Real-Time Strategy
Ongoing coverage on Real-Time Strategy.
Latest coverage
Quarterfinals: Vote for the best RTS unit of all time
PC Gamer is running a reader poll to determine the greatest Real-Time Strategy (RTS) unit of all time, with the quarterfinals featuring matchups like Peon vs. Mammoth Tank and Dolphin vs. Priest. The article highlights the unique abilities and lore of each unit, encouraging readers to vote based on various criteria.
Warhammer 40,000: Dawn of War 4 Dev Says It's Got More Single-Player Content Than Any Other RTS Ever at Launch
King Art Games, the developer of Warhammer 40,000: Dawn of War 4, claims the game's campaign will feature more single-player content at launch than any other Real-Time Strategy game. They also stated it surpasses the campaigns of previous titles in the series.
Warhammer 40,000: Dawn of War 4 Studio Claims it Has the Most Single-Player Content of Any RTS
King Art Games claims that Warhammer 40,000: Dawn of War 4 will feature the most single-player content of any Real-Time Strategy game at launch. Creative director Jan Theysen stated that each of its four campaigns is larger than the entirety of the original Dawn of War's campaign, with branching storylines offering significant replayability. The game is set for release on PC on December 3rd.
Multiplayer RTS ZeroSpace adds the Xol faction to its multiplayer modes in time for the first galactic season
The early access real-time strategy game ZeroSpace has added the Xol faction to its multiplayer modes, including matchmaking, survival, skirmish, ranked 1v1, and Galactic War. The game's first galactic season has also begun, introducing mini-events, new items, and alliance ranking benefits. Updates also include UI improvements, campaign polish, account-wide XP, and bug fixes.
Geometric Puzzle Game Drop Duchy Launches on Mobile!
The PC puzzle game Drop Duchy has launched on mobile platforms, including the Google Play Store. Developed by Sleepy Mill Studio and published by Doghowl Games, the title combines block-dropping mechanics with kingdom management, deckbuilding, roguelike elements, and real-time strategy.
March of Giants' Creative Director knows the MOBA market is ruthless, but he believes he can replicate his Rainbow Six Siege success
Ubisoft Montreal's Creative Director Xavier Marquis believes March of Giants can succeed in the competitive MOBA market by offering a unique blend of real-time strategy and MOBA elements, drawing parallels to the success of Rainbow Six Siege. Despite acknowledging the market's ruthlessness and the failures of past competitors, Marquis and his team are driven by a passion to innovate and create a game they themselves would want to play.
March of Giants goes back to MOBA's roots, and its giant-filled, alt-WW1 world doesn't feel out of time
Ubisoft Montreal's upcoming free-to-play MOBA/RTS hybrid, March of Giants, impresses with its blend of classic real-time strategy elements and modern MOBA conventions. Set in an alternate World War I, the game features unique giants and a strong emphasis on troop management, offering a fresh take on the genre that aims to be accessible to newcomers while providing depth for veterans.
The greatest RTS units of all time, determined by democracy
PC Gamer is running a reader-voted tournament to determine the greatest real-time strategy (RTS) units of all time. The article details several matchups, featuring iconic units from games like Warcraft 3, Age of Empires 2, and Star Wars: Empire at War, with writers providing commentary on each unit's strengths and appeal.
Blizzard walks back Starcraft 2's huge 2026 redesign, promising to try again later
Blizzard Entertainment has reversed the significant multiplayer redesign for Starcraft 2 that was implemented four months ago. The developer is rolling back most balance changes from patch 5.0.16, citing player feedback and acknowledging that the overhaul fundamentally transformed the game's economy and pacing. A new approach to experimentation is already in development.
Tempest Rising: The Veti’s Wrath Expansion Is Out Now | Invision Game Community
The Veti's Wrath, a new expansion for the real-time strategy game Tempest Rising, is now available on Steam. The expansion introduces the Veti faction, a new 11-mission single-player campaign, and adds the Veti to multiplayer modes for all players. A Gold Edition bundling the base game and all expansions is also available.
DUNE II - Westwood's incredible RTS could be getting an Amiga enhancement
A fan-made enhancement mod for Westwood Studios' 1992 real-time strategy game Dune II is in development for the Amiga platform. This mod aims to improve the original game's interface and controls, adding features like multi-selection and hotkeys, while preserving the core gameplay and visual presentation.
Dawn of War IV visar upp en match med AI-svårigheten på Hard
Warhammer 40,000: Dawn of War IV, originally slated for a September release, has been delayed to November 30th. A new gameplay video showcases a match where developers playing as Space Marines face an AI-controlled Ork faction on the Hard difficulty setting. The game will feature five distinct difficulty levels, ranging from Easy to Nightmare, and will also include playable Necrons and Adeptus Mechanicus factions.
Latest Xbox layoffs reportedly devastated Age of Empires developer and canceled its next game
Xbox's recent "reset" significantly impacted World's Edge Studio, the developer of the Age of Empires series, with nearly half the studio laid off, including former creative director Adam Isgreen. A new project was canceled, and a large portion of the studio was let go, according to former employees. This news comes as the studio now answers to Activision, alongside Sea of Thieves developer Rare.
After Warcraft 3's first new campaign in 23 years, let's normalize releasing new DLC for ancient RTS games
The article argues that releasing new DLC for older real-time strategy (RTS) games is a sensible trend, citing examples like Warcraft 3: Reforged's new campaign and Age of Empires updates. This approach capitalizes on the longevity of classic titles and the genre's stagnant state, offering a profitable way to leverage nostalgia and satisfy fans.
I got whomped by an Ork horde in Total War: Warhammer 40,000, definitely on purpose, to teach you a lesson about positioning
A hands-on preview of Total War: Warhammer 40,000 at Gamescom highlights the importance of unit positioning and customization in battles. Despite a challenging demo scenario where the author's Space Marines were overwhelmed by Orks, the game's depth in unit specialization and tactical decision-making has generated significant anticipation for the full release.
Warhammer 40000: Dawn of War 4 Showcases Maelstrom Mode Hard AI in New Gameplay
Warhammer 40,000: Dawn of War 4 showcased its Hard AI in Maelstrom Mode, demonstrating the Orks' ability to leverage numerical advantages against the Space Marines. The gameplay footage highlighted the dynamic objectives and unpredictability of the battlefield, suggesting a treat for RTS and Warhammer fans. The game is set to launch on December 3rd for PC.
Warhammer 40,000: Dawn of War 4 Hard Mode Is No Joke — Watch AI-Controlled Orks Wipe the Floor With 2 Developers Playing Space Marines
King Art Games released new gameplay footage for Warhammer 40,000: Dawn of War 4, showcasing the game's challenging hard mode. In the demonstration, AI-controlled Orks easily defeated two developers playing as Space Marines, highlighting the game's difficulty.
Age of Empires II: Definitive Edition – The Viking Sagas Available Now
The Viking Sagas expansion for Age of Empires II: Definitive Edition is now available. This new content adds Viking-themed civilizations and campaigns to the classic real-time strategy game.
RTS legend laid off after 16 years at Microsoft as Xbox guts Age of Empires studio World's Edge: "We had some…
Microsoft's ongoing "reset" has led to significant layoffs at the Age of Empires studio World's Edge, with studio creative director Adam Isgreen confirming that "just under half the studio was let go." Isgreen, who spent 16 years at Microsoft working on various titles including Age of Empires 4, expressed disappointment about the unfulfilled plans for the franchise's future. This follows a broader trend of job cuts across Xbox and the integration of some Xbox studios under Activision Blizzard.
Total War: Warhammer 3 let me save the world and then destroy it as Nagash, and it's the most fun I've had in…
Playing as Nagash in Total War: Warhammer 3's Immortal Empires campaign, especially with the Lords of the End Times DLC and update 9.0, offers a deeply engaging and fun experience. Despite a challenging start and the looming threat of the End Times, the campaign provides a strong narrative structure and satisfying late-game progression, making it the most exciting iteration of Immortal Empires to date.