, developed in partnership with Tencent. This new 'safe zone' mode allows players to opt for a friendly environment, though PvP remains an option. Global players are expressing a strong desire for this PvE content to be included in the main game as well.
Arc Raiders Could Be Getting A PvE-Only Mode
Developer Embark Studios may be testing a PvE-only mode for its extraction shooter Arc Raiders, as indicated by new map conditions in the Chinese beta. Modes like 'Rebellion Incident' offer PvE-focused experiences, with one disabling PvP by default. The developer has not confirmed if these modes will be released to other regions.
Arc Raiders might be getting a PvE-focused map condition according to limited tests for the Chinese version of the extraction shooter
Limited tests for the Chinese version of Embark Studios' extraction shooter Arc Raiders are exploring PvE-focused map conditions. These new conditions, such as 'Rebellion Incident,' could offer a less aggressive player experience compared to traditional PvP modes. It remains unclear if these features will be implemented in the global version of the game.
ARC Raiders’ Chinese version testing new PvE game mode—and it really should be added globally
The Chinese version of ARC Raiders is currently testing a new PvE game mode. The article suggests this mode should be made available globally for all players.
Cold Response – Beta Sign Up | Alpha Beta Gamer
Cold Response is a 100-player persistent survival game set in Sweden, featuring realistic ballistics, permanent death, and unforgiving PvPvE combat. Players must manage physical inventory, perform manual wound treatment, and scavenge across diverse biomes. The game supports open-source modding via Unreal Engine 5 and includes a player-driven economy and territory claiming system. Beta sign-ups are currently open.
Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain
Unfrozen has detailed the early access roadmap for their strategy RPG, Heroes of Might and Magic: Olden Era. Upcoming additions include a roguelike mode, a Thieves Guild for intelligence gathering, a persistent underworld map layer, and co-op team versus modes. The developers also plan to introduce Observer mode, reworks for Elite classes, and new PvP win conditions before the 1.0 release.
Bungie reveals the new Runner, Sentinel for a more defensive playstyle
Bungie has detailed Marathon Season 2, launching June 2, introducing the defensive Sentinel Runner shell focused on area denial and team protection. The update also includes a new zone called Night Marsh, a free-to-play week from June 2-9 on Steam, PlayStation 5, and Xbox Series X|S, and a new progression system called The Cradle.
No Man’s Sky’s 22nd expedition, The Swarm, threatens to activate your space apiphobia
Hello Games has released the 22nd expedition for No Man's Sky, titled 'The Swarm,' which introduces new challenges involving swarming enemy ships and a large boss called the Hive of Glass. Players will cooperate in teams to strategize and build technology to defeat the threat, with rewards including unique armor and a jetpack. The expedition is expected to last approximately eight weeks.