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Nvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main…
Nvidia has detailed the controls developers will have for its DLSS 5 AI upscaling technology, revealing two main sliders: 'structural intensity' and 'tone intensity'. These sliders modulate high-frequency details like reflections and low-frequency details like lighting, respectively, without altering game geometry. Developers can also mask specific objects for independent intensity adjustments, with further controls planned for the technology's launch this fall.